/** * fluidsim.c * * $Id$ * * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. The Blender * Foundation also sells licenses for use in proprietary software under * the Blender License. See http://www.blender.org/BL/ for information * about this. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) Blender Foundation * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL/BL DUAL LICENSE BLOCK ***** */ #include #include #include #include "MEM_guardedalloc.h" /* types */ #include "DNA_curve_types.h" #include "DNA_object_types.h" #include "DNA_object_fluidsim.h" #include "DNA_key_types.h" #include "DNA_mesh_types.h" #include "DNA_meshdata_types.h" #include "DNA_lattice_types.h" #include "DNA_scene_types.h" #include "DNA_camera_types.h" #include "DNA_screen_types.h" #include "DNA_ipo_types.h" #include "DNA_key_types.h" #include "BLI_blenlib.h" #include "BLI_arithb.h" #include "MTC_matrixops.h" #include "BKE_displist.h" #include "BKE_effect.h" #include "BKE_global.h" #include "BKE_main.h" #include "BKE_key.h" #include "BKE_scene.h" #include "BKE_object.h" #include "BKE_softbody.h" #include "BKE_utildefines.h" #include "BKE_DerivedMesh.h" #include "BKE_ipo.h" #include "LBM_fluidsim.h" // warning - double elbeem.h in intern/extern... #include "elbeem.h" #include "BLI_editVert.h" #include "BIF_editdeform.h" #include "BIF_gl.h" #include "BIF_screen.h" #include "BIF_space.h" #include "BIF_cursors.h" #include "BIF_interface.h" #include "BSE_headerbuttons.h" #include "mydevice.h" #include "blendef.h" #include "SDL.h" #include "SDL_thread.h" #include "SDL_mutex.h" #include #ifdef WIN32 /* Windos */ //#include "BLI_winstuff.h" #ifndef snprintf #define snprintf _snprintf #endif #endif // SDL redefines main for SDL_main, not needed here... #undef main #ifdef __APPLE__ /* MacOS X */ #undef main #endif // from DerivedMesh.c void initElbeemMesh(struct Object *ob, int *numVertices, float **vertices, int *numTriangles, int **triangles, int useGlobalCoords); /* from header info.c */ extern int start_progress_bar(void); extern void end_progress_bar(void); extern int progress_bar(float done, char *busy_info); double fluidsimViscosityPreset[6] = { -1.0, /* unused */ -1.0, /* manual */ 1.0e-6, /* water */ 5.0e-5, /* some (thick) oil */ 2.0e-3, /* ca. honey */ -1.0 /* end */ }; char* fluidsimViscosityPresetString[6] = { "UNUSED", /* unused */ "UNUSED", /* manual */ " = 1.0 * 10^-6", /* water */ " = 5.0 * 10^-5", /* some (thick) oil */ " = 2.0 * 10^-3", /* ca. honey */ "INVALID" /* end */ }; typedef struct { DerivedMesh dm; // similar to MeshDerivedMesh struct Object *ob; // pointer to parent object float *extverts, *nors; // face normals, colors? Mesh *fsmesh; // mesh struct to display (either surface, or original one) char meshFree; // free the mesh afterwards? (boolean) } fluidsimDerivedMesh; /* enable/disable overall compilation */ #ifndef DISABLE_ELBEEM /* ********************** fluid sim settings struct functions ********************** */ /* allocates and initializes general main data */ FluidsimSettings *fluidsimSettingsNew(struct Object *srcob) { //char blendDir[FILE_MAXDIR], blendFile[FILE_MAXFILE]; FluidsimSettings *fss; /* this call uses derivedMesh methods... */ if(srcob->type!=OB_MESH) return NULL; fss= MEM_callocN( sizeof(FluidsimSettings), "fluidsimsettings memory"); fss->type = 0; fss->show_advancedoptions = 0; fss->resolutionxyz = 50; fss->previewresxyz = 25; fss->realsize = 0.03; fss->guiDisplayMode = 2; // preview fss->renderDisplayMode = 3; // render fss->viscosityMode = 2; // default to water fss->viscosityValue = 1.0; fss->viscosityExponent = 6; fss->gravx = 0.0; fss->gravy = 0.0; fss->gravz = -9.81; fss->animStart = 0.0; fss->animEnd = 0.30; fss->gstar = 0.005; // used as normgstar fss->maxRefine = -1; // maxRefine is set according to resolutionxyz during bake // fluid/inflow settings fss->iniVelx = fss->iniVely = fss->iniVelz = 0.0; strcpy(fss->surfdataPath,""); // leave blank, init upon first bake fss->orgMesh = (Mesh *)srcob->data; fss->meshSurface = NULL; fss->meshBB = NULL; fss->meshSurfNormals = NULL; // first init of bounding box fss->bbStart[0] = 0.0; fss->bbStart[1] = 0.0; fss->bbStart[2] = 0.0; fss->bbSize[0] = 1.0; fss->bbSize[1] = 1.0; fss->bbSize[2] = 1.0; fluidsimGetAxisAlignedBB(srcob->data, srcob->obmat, fss->bbStart, fss->bbSize, &fss->meshBB); fss->typeFlags = 0; fss->domainNovecgen = 0; fss->volumeInitType = 1; // volume fss->partSlipValue = 0.0; fss->generateTracers = 0; fss->generateParticles = 0.0; fss->surfaceSmoothing = 1.0; fss->particleInfSize = 0.0; fss->particleInfAlpha = 0.0; return fss; } /* duplicate struct, analogous to free */ FluidsimSettings* fluidsimSettingsCopy(FluidsimSettings *fss) { FluidsimSettings *dupfss; Mesh *dupFsMesh = NULL; if(!fss) return NULL; dupfss = MEM_dupallocN(fss); dupFsMesh = fss->meshSurface; if(dupFsMesh) { dupfss->meshSurface = MEM_dupallocN(dupFsMesh); if(dupFsMesh->mvert) dupfss->meshSurface->mvert = MEM_dupallocN(dupFsMesh->mvert); if(dupFsMesh->medge) dupfss->meshSurface->medge = MEM_dupallocN(dupFsMesh->medge); if(dupFsMesh->mface) dupfss->meshSurface->mface = MEM_dupallocN(dupFsMesh->mface); } dupFsMesh = fss->meshBB; if(dupFsMesh) { dupfss->meshBB = MEM_dupallocN(dupFsMesh); if(dupFsMesh->mvert) dupfss->meshBB->mvert = MEM_dupallocN(dupFsMesh->mvert); if(dupFsMesh->medge) dupfss->meshBB->medge = MEM_dupallocN(dupFsMesh->medge); if(dupFsMesh->mface) dupfss->meshBB->mface = MEM_dupallocN(dupFsMesh->mface); } if(fss->meshSurfNormals) dupfss->meshSurfNormals = MEM_dupallocN(fss->meshSurfNormals); return dupfss; } /* free struct */ void fluidsimSettingsFree(FluidsimSettings *fss) { Mesh *freeFsMesh = fss->meshSurface; if(freeFsMesh) { if(freeFsMesh->mvert){ MEM_freeN(freeFsMesh->mvert); freeFsMesh->mvert=NULL; } if(freeFsMesh->medge){ MEM_freeN(freeFsMesh->medge); freeFsMesh->medge=NULL; } if(freeFsMesh->mface){ MEM_freeN(freeFsMesh->mface); freeFsMesh->mface=NULL; } MEM_freeN(freeFsMesh); fss->meshSurface = NULL; } freeFsMesh = fss->meshBB; if(freeFsMesh) { // same as before... if(freeFsMesh->mvert){ MEM_freeN(freeFsMesh->mvert); freeFsMesh->mvert=NULL; } if(freeFsMesh->medge){ MEM_freeN(freeFsMesh->medge); freeFsMesh->medge=NULL; } if(freeFsMesh->mface){ MEM_freeN(freeFsMesh->mface); freeFsMesh->mface=NULL; } MEM_freeN(freeFsMesh); fss->meshBB = NULL; } if(fss->meshSurfNormals){ MEM_freeN(fss->meshSurfNormals); fss->meshSurfNormals=NULL; } MEM_freeN(fss); } /* helper function */ void fluidsimGetGeometryObjFilename(struct Object *ob, char *dst) { //, char *srcname) { //snprintf(dst,FILE_MAXFILE, "%s_cfgdata_%s.bobj.gz", srcname, ob->id.name); snprintf(dst,FILE_MAXFILE, "fluidcfgdata_%s.bobj.gz", ob->id.name); } /* ******************************************************************************** */ /* ********************** fluid sim channel helper functions ********************** */ /* ******************************************************************************** */ // no. of entries for the two channel sizes #define CHANNEL_FLOAT 1 #define CHANNEL_VEC 3 #define FS_FREE_ONECHANNEL(c,str) { \ if(c){ MEM_freeN(c); c=NULL; } \ } // end ONE CHANN, debug: fprintf(stderr,"freeing " str " \n"); #define FS_FREE_CHANNELS { \ FS_FREE_ONECHANNEL(timeAtIndex,"timeAtIndex");\ FS_FREE_ONECHANNEL(timeAtFrame,"timeAtFrame");\ FS_FREE_ONECHANNEL(channelDomainTime,"channelDomainTime"); \ FS_FREE_ONECHANNEL(channelDomainGravity,"channelDomainGravity");\ FS_FREE_ONECHANNEL(channelDomainViscosity,"channelDomainViscosity");\ for(i=0;i<256;i++) { \ FS_FREE_ONECHANNEL(channelObjMove[i][0],"channelObjMove0"); \ FS_FREE_ONECHANNEL(channelObjMove[i][1],"channelObjMove1"); \ FS_FREE_ONECHANNEL(channelObjMove[i][2],"channelObjMove2"); \ FS_FREE_ONECHANNEL(channelObjInivel[i],"channelObjInivel"); \ FS_FREE_ONECHANNEL(channelObjActive[i],"channelObjActive"); \ } \ } // end FS FREE CHANNELS // simplify channels before printing // for API this is done anyway upon init static void fluidsimPrintChannel(FILE *file, float *channel, int paramsize, char *str, int entries) { int i,j; int channelSize = paramsize; if(entries==3) { elbeemSimplifyChannelVec3( channel, &channelSize); } else if(entries==1) { elbeemSimplifyChannelFloat( channel, &channelSize); } else { // invalid, cant happen? } fprintf(file, " CHANNEL %s = \n", str); for(i=0; ir.framelen; if((entries<1) || (entries>3)) { printf("fluidsimInitChannel::Error - invalid no. of entries: %d\n",entries); entries = 1; } cstr = "fluidsiminit_channelfloat"; if(entries>1) cstr = "fluidsiminit_channelvec"; channel = MEM_callocN( size* (entries+1)* sizeof(float), cstr ); if(ipo) { for(j=0; jcurval; } } else { for(i=1; i<=size; i++) { channel[(i-1)*(entries+1) + j] = defaults[j]; } } //printf("fluidsimInitChannel entry:%d , ",j); for(i=1; i<=size; i++) { printf(" val%d:%f ",i, channel[(i-1)*(entries+1) + j] ); } printf(" \n"); // DEBUG } // set time values for(i=1; i<=size; i++) { channel[(i-1)*(entries+1) + entries] = time[i]; } *setchannel = channel; } static void fluidsimInitMeshChannel(float **setchannel, int size, Object *obm, int vertices, float *time) { float *channel = NULL; int mallsize = size* (3*vertices+1); int frame,i; int numVerts=0, numTris=0; int setsize = 3*vertices+1; channel = MEM_callocN( mallsize* sizeof(float), "fluidsim_meshchannel" ); //fprintf(stderr,"\n\nfluidsimInitMeshChannel size%d verts%d mallsize%d \n\n\n",size,vertices,mallsize); for(frame=1; frame<=size; frame++) { float *verts=NULL; int *tris=NULL; G.scene->r.cfra = frame; scene_update_for_newframe(G.scene, G.scene->lay); initElbeemMesh(obm, &numVerts, &verts, &numTris, &tris, 1); //fprintf(stderr,"\nfluidsimInitMeshChannel frame%d verts%d/%d \n\n",frame,vertices,numVerts); for(i=0; i<3*vertices;i++) { channel[(frame-1)*setsize + i] = verts[i]; //fprintf(stdout," frame%d vert%d=%f \n",frame,i,verts[i]); //if(i%3==2) fprintf(stdout,"\n"); } channel[(frame-1)*setsize + setsize-1] = time[frame]; MEM_freeN(verts); MEM_freeN(tris); } *setchannel = channel; } /* ******************************************************************************** */ /* ********************** simulation thread ************************* */ /* ******************************************************************************** */ SDL_mutex *globalBakeLock=NULL; int globalBakeState = 0; // 0 everything ok, -1 abort simulation, -2 sim error, 1 sim done int globalBakeFrame = 0; // run simulation in seperate thread int fluidsimSimulateThread(void) { // *ptr) { //char* fnameCfgPath = (char*)(ptr); int ret=0; ret = elbeemSimulate(); SDL_mutexP(globalBakeLock); if(globalBakeState==0) { if(ret==0) { // if no error, set to normal exit globalBakeState = 1; } else { // simulation failed, display error globalBakeState = -2; } } SDL_mutexV(globalBakeLock); return ret; } // called by simulation to set frame no. // TODO deprecate... void simulateThreadIncreaseFrame(void) { /*if(!globalBakeLock) return; if(globalBakeState!