/** * header_oops.c oct-2003 * * Functions to draw the "OOPS Schematic" window header * and handle user events sent to it. * * $Id$ * * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. The Blender * Foundation also sells licenses for use in proprietary software under * the Blender License. See http://www.blender.org/BL/ for information * about this. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL/BL DUAL LICENSE BLOCK ***** */ #include #include #ifdef HAVE_CONFIG_H #include #endif #ifdef WIN32 #include "BLI_winstuff.h" #endif #include "BMF_Api.h" #include "BIF_language.h" #ifdef INTERNATIONAL #include "FTF_Api.h" #endif #include "DNA_ID.h" #include "DNA_oops_types.h" #include "DNA_screen_types.h" #include "DNA_space_types.h" #include "BIF_gl.h" #include "BIF_interface.h" #include "BIF_resources.h" #include "BIF_screen.h" #include "BKE_global.h" #include "BKE_main.h" #include "BSE_drawipo.h" #include "BSE_drawoops.h" #include "BSE_headerbuttons.h" #include "blendef.h" static int viewmovetemp = 0; void do_oops_buttons(short event) { float dx, dy; if(curarea->win==0) return; switch(event) { case B_OOPSHOME: boundbox_oops(); G.v2d->cur= G.v2d->tot; dx= 0.15*(G.v2d->cur.xmax-G.v2d->cur.xmin); dy= 0.15*(G.v2d->cur.ymax-G.v2d->cur.ymin); G.v2d->cur.xmin-= dx; G.v2d->cur.xmax+= dx; G.v2d->cur.ymin-= dy; G.v2d->cur.ymax+= dy; test_view2d(G.v2d, curarea->winx, curarea->winy); scrarea_queue_winredraw(curarea); break; case B_NEWOOPS: scrarea_queue_winredraw(curarea); scrarea_queue_headredraw(curarea); G.soops->lockpoin= 0; break; } } void oops_buttons(void) { SpaceOops *soops; Oops *oops; uiBlock *block; short xco; char naam[256]; soops= curarea->spacedata.first; sprintf(naam, "header %d", curarea->headwin); block= uiNewBlock(&curarea->uiblocks, naam, UI_EMBOSS, UI_HELV, curarea->headwin); if(area_is_active_area(curarea)) uiBlockSetCol(block, TH_HEADER); else uiBlockSetCol(block, TH_HEADERDESEL); curarea->butspacetype= SPACE_OOPS; xco = 8; uiDefIconTextButC(block, ICONTEXTROW,B_NEWSPACE, ICON_VIEW3D, windowtype_pup(), xco,0,XIC+10,YIC, &(curarea->butspacetype), 1.0, SPACEICONMAX, 0, 0, "Displays Current Window Type. Click for menu of available types."); xco+= XIC+22; /* FULL WINDOW */ if(curarea->full) uiDefIconBut(block, BUT,B_FULL, ICON_SPLITSCREEN, xco,0,XIC,YIC, 0, 0, 0, 0, 0, "Returns to multiple views window (CTRL+Up arrow)"); else uiDefIconBut(block, BUT,B_FULL, ICON_FULLSCREEN, xco,0,XIC,YIC, 0, 0, 0, 0, 0, "Makes current window full screen (CTRL+Down arrow)"); /* HOME */ uiDefIconBut(block, BUT, B_OOPSHOME, ICON_HOME, (short)(xco+=XIC),0,XIC,YIC, 0, 0, 0, 