/** * $Id$ * * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. The Blender * Foundation also sells licenses for use in proprietary software under * the Blender License. See http://www.blender.org/BL/ for information * about this. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL/BL DUAL LICENSE BLOCK ***** */ #include #include #ifdef HAVE_CONFIG_H #include #endif #ifdef WIN32 #include "BLI_winstuff.h" #endif #include "MEM_guardedalloc.h" #include "DNA_listBase.h" #include "DNA_userdef_types.h" /* U.flag & TWOBUTTONMOUSE */ #include "BLI_blenlib.h" #include "GHOST_C-api.h" #include "BKE_utildefines.h" #include "BKE_global.h" #include "BIF_gl.h" #include "BIF_graphics.h" #include "BIF_mywindow.h" #include "BIF_screen.h" #include "BIF_usiblender.h" #include "mydevice.h" #include "blendef.h" #include "winlay.h" static GHOST_SystemHandle g_system= 0; /* Some simple ghost <-> blender conversions */ static GHOST_TStandardCursor convert_cursor(int curs) { switch(curs) { default: case CURSOR_STD: return GHOST_kStandardCursorDefault; case CURSOR_VPAINT: return GHOST_kStandardCursorRightArrow; case CURSOR_FACESEL: return GHOST_kStandardCursorRightArrow; case CURSOR_WAIT: return GHOST_kStandardCursorWait; case CURSOR_EDIT: return GHOST_kStandardCursorCrosshair; case CURSOR_HELP: return GHOST_kStandardCursorHelp; case CURSOR_X_MOVE: return GHOST_kStandardCursorLeftRight; case CURSOR_Y_MOVE: return GHOST_kStandardCursorUpDown; case CURSOR_PENCIL: return GHOST_kStandardCursorPencil; } } static int convert_mbut(GHOST_TButtonMask but) { if (but == GHOST_kButtonMaskLeft) { return LEFTMOUSE; } else if (but == GHOST_kButtonMaskRight) { return RIGHTMOUSE; } else { return MIDDLEMOUSE; } } static int convert_key(GHOST_TKey key) { if (key>=GHOST_kKeyA && key<=GHOST_kKeyZ) { return (AKEY + ((int) key - GHOST_kKeyA)); } else if (key>=GHOST_kKey0 && key<=GHOST_kKey9) { return (ZEROKEY + ((int) key - GHOST_kKey0)); } else if (key>=GHOST_kKeyNumpad0 && key<=GHOST_kKeyNumpad9) { return (PAD0 + ((int) key - GHOST_kKeyNumpad0)); } else if (key>=GHOST_kKeyF1 && key<=GHOST_kKeyF12) { return (F1KEY + ((int) key - GHOST_kKeyF1)); } else { switch (key) { case GHOST_kKeyBackSpace: return BACKSPACEKEY; case GHOST_kKeyTab: return TABKEY; case GHOST_kKeyLinefeed: return LINEFEEDKEY; case GHOST_kKeyClear: return 0; case GHOST_kKeyEnter: return RETKEY; case GHOST_kKeyEsc: return ESCKEY; case GHOST_kKeySpace: return SPACEKEY; case GHOST_kKeyQuote: return QUOTEKEY; case GHOST_kKeyComma: return COMMAKEY; case GHOST_kKeyMinus: return MINUSKEY; case GHOST_kKeyPeriod: return PERIODKEY; case GHOST_kKeySlash: return SLASHKEY; case GHOST_kKeySemicolon: return SEMICOLONKEY; case GHOST_kKeyEqual: return EQUALKEY; case GHOST_kKeyLeftBracket: return LEFTBRACKETKEY; case GHOST_kKeyRightBracket: return RIGHTBRACKETKEY; case GHOST_kKeyBackslash: return BACKSLASHKEY; case GHOST_kKeyAccentGrave: return ACCENTGRAVEKEY; case GHOST_kKeyLeftShift: return LEFTSHIFTKEY; case GHOST_kKeyRightShift: return RIGHTSHIFTKEY; case GHOST_kKeyLeftControl: return LEFTCTRLKEY; case GHOST_kKeyRightControl: return RIGHTCTRLKEY; case GHOST_kKeyLeftAlt: return LEFTALTKEY; case GHOST_kKeyRightAlt: return RIGHTALTKEY; case GHOST_kKeyCapsLock: return CAPSLOCKKEY; case GHOST_kKeyNumLock: return 0; case GHOST_kKeyScrollLock: return 0; case GHOST_kKeyLeftArrow: return LEFTARROWKEY; case GHOST_kKeyRightArrow: return RIGHTARROWKEY; case GHOST_kKeyUpArrow: return UPARROWKEY; case GHOST_kKeyDownArrow: return DOWNARROWKEY; case GHOST_kKeyPrintScreen: return 0; case GHOST_kKeyPause: return PAUSEKEY; case GHOST_kKeyInsert: return INSERTKEY; case GHOST_kKeyDelete: return DELKEY; case GHOST_kKeyHome: return HOMEKEY; case GHOST_kKeyEnd: return ENDKEY; case GHOST_kKeyUpPage: return PAGEUPKEY; case GHOST_kKeyDownPage: return PAGEDOWNKEY; case GHOST_kKeyNumpadPeriod: return PADPERIOD; case GHOST_kKeyNumpadEnter: return PADENTER; case GHOST_kKeyNumpadPlus: return PADPLUSKEY; case GHOST_kKeyNumpadMinus: return PADMINUS; case GHOST_kKeyNumpadAsterisk: return PADASTERKEY; case GHOST_kKeyNumpadSlash: return PADSLASHKEY; case GHOST_kKeyUnknown: return UNKNOWNKEY; default: return 0; } } } /***/ struct _Window { GHOST_WindowHandle ghostwin; /* Handler and private data for handler */ WindowHandlerFP handler; void *user_data; /* Window state */ int size[2], position[2]; int active, visible; /* Last known mouse/button/qualifier state */ int lmouse[2]; int lqual; /* (LR_SHFTKEY, LR_CTRLKEY, LR_ALTKEY) */ int lmbut; /* (L_MOUSE, M_MOUSE, R_MOUSE) */ int commandqual; /* Tracks the faked mouse button, if non-zero it is * the event number of the last faked button. */ int faked_mbut; GHOST_TimerTaskHandle timer; int timer_event; }; static Window *window_new(GHOST_WindowHandle ghostwin) { Window *win= MEM_callocN(sizeof(*win), "Window"); win->ghostwin= ghostwin; return win; } static void window_handle(Window *win, short event, short val) { if (win->handler) { win->handler(win, win->user_data, event, val, 0); } } static void window_handle_ext(Window *win, short event, short val, short extra) { if (win->handler) { win->handler(win, win->user_data, event, val, extra); } } static void window_free(Window *win) { MEM_freeN(win); } /***/ static Window *active_gl_window= NULL; Window *window_open(char *title, int posx, int posy, int sizex, int sizey, int start_maximized) { GHOST_WindowHandle ghostwin; GHOST_TWindowState inital_state; int scr_w, scr_h; winlay_get_screensize(&scr_w, &scr_h); if(G.f & G_DEBUG) { printf("screen size %d %d\n", scr_w, scr_h); printf("win start %d %d size %d %d\n", posx, posy, sizex, sizey); } posy= (scr_h-posy-sizey); /* create a fullscreen window on unix by default*/ #if !defined(WIN32) && !defined(__APPLE__) inital_state= start_maximized? GHOST_kWindowStateFullScreen:GHOST_kWindowStateNormal; #else #ifdef _WIN32 // FULLSCREEN if (start_maximized == G_WINDOWSTATE_FULLSCREEN) inital_state= GHOST_kWindowStateFullScreen; else inital_state= start_maximized?GHOST_kWindowStateMaximized:GHOST_kWindowStateNormal; #else // APPLE