=0) return; // this means abort... SDL_mutexP(globalBakeLock); globalBakeFrame++; SDL_mutexV(globalBakeLock);*/ } int runSimulationCallback(void *data, int status, int frame) { //elbeemSimulationSettings *settings = (elbeemSimulationSettings*)data; //printf("elbeem blender cb s%d, f%d, domainid:%d \n", status,frame, settings->domainId ); // DEBUG if(!globalBakeLock) return FLUIDSIM_CBRET_ABORT; if(status==FLUIDSIM_CBSTATUS_NEWFRAME) { SDL_mutexP(globalBakeLock); globalBakeFrame = frame-1; SDL_mutexV(globalBakeLock); } //if((frameCounter==3) && (!frameStop)) { frameStop=1; return 1; } SDL_mutexP(globalBakeLock); if(globalBakeState!=0) { return FLUIDSIM_CBRET_ABORT; } SDL_mutexV(globalBakeLock); return FLUIDSIM_CBRET_CONTINUE; } /* ******************************************************************************** */ /* ********************** write fluidsim config to file ************************* */ /* ******************************************************************************** */ void fluidsimBake(struct Object *ob) { FILE *fileCfg; int i; struct Object *fsDomain = NULL; FluidsimSettings *domainSettings; struct Object *obit = NULL; /* object iterator */ int origFrame = G.scene->r.cfra; char debugStrBuffer[256]; int dirExist = 0; int gridlevels = 0; int simAborted = 0; // was the simulation aborted by user? int doExportOnly = 0; char *exportEnvStr = "BLENDER_ELBEEMEXPORTONLY"; const char *strEnvName = "BLENDER_ELBEEMDEBUG"; // from blendercall.cpp //char *channelNames[3] = { "translation","rotation","scale" }; char *suffixConfig = "fluidsim.cfg"; char *suffixSurface = "fluidsurface"; char newSurfdataPath[FILE_MAXDIR+FILE_MAXFILE]; // modified output settings char targetDir[FILE_MAXDIR+FILE_MAXFILE]; // store & modify output settings char targetFile[FILE_MAXDIR+FILE_MAXFILE]; // temp. store filename from targetDir for access int outStringsChanged = 0; // modified? copy back before baking int haveSomeFluid = 0; // check if any fluid objects are set // config vars, inited before either export or run... double calcViscosity = 0.0; int noFrames; double aniFrameTime; float aniFrlen; int channelObjCount; float *bbStart = NULL; float *bbSize = NULL; float domainMat[4][4]; float invDomMat[4][4]; // channel data int allchannelSize; // fixed by no. of frames int startFrame = 1; // dont use G.scene->r.sfra here, always start with frame 1 // easy frame -> sim time calc float *timeAtFrame=NULL, *timeAtIndex=NULL; // domain float *channelDomainTime = NULL; float *channelDomainViscosity = NULL; float *channelDomainGravity = NULL; // objects (currently max. 256 objs) float *channelObjMove[256][3]; // object movments , 0=trans, 1=rot, 2=scale float *channelObjInivel[256]; // initial velocities float *channelObjActive[256]; // obj active channel if(getenv(strEnvName)) { int dlevel = atoi(getenv(strEnvName)); elbeemSetDebugLevel(dlevel); snprintf(debugStrBuffer,256,"fluidsimBake::msg: Debug messages activated due to envvar '%s'\n",strEnvName); elbeemDebugOut(debugStrBuffer); } if(getenv(exportEnvStr)) { doExportOnly = atoi(getenv(exportEnvStr)); snprintf(debugStrBuffer,256,"fluidsimBake::msg: Exporting mode set to '%d' due to envvar '%s'\n",doExportOnly, exportEnvStr); elbeemDebugOut(debugStrBuffer); } // make sure it corresponds to startFrame setting // old: noFrames = G.scene->r.efra - G.scene->r.sfra +1; noFrames = G.scene->r.efra - 0; if(noFrames<=0) { pupmenu("Fluidsim Bake Error%t|No frames to export - check your animation range settings. Aborted%x0"); return; } /* no object pointer, find in selected ones.. */ if(!ob) { Base *base; for(base=G.scene->base.first; base; base= base->next) { if ( ((base)->flag & SELECT) // ignore layer setting for now? && ((base)->lay & G.vd->lay) ) { if((!ob)&&(base->object->fluidsimFlag & OB_FLUIDSIM_ENABLE)&&(base->object->type==OB_MESH)) { if(base->object->fluidsimSettings->type == OB_FLUIDSIM_DOMAIN) { ob = base->object; } } } } // no domains found? if(!ob) return; } /* check if there's another domain... */ for(obit= G.main->object.first; obit; obit= obit->id.next) { if((obit->fluidsimFlag & OB_FLUIDSIM_ENABLE)&&(obit->type==OB_MESH)) { if(obit->fluidsimSettings->type == OB_FLUIDSIM_DOMAIN) { if(obit != ob) { //snprintf(debugStrBuffer,256,"fluidsimBake::warning - More than one domain!\n"); elbeemDebugOut(debugStrBuffer); pupmenu("Fluidsim Bake Error%t|There should be only one domain object! Aborted%x0"); return; } } } } /* these both have to be valid, otherwise we wouldnt be here */ /* dont use ob here after...*/ fsDomain = ob; domainSettings = ob->fluidsimSettings; ob = NULL; /* rough check of settings... */ if(domainSettings->previewresxyz > domainSettings->resolutionxyz) { snprintf(debugStrBuffer,256,"fluidsimBake::warning - Preview (%d) >= Resolution (%d)... setting equal.