0, 0, "Zooms window to home view showing all items (HOMEKEY)"); xco+= XIC; /* ZOOM and BORDER */ xco+= XIC; uiDefIconButI(block, TOG, B_VIEW2DZOOM, ICON_VIEWZOOM, (short)(xco+=XIC),0,XIC,YIC, &viewmovetemp, 0, 0, 0, 0, "Zooms view (CTRL+MiddleMouse)"); uiDefIconBut(block, BUT, B_IPOBORDER, ICON_BORDERMOVE, (short)(xco+=XIC),0,XIC,YIC, 0, 0, 0, 0, 0, "Zooms view to area"); /* VISIBLE */ xco+= XIC; uiDefButS(block, TOG|BIT|10,B_NEWOOPS, "lay", (short)(xco+=XIC),0,XIC+10,YIC, &soops->visiflag, 0, 0, 0, 0, "Displays Objects based on layer"); uiDefIconButS(block, TOG|BIT|0, B_NEWOOPS, ICON_SCENE_HLT, (short)(xco+=XIC+10),0,XIC,YIC, &soops->visiflag, 0, 0, 0, 0, "Displays Scene data"); uiDefIconButS(block, TOG|BIT|1, B_NEWOOPS, ICON_OBJECT_HLT, (short)(xco+=XIC),0,XIC,YIC, &soops->visiflag, 0, 0, 0, 0, "Displays Object data"); uiDefIconButS(block, TOG|BIT|2, B_NEWOOPS, ICON_MESH_HLT, (short)(xco+=XIC),0,XIC,YIC, &soops->visiflag, 0, 0, 0, 0, "Displays Mesh data"); uiDefIconButS(block, TOG|BIT|3, B_NEWOOPS, ICON_CURVE_HLT, (short)(xco+=XIC),0,XIC,YIC, &soops->visiflag, 0, 0, 0, 0, "Displays Curve/Surface/Font data"); uiDefIconButS(block, TOG|BIT|4, B_NEWOOPS, ICON_MBALL_HLT, (short)(xco+=XIC),0,XIC,YIC, &soops->visiflag, 0, 0, 0, 0, "Displays Metaball data"); uiDefIconButS(block, TOG|BIT|5, B_NEWOOPS, ICON_LATTICE_HLT, (short)(xco+=XIC),0,XIC,YIC, &soops->visiflag, 0, 0, 0, 0, "Displays Lattice data"); uiDefIconButS(block, TOG|BIT|6, B_NEWOOPS, ICON_LAMP_HLT, (short)(xco+=XIC),0,XIC,YIC, &soops->visiflag, 0, 0, 0, 0, "Displays Lamp data"); uiDefIconButS(block, TOG|BIT|7, B_NEWOOPS, ICON_MATERIAL_HLT, (short)(xco+=XIC),0,XIC,YIC, &soops->visiflag, 0, 0, 0, 0, "Displays Material data"); uiDefIconButS(block, TOG|BIT|8, B_NEWOOPS, ICON_TEXTURE_HLT, (short)(xco+=XIC),0,XIC,YIC, &soops->visiflag, 0, 0, 0, 0, "Displays Texture data"); uiDefIconButS(block, TOG|BIT|9, B_NEWOOPS, ICON_IPO_HLT, (short)(xco+=XIC),0,XIC,YIC, &soops->visiflag, 0, 0, 0, 0, "Displays Ipo data"); uiDefIconButS(block, TOG|BIT|12, B_NEWOOPS, ICON_IMAGE_HLT, (short)(xco+=XIC),0,XIC,YIC, &soops->visiflag, 0, 0, 0, 0, "Displays Image data"); uiDefIconButS(block, TOG|BIT|11, B_NEWOOPS, ICON_LIBRARY_HLT, (short)(xco+=XIC),0,XIC,YIC, &soops->visiflag, 0, 0, 0, 0, "Displays Library data"); /* name */ if(G.soops->lockpoin) { oops= G.soops->lockpoin; if(oops->type==ID_LI) strcpy(naam, ((Library *)oops->id)->name); else strcpy(naam, oops->id->name); cpack(0x0); glRasterPos2i(xco+=XIC+10, 5); BMF_DrawString(uiBlockGetCurFont(block), naam); } /* always do as last */ curarea->headbutlen= xco+2*XIC; uiDrawBlock(block); }