inital_state= start_maximized?GHOST_kWindowStateMaximized:GHOST_kWindowStateNormal; #endif #endif ghostwin= GHOST_CreateWindow(g_system, title, posx, posy, sizex, sizey, inital_state, GHOST_kDrawingContextTypeOpenGL, 0 /* no stereo */); if (ghostwin) { Window *win= window_new(ghostwin); if (win) { GHOST_SetWindowUserData(ghostwin, win); win->position[0]= posx; win->position[1]= posy; win->size[0]= sizex; win->size[1]= sizey; win->lmouse[0]= win->size[0]/2; win->lmouse[1]= win->size[1]/2; } else { GHOST_DisposeWindow(g_system, ghostwin); } return win; } else { return NULL; } } void window_set_handler(Window *win, WindowHandlerFP handler, void *user_data) { win->handler= handler; win->user_data= user_data; } static void window_timer_proc(GHOST_TimerTaskHandle timer, GHOST_TUns64 time) { Window *win= GHOST_GetTimerTaskUserData(timer); win->handler(win, win->user_data, win->timer_event, 0, 0); } void window_set_timer(Window *win, int delay_ms, int event) { if (win->timer) GHOST_RemoveTimer(g_system, win->timer); win->timer_event= event; win->timer= GHOST_InstallTimer(g_system, delay_ms, delay_ms, window_timer_proc, win); } void window_destroy(Window *win) { if (active_gl_window==win) { active_gl_window= NULL; } if (win->timer) { GHOST_RemoveTimer(g_system, win->timer); win->timer= NULL; } GHOST_DisposeWindow(g_system, win->ghostwin); window_free(win); } void window_set_cursor(Window *win, int curs) { if (curs==CURSOR_NONE) { GHOST_SetCursorVisibility(win->ghostwin, 0); } else { GHOST_SetCursorVisibility(win->ghostwin, 1); GHOST_SetCursorShape(win->ghostwin, convert_cursor(curs)); } } void window_set_custom_cursor(Window *win, unsigned char mask[16][2], unsigned char bitmap[16][2]) { GHOST_SetCustomCursorShape(win->ghostwin, bitmap, mask, 7, 7); } void window_make_active(Window *win) { if (win != active_gl_window) { active_gl_window= win; GHOST_ActivateWindowDrawingContext(win->ghostwin); } } void window_swap_buffers(Window *win) { GHOST_SwapWindowBuffers(win->ghostwin); } static int query_qual(char qual) { GHOST_TModifierKeyMask left, right; int val= 0; if (qual=='s') { left= GHOST_kModifierKeyLeftShift; right= GHOST_kModifierKeyRightShift; } else if (qual=='c') { left= GHOST_kModifierKeyLeftControl; right= GHOST_kModifierKeyRightControl; } else if (qual=='C') { left= right= GHOST_kModifierKeyCommand; } else { left= GHOST_kModifierKeyLeftAlt; right= GHOST_kModifierKeyRightAlt; } GHOST_GetModifierKeyState(g_system, left, &val); if (!val) GHOST_GetModifierKeyState(g_system, right, &val); return val; } static int change_bit(int val, int bit, int to_on) { return to_on?