/** * header_filesel.c oct-2003 * * Functions to draw the "File Browser" window header * and handle user events sent to it. * * $Id$ * * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. The Blender * Foundation also sells licenses for use in proprietary software under * the Blender License. See http://www.blender.org/BL/ for information * about this. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL/BL DUAL LICENSE BLOCK ***** */ #include #include #include #ifdef HAVE_CONFIG_H #include #endif #include "DNA_ID.h" #include "DNA_scene_types.h" #include "DNA_screen_types.h" #include "DNA_space_types.h" #include "DNA_userdef_types.h" #include "BIF_gl.h" #include "BIF_interface.h" #include "BIF_language.h" #include "BIF_resources.h" #include "BIF_screen.h" #include "BKE_global.h" #include "BKE_main.h" #include "BLI_blenlib.h" #include "BSE_filesel.h" #include "BSE_headerbuttons.h" #include "blendef.h" #include "mydevice.h" void do_file_buttons(short event) { SpaceFile *sfile; if(curarea->win==0) return; sfile= curarea->spacedata.first; switch(event) { case B_SORTFILELIST: sort_filelist(sfile); scrarea_queue_winredraw(curarea); break; case B_RELOADDIR: freefilelist(sfile); scrarea_queue_winredraw(curarea); break; } } void file_buttons(void) { SpaceFile *sfile; uiBlock *block; float df, totlen, sellen; short xco; int totfile, selfile; char naam[256]; sfile= curarea->spacedata.first; sprintf(naam, "header %d", curarea->headwin); block= uiNewBlock(&curarea->uiblocks, naam, UI_EMBOSS, UI_HELV, curarea->headwin); if(area_is_active_area(curarea)) uiBlockSetCol(block, TH_HEADER); else uiBlockSetCol(block, TH_HEADERDESEL); curarea->butspacetype= SPACE_FILE; xco = 8; uiDefIconTextButC(block, ICONTEXTROW,B_NEWSPACE, ICON_VIEW3D, windowtype_pup(), xco,0,XIC+10,YIC, &(curarea->butspacetype), 1.0, SPACEICONMAX, 0, 0, "Displays Current Window Type. Click for menu of available types."); xco+= XIC+22; /* FULL WINDOW */ if(curarea->full) uiDefIconBut(block, BUT,B_FULL, ICON_SPLITSCREEN, xco,0,XIC,YIC, 0, 0, 0, 0, 0, "Returns to multiple views window (CTRL+Up arrow)"); else uiDefIconBut(block, BUT,B_FULL, ICON_FULLSCREEN, xco,0,XIC,YIC, 0, 0, 0, 0, 0, "Makes current window full screen (CTRL+Down arrow)"); /* SORT TYPE */ xco+=XIC; uiBlockBeginAlign(block); uiDefIconButS(block, ROW, B_SORTFILELIST, ICON_SORTALPHA, xco+=XIC,0,XIC,YIC, &sfile->sort, 1.0, 0.0, 0, 0, "Sorts files alphabetically"); uiDefIconButS(block, ROW, B_SORTFILELIST, ICON_SORTTIME, xco+=XIC,0,XIC,YIC, &sfile->sort, 1.0, 1.0, 0, 0, "Sorts files by time"); uiDefIconButS(block, ROW, B_SORTFILELIST, ICON_SORTSIZE, xco+=XIC,0,XIC,YIC, &sfile->sort, 1.0, 2.0, 0, 0, "Sorts files by size"); uiBlockEndAlign(block); cpack(0x0); xco+=XIC+10; glRasterPos2f((float)xco, 5.0); BIF_RasterPos((float)xco, 5.0); // stupid texture fonts BIF_DrawString(uiBlockGetCurFont(block), sfile->title, (U.transopts & USER_TR_BUTTONS)); xco+= BIF_GetStringWidth(G.font, sfile->title, (U.transopts & USER_TR_BUTTONS)); uiDefIconButBitS(block, ICONTOG, FILE_SHOWSHORT, B_SORTFILELIST, ICON_LONGDISPLAY,xco+=XIC,0,XIC,YIC, &sfile->flag, 0, 0, 0, 0, "Toggles long info"); uiDefIconButBitS(block, TOG, FILE_HIDE_DOT, B_RELOADDIR, ICON_GHOST,xco+=XIC,0,XIC,YIC, &sfile->flag, 0, 0, 0, 0, "Hides dot files"); uiDefButBitS(block, TOG, FILE_STRINGCODE, 0, "Relative Paths", xco+=XIC+20,0,100,YIC, &sfile->flag, 0, 0, 0, 0, "Makes sure returned paths are relative to the current .blend file"); xco+=90; if(sfile->type==FILE_LOADLIB) { uiBlockBeginAlign(block); uiDefButBitS(block, TOGN, FILE_LINK, B_REDR, "Append", xco+=XIC,0,100,YIC, &sfile->flag, 0, 0, 0, 0, "Copies selected data into current project"); uiDefButBitS(block, TOG, FILE_LINK, B_REDR, "Link", xco+=100,0,100,YIC, &sfile->flag, 0, 0, 0, 0, "Creates a link to selected data from current project"); uiBlockEndAlign(block); uiBlockBeginAlign(block); uiDefButBitS(block, TOG, FILE_AUTOSELECT, B_REDR, "Autosel", xco+=125,0,65,YIC, &sfile->flag, 0, 0, 0, 0, "Autoselect imported objects"); uiDefButBitS(block, TOG, FILE_ACTIVELAY, B_REDR, "Active Layer", xco+=65,0,80,YIC, &sfile->flag, 0, 0, 0, 0, "Append object(s) in active layer"); uiDefButBitS(block, TOG, FILE_ATCURSOR, B_REDR, "At Cursor", xco+=80,0,65,YIC, &sfile->flag, 0, 0, 0, 0, "Append object(s) at cursor, use centroid if more than one object is selected"); uiBlockEndAlign(block); } else if(sfile->type==FILE_BLENDER) { uiDefButBitI(block, TOGN, G_FILE_NO_UI, B_REDR, "Load UI", xco+=XIC,0,80,YIC, &G.fileflags, 0, 0, 0, 0, "Load the UI setup as well as the scene data"); xco+=100; } if(sfile->type==FILE_UNIX) { df= BLI_diskfree(sfile->dir)/(1048576.0); filesel_statistics(sfile, &totfile, &selfile, &totlen, &sellen); sprintf(naam, "Free: %.3f MB Files: (%d) %d (%.3f) %.3f MB", df, selfile,totfile, sellen, totlen); cpack(0x0); glRasterPos2f((float)xco, 5.0); BIF_RasterPos((float)xco, 5.0); // texture fonts BIF_DrawString(G.font, naam, 0); } /* always do as last */ curarea->headbutlen= xco+2*XIC; uiDrawBlock(block); }