\n", domainSettings->previewresxyz , domainSettings->resolutionxyz); elbeemDebugOut(debugStrBuffer); domainSettings->previewresxyz = domainSettings->resolutionxyz; } // set adaptive coarsening according to resolutionxyz // this should do as an approximation, with in/outflow // doing this more accurate would be overkill // perhaps add manual setting? if(domainSettings->maxRefine <0) { if(domainSettings->resolutionxyz>128) { gridlevels = 2; } else if(domainSettings->resolutionxyz>64) { gridlevels = 1; } else { gridlevels = 0; } } else { gridlevels = domainSettings->maxRefine; } snprintf(debugStrBuffer,256,"fluidsimBake::msg: Baking %s, refine: %d\n", fsDomain->id.name , gridlevels ); elbeemDebugOut(debugStrBuffer); // check if theres any fluid // abort baking if not... for(obit= G.main->object.first; obit; obit= obit->id.next) { if( (obit->fluidsimFlag & OB_FLUIDSIM_ENABLE) && (obit->type==OB_MESH) && ( (obit->fluidsimSettings->type == OB_FLUIDSIM_FLUID) || (obit->fluidsimSettings->type == OB_FLUIDSIM_INFLOW) ) ) { haveSomeFluid = 1; } } if(!haveSomeFluid) { pupmenu("Fluidsim Bake Error%t|No fluid objects in scene... Aborted%x0"); return; } // prepare names... strncpy(targetDir, domainSettings->surfdataPath, FILE_MAXDIR); strncpy(newSurfdataPath, domainSettings->surfdataPath, FILE_MAXDIR); BLI_convertstringcode(targetDir, G.sce, 0); // fixed #frame-no strcpy(targetFile, targetDir); strcat(targetFile, suffixConfig); if(!doExportOnly) { strcat(targetFile,".tmp"); } // dont overwrite/delete original file // make sure all directories exist // as the bobjs use the same dir, this only needs to be checked // for the cfg output BLI_make_existing_file(targetFile); // check selected directory // simply try to open cfg file for writing to test validity of settings fileCfg = fopen(targetFile, "w"); if(fileCfg) { dirExist = 1; fclose(fileCfg); // remove cfg dummy from directory test if(!doExportOnly) { BLI_delete(targetFile, 0,0); } } if((strlen(targetDir)<1) || (!dirExist)) { char blendDir[FILE_MAXDIR+FILE_MAXFILE], blendFile[FILE_MAXDIR+FILE_MAXFILE]; // invalid dir, reset to current/previous strcpy(blendDir, G.sce); BLI_splitdirstring(blendDir, blendFile); if(strlen(blendFile)>6){ int len = strlen(blendFile); if( (blendFile[len-6]=='.')&& (blendFile[len-5]=='b')&& (blendFile[len-4]=='l')&& (blendFile[len-3]=='e')&& (blendFile[len-2]=='n')&& (blendFile[len-1]=='d') ){ blendFile[len-6] = '\0'; } } // todo... strip .blend ? snprintf(newSurfdataPath,FILE_MAXFILE+FILE_MAXDIR,"//fluidsimdata/%s_%s_", blendFile, fsDomain->id.name); snprintf(debugStrBuffer,256,"fluidsimBake::error - warning resetting output dir to '%s'\n", newSurfdataPath); elbeemDebugOut(debugStrBuffer); outStringsChanged=1; } // check if modified output dir is ok if(outStringsChanged) { char dispmsg[FILE_MAXDIR+FILE_MAXFILE+256]; int selection=0; strcpy(dispmsg,"Output settings set to: '"); strcat(dispmsg, newSurfdataPath); strcat(dispmsg, "'%t|Continue with changed settings%x1|Discard and abort%x0"); // ask user if thats what he/she wants... selection = pupmenu(dispmsg); if(selection<1) return; // 0 from menu, or -1 aborted strcpy(targetDir, newSurfdataPath); strncpy(domainSettings->surfdataPath, newSurfdataPath, FILE_MAXDIR); BLI_convertstringcode(targetDir, G.sce, 0); // fixed #frame-no } // -------------------------------------------------------------------------------------------- // dump data for start frame // CHECK more reasonable to number frames according to blender? // dump data for frame 0 G.scene->r.cfra = startFrame; scene_update_for_newframe(G.scene, G.scene->lay); // init common export vars for both file export and run for(i=0; i<256; i++) { channelObjMove[i][0] = channelObjMove[i][1] = channelObjMove[i][2] = NULL; channelObjInivel[i] = NULL; channelObjActive[i] = NULL; } allchannelSize = G.scene->r.efra; // always use till last frame aniFrameTime = (domainSettings->animEnd - domainSettings->animStart)/(double)noFrames; // blender specific - scale according to map old/new settings in anim panel: aniFrlen = G.scene->r.framelen; if(domainSettings->viscosityMode==1) { /* manual mode, visc=value/(10^-vexp) */ calcViscosity = (1.0/pow(10.0,domainSettings->viscosityExponent)) * domainSettings->viscosityValue; } else { calcViscosity = fluidsimViscosityPreset[ domainSettings->viscosityMode ]; } bbStart = fsDomain->fluidsimSettings->bbStart; bbSize = fsDomain->fluidsimSettings->bbSize; fluidsimGetAxisAlignedBB(fsDomain->data, fsDomain->obmat, bbStart, bbSize, &domainSettings->meshBB); // always init { int timeIcu[1] = { FLUIDSIM_TIME }; float timeDef[1] = { 1. }; int gravIcu[3] = { FLUIDSIM_GRAV_X, FLUIDSIM_GRAV_Y, FLUIDSIM_GRAV_Z }; float gravDef[3]; int viscIcu[1] = { FLUIDSIM_VISC }; float viscDef[1] = { 1. }; gravDef[0] = domainSettings->gravx; gravDef[1] = domainSettings->gravy; gravDef[2] = domainSettings->gravz; // time channel is a bit special, init by hand... timeAtIndex = MEM_callocN( (allchannelSize+1)*1*sizeof(float), "fluidsiminit_timeatindex"); for(i=0; i<=G.scene->r.efra; i++) { timeAtIndex[i] = (float)(i-startFrame); } fluidsimInitChannel( &channelDomainTime, allchannelSize, timeAtIndex, timeIcu,timeDef, domainSettings->ipo, CHANNEL_FLOAT ); // NDEB // time channel is a multiplicator for aniFrameTime if(channelDomainTime) { for(i=0; ianimStart; // start at index 1 if(channelDomainTime) { for(i=2; i<=allchannelSize; i++) { timeAtFrame[i] = timeAtFrame[i-1]+channelDomainTime[(i-1)*2+0]; } } else { for(i=2; i<=allchannelSize; i++) { timeAtFrame[i] = timeAtFrame[i-1]+aniFrameTime; } } fluidsimInitChannel( &channelDomainViscosity, allchannelSize, timeAtFrame, viscIcu,viscDef, domainSettings->ipo, CHANNEL_FLOAT ); // NDEB if(channelDomainViscosity) { for(i=0; iipo, CHANNEL_VEC ); } // domain channel init // init obj movement channels channelObjCount=0; for(obit= G.main->object.first; obit; obit= obit->id.next) { //{ snprintf(debugStrBuffer,256,"DEBUG object name=%s, type=%d ...