(val|bit):(val&~bit); } static int event_proc(GHOST_EventHandle evt, GHOST_TUserDataPtr private) { GHOST_TEventType type= GHOST_GetEventType(evt); if (type == GHOST_kEventQuit) { exit_usiblender(); } else { GHOST_WindowHandle ghostwin= GHOST_GetEventWindow(evt); GHOST_TEventDataPtr data= GHOST_GetEventData(evt); Window *win; if (!ghostwin) { printf("GHOST event error - no window - type: %d\n", type); return 1; } else if (!GHOST_ValidWindow(g_system, ghostwin)) { printf("GHOST event error - invalid window - win: %p\n", ghostwin); return 1; } else { win= GHOST_GetWindowUserData(ghostwin); } switch (type) { case GHOST_kEventCursorMove: { GHOST_TEventCursorData *cd= data; int cx, cy; GHOST_ScreenToClient(win->ghostwin, cd->x, cd->y, &cx, &cy); win->lmouse[0]= cx; win->lmouse[1]= (win->size[1]-1) - cy; window_handle(win, MOUSEX, win->lmouse[0]); window_handle(win, MOUSEY, win->lmouse[1]); break; } case GHOST_kEventButtonDown: case GHOST_kEventButtonUp: { GHOST_TEventButtonData *bd= data; int val= (type==GHOST_kEventButtonDown); int bbut= convert_mbut(bd->button); if (bbut==LEFTMOUSE) { if (val) { if (win->commandqual) { bbut= win->faked_mbut= RIGHTMOUSE; } else if ((win->lqual & LR_ALTKEY) && (U.flag & TWOBUTTONMOUSE)) { /* finally, it actually USES the userpref! :) -intrr */ bbut= win->faked_mbut= MIDDLEMOUSE; } } else { if (win->faked_mbut) { bbut= win->faked_mbut; win->faked_mbut= 0; } } } if (bbut==LEFTMOUSE) { win->lmbut= change_bit(win->lmbut, L_MOUSE, val); } else if (bbut==MIDDLEMOUSE) { win->lmbut= change_bit(win->lmbut, M_MOUSE, val); } else { win->lmbut= change_bit(win->lmbut, R_MOUSE, val); } window_handle(win, bbut, val); break; } case GHOST_kEventKeyDown: case GHOST_kEventKeyUp: { GHOST_TEventKeyData *kd= data; int val= (type==GHOST_kEventKeyDown); int bkey= convert_key(kd->key); if (kd->key == GHOST_kKeyCommand) { win->commandqual= val; } if (bkey) { if (bkey==LEFTSHIFTKEY || bkey==RIGHTSHIFTKEY) { win->lqual= change_bit(win->lqual, LR_SHIFTKEY, val); } else if (bkey==LEFTCTRLKEY || bkey==RIGHTCTRLKEY) { win->lqual= change_bit(win->lqual, LR_CTRLKEY, val); } else if (bkey==LEFTALTKEY || bkey==RIGHTALTKEY) { win->lqual= change_bit(win->lqual, LR_ALTKEY, val); } window_handle_ext(win, bkey, val, kd->ascii); } break; } case GHOST_kEventWheel: { GHOST_TEventWheelData* wheelData = (GHOST_TEventWheelData*) data; if (wheelData->z > 0) { window_handle(win, WHEELUPMOUSE, 1); } else { window_handle(win, WHEELDOWNMOUSE, 1); } break; } case GHOST_kEventWindowDeactivate: case GHOST_kEventWindowActivate: { win->active= (type==GHOST_kEventWindowActivate); window_handle(win, INPUTCHANGE, win->active); if (win->active) { if ((win->lqual & LR_SHIFTKEY) && !query_qual('s')) { win->lqual= change_bit(win->lqual, LR_SHIFTKEY, 0); window_handle(win, LEFTSHIFTKEY, 0); } if ((win->lqual & LR_CTRLKEY) && !query_qual('c')) { win->lqual= change_bit(win->lqual, LR_CTRLKEY, 0); window_handle(win, LEFTCTRLKEY, 0); } if ((win->lqual & LR_ALTKEY) && !query_qual('a')) { win->lqual= change_bit(win->lqual, LR_ALTKEY, 0); window_handle(win, LEFTALTKEY, 0); } win->commandqual= query_qual('C'); /* * XXX quick hack so OSX version works better * when the window is clicked on (focused). * * it used to pass on the old win->lmouse value, * which causes a wrong click in Blender. * Actually, a 'focus' click should not be passed * on to blender... (ton) */ if(1) { /* enables me to add locals */ int cx, cy, wx, wy; GHOST_GetCursorPosition(g_system, &wx, &wy); GHOST_ScreenToClient(win->ghostwin, wx, wy, &cx, &cy); win->lmouse[0]= cx; win->lmouse[1]= (win->size[1]-1) - cy; window_handle(win, MOUSEX, win->lmouse[0]); window_handle(win, MOUSEY, win->lmouse[1]); } } break; } case GHOST_kEventWindowClose: { window_handle(win, WINCLOSE, 1); break; } case GHOST_kEventWindowUpdate: { window_handle(win, REDRAW, 1); break; } case GHOST_kEventWindowSize: { GHOST_RectangleHandle client_rect; int l, t, r, b, scr_w, scr_h; client_rect= GHOST_GetClientBounds(win->ghostwin); GHOST_GetRectangle(client_rect, &l, &t, &r, &b); GHOST_DisposeRectangle(client_rect); winlay_get_screensize(&scr_w, &scr_h); win->position[0]= l; win->position[1]= scr_h - b - 1; win->size[0]= r-l; win->size[1]= b-t; window_handle(win, RESHAPE, 1); break; } } } return 1; } char *window_get_title(Window *win) { char *title= GHOST_GetTitle(win->ghostwin); char *mem_title= BLI_strdup(title); free(title); return mem_title; } void window_set_title(Window *win, char *title) { GHOST_SetTitle(win->ghostwin, title); } short window_get_qual(Window *win) { return win->lqual; } short window_get_mbut(Window *win) { return win->lmbut; } void window_get_mouse(Window *win, short *mval) { mval[0]= win->lmouse[0]; mval[1]= win->lmouse[1]; } void window_get_position(Window *win, int *posx_r, int *posy_r) { *posx_r= win->position[0]; *posy_r= win->position[1]; } void window_get_size(Window *win, int *width_r, int *height_r) { *width_r= win->size[0]; *height_r= win->size[1]; } void window_set_size(Window *win, int width, int height) { GHOST_SetClientSize(win->ghostwin, width, height); } void window_lower(Window *win) { GHOST_SetWindowOrder(win->ghostwin, GHOST_kWindowOrderBottom); } void window_raise(Window *win) { GHOST_SetWindowOrder(win->ghostwin, GHOST_kWindowOrderTop); } #ifdef _WIN32 //FULLSCREEN void window_toggle_fullscreen(Window *win, int fullscreen) { /* these two lines make sure front and backbuffer are equal. for swapbuffers */ markdirty_all(); screen_swapbuffers(); if(fullscreen) GHOST_SetWindowState(win->ghostwin, GHOST_kWindowStateFullScreen); else GHOST_SetWindowState(win->ghostwin, GHOST_kWindowStateMaximized); } #endif void window_warp_pointer(Window *win, int x, int y) { y= win->size[1] - y - 1; GHOST_ClientToScreen(win->ghostwin, x, y, &x, &y); GHOST_SetCursorPosition(g_system, x, y); } void window_queue_redraw(Window *win) { GHOST_InvalidateWindow(win->ghostwin); // ghost will send back a redraw to blender } /***/ void winlay_process_events(int wait_for_event) { GHOST_ProcessEvents(g_system, wait_for_event); GHOST_DispatchEvents(g_system); } void winlay_get_screensize(int *width_r, int *height_r) { unsigned int uiwidth; unsigned int uiheight; if (!g_system) { GHOST_EventConsumerHandle consumer= GHOST_CreateEventConsumer(event_proc, NULL); g_system= GHOST_CreateSystem(); GHOST_AddEventConsumer(g_system, consumer); } GHOST_GetMainDisplayDimensions(g_system, &uiwidth, &uiheight); *width_r= uiwidth; *height_r= uiheight; } Window *winlay_get_active_window(void) { return active_gl_window; }