\n", obit->id.name, obit->type); elbeemDebugOut(debugStrBuffer); } // DEBUG if( (obit->fluidsimFlag & OB_FLUIDSIM_ENABLE) && (obit->type==OB_MESH) && (obit->fluidsimSettings->type != OB_FLUIDSIM_DOMAIN) && // if has to match 3 places! // CHECKMATCH (obit->fluidsimSettings->type != OB_FLUIDSIM_PARTICLE) ) { // cant use fluidsimInitChannel for obj channels right now, due // to the special DXXX channels, and the rotation specialities IpoCurve *icuex[3][3]; //IpoCurve *par_icuex[3][3]; int icuIds[3][3] = { {OB_LOC_X, OB_LOC_Y, OB_LOC_Z}, {OB_ROT_X, OB_ROT_Y, OB_ROT_Z}, {OB_SIZE_X, OB_SIZE_Y, OB_SIZE_Z} }; // relative ipos IpoCurve *icudex[3][3]; //IpoCurve *par_icudex[3][3]; int icudIds[3][3] = { {OB_DLOC_X, OB_DLOC_Y, OB_DLOC_Z}, {OB_DROT_X, OB_DROT_Y, OB_DROT_Z}, {OB_DSIZE_X, OB_DSIZE_Y, OB_DSIZE_Z} }; int j,k; float vals[3] = {0.0,0.0,0.0}; int o = channelObjCount; int inivelIcu[3] = { FLUIDSIM_VEL_X, FLUIDSIM_VEL_Y, FLUIDSIM_VEL_Z }; float inivelDefs[3]; int activeIcu[1] = { FLUIDSIM_ACTIVE }; float activeDefs[1] = { 1 }; // default to on inivelDefs[0] = obit->fluidsimSettings->iniVelx; inivelDefs[1] = obit->fluidsimSettings->iniVely; inivelDefs[2] = obit->fluidsimSettings->iniVelz; // check & init loc,rot,size for(j=0; j<3; j++) { for(k=0; k<3; k++) { icuex[j][k] = find_ipocurve(obit->ipo, icuIds[j][k] ); icudex[j][k] = find_ipocurve(obit->ipo, icudIds[j][k] ); //if(obit->parent) { //par_icuex[j][k] = find_ipocurve(obit->parent->ipo, icuIds[j][k] ); //par_icudex[j][k] = find_ipocurve(obit->parent->ipo, icudIds[j][k] ); //} } } for(j=0; j<3; j++) { channelObjMove[o][j] = MEM_callocN( allchannelSize*4*sizeof(float), "fluidsiminit_objmovchannel"); for(i=1; i<=allchannelSize; i++) { for(k=0; k<3; k++) { if(icuex[j][k]) { // IPO exists, use it ... calc_icu(icuex[j][k], aniFrlen*((float)i) ); vals[k] = icuex[j][k]->curval; if(obit->parent) { // add parent transform, multiply scaling, add trafo&rot //calc_icu(par_icuex[j][k], aniFrlen*((float)i) ); //if(j==2) { vals[k] *= par_icuex[j][k]->curval; } //else { vals[k] += par_icuex[j][k]->curval; } } } else { // use defaults from static values float setval=0.0; if(j==0) { setval = obit->loc[k]; if(obit->parent){ setval += obit->parent->loc[k]; } } else if(j==1) { setval = ( 180.0*obit->rot[k] )/( 10.0*M_PI ); if(obit->parent){ setval = ( 180.0*(obit->rot[k]+obit->parent->rot[k]) )/( 10.0*M_PI ); } } else { setval = obit->size[k]; if(obit->parent){ setval *= obit->parent->size[k]; } } vals[k] = setval; } if(icudex[j][k]) { calc_icu(icudex[j][k], aniFrlen*((float)i) ); //vals[k] += icudex[j][k]->curval; // add transform, multiply scaling, add trafo&rot if(j==2) { vals[k] *= icudex[j][k]->curval; } else { vals[k] += icudex[j][k]->curval; } if(obit->parent) { // add parent transform, multiply scaling, add trafo&rot //calc_icu(par_icuex[j][k], aniFrlen*((float)i) ); //if(j==2) { vals[k] *= par_icudex[j][k]->curval; } //else { vals[k] += par_icudex[j][k]->curval; } } } } // k for(k=0; k<3; k++) { float set = vals[k]; if(j==1) { // rot is downscaled by 10 for ipo !? set = 360.0 - (10.0*set); } channelObjMove[o][j][(i-1)*4 + k] = set; } // k channelObjMove[o][j][(i-1)*4 + 3] = timeAtFrame[i]; } } fluidsimInitChannel( &channelObjInivel[o], allchannelSize, timeAtFrame, inivelIcu,inivelDefs, obit->fluidsimSettings->ipo, CHANNEL_VEC ); fluidsimInitChannel( &channelObjActive[o], allchannelSize, timeAtFrame, activeIcu,activeDefs, obit->fluidsimSettings->ipo, CHANNEL_FLOAT ); channelObjCount++; } } // init trafo matrix MTC_Mat4CpyMat4(domainMat, fsDomain->obmat); if(!Mat4Invert(invDomMat, domainMat)) { snprintf(debugStrBuffer,256,"fluidsimBake::error - Invalid obj matrix?\n"); elbeemDebugOut(debugStrBuffer); // FIXME add fatal msg FS_FREE_CHANNELS; return; } // -------------------------------------------------------------------------------------------- // start writing / exporting strcpy(targetFile, targetDir); strcat(targetFile, suffixConfig); if(!doExportOnly) { strcat(targetFile,".tmp"); } // dont overwrite/delete original file // make sure these directories exist as well if(outStringsChanged) { BLI_make_existing_file(targetFile); } if(!doExportOnly) { SDL_Thread *simthr = NULL; // perform simulation with El'Beem api and SDL threads elbeemSimulationSettings fsset; elbeemResetSettings(&fsset); fsset.version = 1; // setup global settings for(i=0 ; i<3; i++) fsset.geoStart[i] = bbStart[i]; for(i=0 ; i<3; i++) fsset.geoSize[i] = bbSize[i]; // simulate with 50^3 fsset.resolutionxyz = (int)domainSettings->resolutionxyz; fsset.previewresxyz = (int)domainSettings->previewresxyz; // 10cm water domain fsset.realsize = domainSettings->realsize; fsset.viscosity = calcViscosity; // earth gravity fsset.gravity[0] = domainSettings->gravx; fsset.gravity[1] = domainSettings->gravy; fsset.gravity[2] = domainSettings->gravz; // simulate 5 frames, each 0.03 seconds, output to ./apitest_XXX.bobj.gz fsset.animStart = domainSettings->animStart; fsset.aniFrameTime = aniFrameTime; fsset.noOfFrames = noFrames - 1; // is otherwise subtracted in parser strcpy(targetFile, targetDir); strcat(targetFile, suffixSurface); // defaults for compressibility and adaptive grids fsset.gstar = domainSettings->gstar; fsset.maxRefine = domainSettings->maxRefine; // check <-> gridlevels fsset.generateParticles = domainSettings->generateParticles; fsset.numTracerParticles = domainSettings->generateTracers; fsset.surfaceSmoothing = domainSettings->surfaceSmoothing; fsset.farFieldSize = domainSettings->farFieldSize; strcpy( fsset.outputPath, targetFile); // domain channels fsset.channelSizeFrameTime = fsset.channelSizeViscosity = fsset.channelSizeGravity = allchannelSize; fsset.channelFrameTime = channelDomainTime; fsset.channelViscosity = channelDomainViscosity; fsset.channelGravity = channelDomainGravity; fsset.runsimCallback = &runSimulationCallback; fsset.runsimUserData = &fsset; if( (domainSettings->typeFlags&OB_FSBND_NOSLIP)) fsset.obstacleType = FLUIDSIM_OBSTACLE_NOSLIP; else if((domainSettings->typeFlags&OB_FSBND_PARTSLIP)) fsset.obstacleType = FLUIDSIM_OBSTACLE_PARTSLIP; else if((domainSettings->typeFlags&OB_FSBND_FREESLIP)) fsset.obstacleType = FLUIDSIM_OBSTACLE_FREESLIP; fsset.obstaclePartslip = domainSettings->partSlipValue; fsset.generateVertexVectors = (domainSettings->domainNovecgen==0); // init blender trafo matrix // fprintf(stderr,"elbeemInit - mpTrafo:\n"); { int j; for(i=0; i<4; i++) { for(j=0; j<4; j++) { fsset.surfaceTrafo[i*4+j] = invDomMat[j][i]; // fprintf(stderr,"elbeemInit - mpTrafo %d %d = %f (%d) \n", i,j, fsset.surfaceTrafo[i*4+j] , (i*4+j) ); } } } // init solver with settings elbeemInit(); elbeemAddDomain(&fsset); // init objects channelObjCount = 0; for(obit= G.main->object.first; obit; obit= obit->id.next) { //{ snprintf(debugStrBuffer,256,"DEBUG object name=%s, type=%d ...\n", obit->id.name, obit->type); elbeemDebugOut(debugStrBuffer); } // DEBUG if( (obit->fluidsimFlag & OB_FLUIDSIM_ENABLE) && // if has to match 3 places! // CHECKMATCH (obit->type==OB_MESH) && (obit->fluidsimSettings->type != OB_FLUIDSIM_DOMAIN) && (obit->fluidsimSettings->type != OB_FLUIDSIM_PARTICLE) ) { float *verts=NULL; int *tris=NULL; int numVerts=0, numTris=0; int o = channelObjCount; int deform = (obit->fluidsimSettings->domainNovecgen); elbeemMesh fsmesh; elbeemResetMesh( &fsmesh ); fsmesh.type = obit->fluidsimSettings->type;; // get name of object for debugging solver fsmesh.name = obit->id.name; initElbeemMesh(obit, &numVerts, &verts, &numTris, &tris, 0); fsmesh.numVertices = numVerts; fsmesh.numTriangles = numTris; fsmesh.vertices = verts; fsmesh.triangles = tris; fsmesh.channelSizeTranslation = fsmesh.channelSizeRotation = fsmesh.channelSizeScale = fsmesh.channelSizeInitialVel = fsmesh.channelSizeActive = allchannelSize; fsmesh.channelTranslation = channelObjMove[o][0]; fsmesh.channelRotation = channelObjMove[o][1]; fsmesh.channelScale = channelObjMove[o][2]; fsmesh.channelActive = channelObjActive[o]; if( (fsmesh.type == OB_FLUIDSIM_FLUID) || (fsmesh.type == OB_FLUIDSIM_INFLOW) ) { fsmesh.channelInitialVel = channelObjInivel[o]; fsmesh.localInivelCoords = ((obit->fluidsimSettings->typeFlags&OB_FSINFLOW_LOCALCOORD)?1:0); } if( (obit->fluidsimSettings->typeFlags&OB_FSBND_NOSLIP)) fsmesh.obstacleType = FLUIDSIM_OBSTACLE_NOSLIP; else if((obit->fluidsimSettings->typeFlags&OB_FSBND_PARTSLIP)) fsmesh.obstacleType = FLUIDSIM_OBSTACLE_PARTSLIP; else if((obit->fluidsimSettings->typeFlags&OB_FSBND_FREESLIP)) fsmesh.obstacleType = FLUIDSIM_OBSTACLE_FREESLIP; fsmesh.obstaclePartslip = obit->fluidsimSettings->partSlipValue; fsmesh.volumeInitType = obit->fluidsimSettings->volumeInitType; // animated meshes if(deform) { fsmesh.channelSizeVertices = allchannelSize; fluidsimInitMeshChannel( &fsmesh.channelVertices, allchannelSize, obit, numVerts, timeAtFrame); G.scene->r.cfra = startFrame; scene_update_for_newframe(G.scene, G.scene->lay); // remove channels fsmesh.channelTranslation = fsmesh.channelRotation = fsmesh.channelScale = NULL; } elbeemAddMesh(&fsmesh); if(verts) MEM_freeN(verts); if(tris) MEM_freeN(tris); if(fsmesh.channelVertices) MEM_freeN(fsmesh.channelVertices); channelObjCount++; } // valid mesh } // objects //domainSettings->type = OB_FLUIDSIM_DOMAIN; // enable for bake display again //fsDomain->fluidsimFlag = OB_FLUIDSIM_ENABLE; // disable during bake globalBakeLock = SDL_CreateMutex(); // set to neutral, -1 means user abort, -2 means init error globalBakeState = 0; globalBakeFrame = 0; simthr = SDL_CreateThread(fluidsimSimulateThread, targetFile); if(!simthr) { snprintf(debugStrBuffer,256,"fluidsimBake::error: Unable to create thread... running without one.\n"); elbeemDebugOut(debugStrBuffer); set_timecursor(0); elbeemSimulate(); } else { int done = 0; unsigned short event=0; short val; float noFramesf = (float)noFrames; float percentdone = 0.0; int lastRedraw = -1; start_progress_bar(); while(done==0) { char busy_mess[80]; waitcursor(1); // lukep we add progress bar as an interim mesure percentdone = globalBakeFrame / noFramesf; sprintf(busy_mess, "baking fluids %d / %d |||", globalBakeFrame, (int) noFramesf); progress_bar(percentdone, busy_mess ); SDL_Delay(2000); // longer delay to prevent frequent redrawing SDL_mutexP(globalBakeLock); if(globalBakeState != 0) done = 1; // 1=ok, <0=error/abort SDL_mutexV(globalBakeLock); while(qtest()) { event = extern_qread(&val); if(event == ESCKEY) { // abort... SDL_mutexP(globalBakeLock); done = -1; globalBakeFrame = 0; globalBakeState = -1; simAborted = 1; SDL_mutexV(globalBakeLock); break; } } // redraw the 3D for showing progress once in a while... if(lastRedraw!=globalBakeFrame) { ScrArea *sa; G.scene->r.cfra = startFrame+globalBakeFrame; lastRedraw = globalBakeFrame; update_for_newframe_muted(); sa= G.curscreen->areabase.first; while(sa) { if(sa->spacetype == SPACE_VIEW3D) { scrarea_do_windraw(sa); } sa= sa->next; } screen_swapbuffers(); } // redraw } SDL_WaitThread(simthr,NULL); end_progress_bar(); } SDL_DestroyMutex(globalBakeLock); globalBakeLock = NULL; } // El'Beem API init, thread creation // -------------------------------------------------------------------------------------------- else { // write config file to be run with command line simulator fileCfg = fopen(targetFile, "w"); if(!fileCfg) { snprintf(debugStrBuffer,256,"fluidsimBake::error - Unable to open file for writing '%s'\n", targetFile); elbeemDebugOut(debugStrBuffer); pupmenu("Fluidsim Bake Error%t|Unable to output files... Aborted%x0"); FS_FREE_CHANNELS; return; } //ADD_CREATEDFILE(targetFile); fprintf(fileCfg, "# Blender ElBeem File , Source %s , Frame %d, to %s \n\n\n", G.sce, -1, targetFile ); // file open -> valid settings -> store strncpy(domainSettings->surfdataPath, newSurfdataPath, FILE_MAXDIR); /* output simulation settings */ { char *dtype[3] = { "no", "part", "free" }; float pslip = domainSettings->partSlipValue; int bi=0; char *simString = "\n" "attribute \"simulation1\" { \n" " solver = \"fsgr\"; \n" "\n" " p_domainsize = " "%f" /* realsize */ "; \n" " p_anistart = " "%f" /* aniStart*/ "; \n" " p_normgstar = %f; \n" /* use gstar param? */ " maxrefine = " "%d" /* maxRefine*/ "; \n" " size = " "%d" /* gridSize*/ "; \n" " surfacepreview = " "%d" /* previewSize*/ "; \n" " dump_velocities = " "%d" /* vector dump */ "; \n" " smoothsurface = %f; \n" /* smoothing */ " domain_trafo = %f %f %f %f " /* remove blender object trafo */ " %f %f %f %f " " %f %f %f %f " " %f %f %f %f ;\n" " smoothnormals = %f; \n" " geoinitid = 1; \n" "\n" " isovalue = 0.4900; \n" " isoweightmethod = 1; \n" "\n" ; fprintf(fileCfg, simString, (double)domainSettings->realsize, (double)domainSettings->animStart, (double)domainSettings->gstar, gridlevels, (int)domainSettings->resolutionxyz, (int)domainSettings->previewresxyz , (int)(domainSettings->domainNovecgen==0), domainSettings->surfaceSmoothing, invDomMat[0][0],invDomMat[1][0],invDomMat[2][0],invDomMat[3][0], invDomMat[0][1],invDomMat[1][1],invDomMat[2][1],invDomMat[3][1], invDomMat[0][2],invDomMat[1][2],invDomMat[2][2],invDomMat[3][2], invDomMat[0][3],invDomMat[1][3],invDomMat[2][3],invDomMat[3][3] ); if((domainSettings->typeFlags&OB_FSBND_NOSLIP)) bi=0; else if((domainSettings->typeFlags&OB_FSBND_PARTSLIP)) bi=1; else if((domainSettings->typeFlags&OB_FSBND_FREESLIP)) bi=2; fprintf(fileCfg, " domainbound = %s; domainpartslip=%f; \n", dtype[bi], pslip); fprintf(fileCfg," # org aniframetime: %f \n", aniFrameTime); fluidsimPrintChannel(fileCfg, channelDomainTime,allchannelSize,"p_aniframetime",CHANNEL_FLOAT); fluidsimPrintChannel(fileCfg, channelDomainViscosity,allchannelSize,"p_viscosity",CHANNEL_FLOAT); fluidsimPrintChannel(fileCfg, channelDomainGravity, allchannelSize,"p_gravity",CHANNEL_VEC); fprintf(fileCfg, " partgenprob = %f; \n", domainSettings->generateParticles); // debug test fprintf(fileCfg, " particles = %d; \n", domainSettings->generateTracers); // debug test fprintf(fileCfg, "\n} \n" ); } fprintf(fileCfg, "raytracing {\n"); /* output picture settings for preview renders */ { char *rayString = "\n" " anistart= 0; \n" " aniframes= " "%d" /*1 frameEnd-frameStart+0*/ "; #cfgset \n" " frameSkip= false; \n" " filename= \"" "%s" /* rayPicFilename*/ "\"; #cfgset \n" " aspect 1.0; \n" " resolution " "%d %d" /*2,3 blendResx,blendResy*/ "; #cfgset \n" " antialias 1; \n" " ambientlight (1, 1, 1); \n" " maxRayDepth 6; \n" " treeMaxDepth 25; \n" " treeMaxTriangles 8; \n" " background (0.08, 0.08, 0.20); \n" " eyepoint= (" "%f %f %f"/*4,5,6 eyep*/ "); #cfgset \n" " lookat= (" "%f %f %f"/*7,8,9 lookatp*/ "); #cfgset \n" " upvec= (0 0 1); \n" " fovy= " "%f" /*blendFov*/ "; #cfgset \n" //" blenderattr= \"btrafoattr\"; \n" "\n\n"; char *lightString = "\n" " light { \n" " type= omni; \n" " active= 1; \n" " color= (1.0, 1.0, 1.0); \n" " position= (" "%f %f %f"/*1,2,3 eyep*/ "); #cfgset \n" " castShadows= 1; \n" " } \n\n" ; struct Object *cam = G.scene->camera; float eyex=2.0, eyey=2.0, eyez=2.0; int resx = 200, resy=200; float lookatx=0.0, lookaty=0.0, lookatz=0.0; float fov = 45.0; strcpy(targetFile, targetDir); strcat(targetFile, suffixSurface); resx = G.scene->r.xsch; resy = G.scene->r.ysch; if((cam) && (cam->type == OB_CAMERA)) { Camera *camdata= G.scene->camera->data; double lens = camdata->lens; double imgRatio = (double)resx/(double)resy; fov = 360.0 * atan(16.0*imgRatio/lens) / M_PI; //R.near= camdata->clipsta; R.far= camdata->clipend; eyex = cam->loc[0]; eyey = cam->loc[1]; eyez = cam->loc[2]; // TODO - place lookat in middle of domain? } fprintf(fileCfg, rayString, (noFrames+0), targetFile, resx,resy, eyex, eyey, eyez , lookatx, lookaty, lookatz, fov ); fprintf(fileCfg, lightString, eyex, eyey, eyez ); } /* output fluid domain */ { char * domainString = "\n" " geometry { \n" " type= fluidlbm; \n" " name = \"" "%s" /*name*/ "\"; #cfgset \n" " visible= 1; \n" " attributes= \"simulation1\"; \n" //" define { material_surf = \"fluidblue\"; } \n" " start= " "%f %f %f" /*bbstart*/ "; #cfgset \n" " end = " "%f %f %f" /*bbend */ "; #cfgset \n" " } \n" "\n"; fprintf(fileCfg, domainString, fsDomain->id.name, bbStart[0], bbStart[1], bbStart[2], bbStart[0]+bbSize[0], bbStart[1]+bbSize[1], bbStart[2]+bbSize[2] ); } /* setup geometry */ { char *objectStringStart = " geometry { \n" " type= objmodel; \n" " name = \"" "%s" /* name */ "\"; #cfgset \n" " visible= 1; \n" // DEBUG , also obs invisible? " define { \n" ; char *outflowString = " geoinittype= \"" "%s" /* type */ "\"; #cfgset \n" " filename= \"" "%s" /* data filename */ "\"; #cfgset \n" ; char *obstacleString = " geoinittype= \"" "%s" /* type */ "\"; #cfgset \n" " geoinit_partslip = \"" "%f" /* partslip */ "\"; #cfgset \n" " geoinit_volumeinit = \"" "%d" /* volumeinit */ "\"; #cfgset \n" " filename= \"" "%s" /* data filename */ "\"; #cfgset \n" ; char *fluidString = " geoinittype= \"" "%s" /* type */ "\"; \n" " geoinit_volumeinit = \"" "%d" /* volumeinit */ "\"; #cfgset \n" " filename= \"" "%s" /* data filename */ "\"; #cfgset \n" ; char *inflowString = " geoinittype= \"" "%s" /* type */ "\"; \n" " geoinit_localinivel = " "%d" /* local coords */ "; #cfgset \n" " filename= \"" "%s" /* data filename */ "\"; #cfgset \n" ; char *objectStringEnd = " geoinit_intersect = 1; \n" /* always use accurate init here */ " geoinitid= 1; \n" " } \n" " } \n" "\n" ; char fnameObjdat[FILE_MAXFILE]; channelObjCount = 0; for(obit= G.main->object.first; obit; obit= obit->id.next) { if( (obit->fluidsimFlag & OB_FLUIDSIM_ENABLE) && (obit->type==OB_MESH) && // if has to match 3 places! // CHECKMATCH (obit->fluidsimSettings->type != OB_FLUIDSIM_DOMAIN) && (obit->fluidsimSettings->type != OB_FLUIDSIM_PARTICLE) ) { int deform = (obit->fluidsimSettings->domainNovecgen); fluidsimGetGeometryObjFilename(obit, fnameObjdat); strcpy(targetFile, targetDir); strcat(targetFile, fnameObjdat); fprintf(fileCfg, objectStringStart, obit->id.name ); // abs path // object type params if(obit->fluidsimSettings->type == OB_FLUIDSIM_FLUID) { fprintf(fileCfg, fluidString, "fluid", (int)obit->fluidsimSettings->volumeInitType, targetFile ); } if(obit->fluidsimSettings->type == OB_FLUIDSIM_INFLOW) { int locc = ((obit->fluidsimSettings->typeFlags&OB_FSINFLOW_LOCALCOORD)?1:0); fprintf(fileCfg, inflowString, "inflow" ,locc , targetFile ); } if(obit->fluidsimSettings->type == OB_FLUIDSIM_OBSTACLE) { char *btype[3] = { "bnd_no", "bnd_part", "bnd_free" }; float pslip = obit->fluidsimSettings->partSlipValue; int bi=0; if((obit->fluidsimSettings->typeFlags&OB_FSBND_NOSLIP)) bi=0; else if((obit->fluidsimSettings->typeFlags&OB_FSBND_PARTSLIP)) bi=1; else if((obit->fluidsimSettings->typeFlags&OB_FSBND_FREESLIP)) bi=2; fprintf(fileCfg, obstacleString, btype[bi], pslip, (int)obit->fluidsimSettings->volumeInitType, targetFile); // abs path } if(obit->fluidsimSettings->type == OB_FLUIDSIM_OUTFLOW) { fprintf(fileCfg, outflowString, "outflow" , targetFile); // abs path } if(!deform) { fluidsimPrintChannel(fileCfg, channelObjMove[channelObjCount][0],allchannelSize, "translation", CHANNEL_VEC); fluidsimPrintChannel(fileCfg, channelObjMove[channelObjCount][1],allchannelSize, "rotation" , CHANNEL_VEC); fluidsimPrintChannel(fileCfg, channelObjMove[channelObjCount][2],allchannelSize, "scale" , CHANNEL_VEC); } fluidsimPrintChannel(fileCfg, channelObjActive[channelObjCount] ,allchannelSize, "geoactive" , CHANNEL_FLOAT); if( (obit->fluidsimSettings->type == OB_FLUIDSIM_FLUID) || (obit->fluidsimSettings->type == OB_FLUIDSIM_INFLOW) ) { fluidsimPrintChannel(fileCfg, channelObjInivel[channelObjCount],allchannelSize,"initial_velocity" ,CHANNEL_VEC); } channelObjCount++; fprintf(fileCfg, objectStringEnd ); // abs path // check shape key animation //fprintf(stderr,"\n%d %d\n\n",(int)obit->parent,obit->partype); // DEBUG if(deform) { int frame; // use global coordinates for deforming/parented objects writeBobjgz(targetFile, obit, 1,0,0.); //for(int frame=0; frame<=G.scene->r.efra; frame++) { for(frame=0; frame<=allchannelSize; frame++) { G.scene->r.cfra = frame; scene_update_for_newframe(G.scene, G.scene->lay); writeBobjgz(targetFile, obit, 1,1, timeAtFrame[frame] ); // only append! //if(shapekey) snprintf(debugStrBuffer,256,"Shape frames: %d/%d, shapeKeys:%d",frame,allchannelSize,BLI_countlist(&shapekey->block)); //else snprintf(debugStrBuffer,256,"Deform frames: %d/%d",frame,allchannelSize); //elbeemDebugOut(debugStrBuffer); } G.scene->r.cfra = startFrame; scene_update_for_newframe(G.scene, G.scene->lay); } else { // use normal trafos & non animated mesh writeBobjgz(targetFile, obit, 0,0,0.); } } } } /* fluid material */ fprintf(fileCfg, " material { \n" " type= phong; \n" " name= \"fluidblue\"; \n" " diffuse= 0.3 0.5 0.9; \n" " ambient= 0.1 0.1 0.1; \n" " specular= 0.2 10.0; \n" " } \n" ); fprintf(fileCfg, "} // end raytracing\n"); fclose(fileCfg); strcpy(targetFile, targetDir); strcat(targetFile, suffixConfig); snprintf(debugStrBuffer,256,"fluidsimBake::msg: Wrote %s\n", targetFile); elbeemDebugOut(debugStrBuffer); pupmenu("Fluidsim Bake Message%t|Config files exported successfully!%x0"); } // config file export done! // -------------------------------------------------------------------------------------------- FS_FREE_CHANNELS; // go back to "current" blender time waitcursor(0); G.scene->r.cfra = origFrame; scene_update_for_newframe(G.scene, G.scene->lay); allqueue(REDRAWVIEW3D, 0); allqueue(REDRAWBUTSOBJECT, 0); if(!simAborted) { char fsmessage[512]; char elbeemerr[256]; strcpy(fsmessage,"Fluidsim Bake Error: "); // check if some error occurred if(globalBakeState==-2) { strcat(fsmessage,"Failed to initialize [Msg: "); elbeemGetErrorString(elbeemerr); strcat(fsmessage,elbeemerr); strcat(fsmessage,"] |OK%x0"); pupmenu(fsmessage); } // init error } } #else /* DISABLE_ELBEEM */ /* compile dummy functions for disabled fluid sim */ FluidsimSettings *fluidsimSettingsNew(struct Object *srcob) { return NULL; } void fluidsimSettingsFree(FluidsimSettings *fss) { } FluidsimSettings* fluidsimSettingsCopy(FluidsimSettings *fss) { return NULL; } /* only compile dummy functions */ void fluidsimBake(struct Object *ob) { } #endif /* DISABLE_ELBEEM */