/** * * $Id: * * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. The Blender * Foundation also sells licenses for use in proprietary software under * the Blender License. See http://www.blender.org/BL/ for information * about this. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2005 Blender Foundation. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL/BL DUAL LICENSE BLOCK ***** */ #include #include #include #ifdef HAVE_CONFIG_H #include #endif #include "DNA_ID.h" #include "DNA_screen_types.h" #include "DNA_scene_types.h" #include "DNA_space_types.h" #include "DNA_view2d_types.h" #include "DNA_userdef_types.h" #include "BIF_gl.h" #include "BIF_interface.h" #include "BIF_resources.h" #include "BIF_screen.h" #include "BIF_space.h" #include "BIF_toolbox.h" #include "BIF_butspace.h" #include "BKE_global.h" #include "BKE_main.h" #include "BSE_drawipo.h" #include "BSE_drawview.h" #include "BSE_editipo.h" #include "BSE_filesel.h" #include "BSE_headerbuttons.h" #include "BSE_seqaudio.h" #include "BSE_time.h" #include "blendef.h" #include "butspace.h" #include "mydevice.h" void do_time_buttons(ScrArea *sa, unsigned short event) { SpaceTime *stime= sa->spacedata.first; switch(event) { case B_TL_REW: CFRA= PSFRA; update_for_newframe(); break; case B_TL_PLAY: add_screenhandler(G.curscreen, SCREEN_HANDLER_ANIM, stime->redraws); if(stime->redraws & TIME_WITH_SEQ_AUDIO) audiostream_start( CFRA ); break; case B_TL_STOP: rem_screenhandler(G.curscreen, SCREEN_HANDLER_ANIM); if(stime->redraws & TIME_WITH_SEQ_AUDIO) audiostream_stop(); allqueue(REDRAWALL, 0); break; case B_TL_FF: /* end frame */ CFRA= PEFRA; update_for_newframe(); break; case B_TL_PREVKEY: /* previous keyframe */ nextprev_timeline_key(-1); break; case B_TL_NEXTKEY: /* next keyframe */ nextprev_timeline_key(1); break; case B_TL_PREVIEWON: if (G.scene->r.psfra) { /* turn on preview range */ G.scene->r.psfra= G.scene->r.sfra; G.scene->r.pefra= G.scene->r.efra; } else { /* turn off preview range */ G.scene->r.psfra= 0; G.scene->r.pefra= 0; } BIF_undo_push("Set anim-preview range"); allqueue(REDRAWALL, 0); break; } } static void do_time_redrawmenu(void *arg, int event) { SpaceTime *stime= curarea->spacedata.first; if(event < 1001) { stime->redraws ^= event; /* update handler when it's running */ if(has_screenhandler(G.curscreen, SCREEN_HANDLER_ANIM)) add_screenhandler(G.curscreen, SCREEN_HANDLER_ANIM, stime->redraws); } else { if(event==1001) { button(&G.scene->r.frs_sec,1,120,"Frames/Second:"); } } } static uiBlock *time_redrawmenu(void *arg_unused) { SpaceTime *stime= curarea->spacedata.first; uiBlock *block; short yco= 0, menuwidth=120, icon; char str[32]; block= uiNewBlock(&curarea->uiblocks, "time_redrawmenu", UI_EMBOSSP, UI_HELV, curarea->headwin); uiBlockSetButmFunc(block, do_time_redrawmenu, NULL); if(stime->redraws & TIME_LEFTMOST_3D_WIN) icon= ICON_CHECKBOX_HLT; else icon= ICON_CHECKBOX_DEHLT; uiDefIconTextBut(block, BUTM, 1, icon, "Top-Left 3D Window", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, TIME_LEFTMOST_3D_WIN, ""); if(stime->redraws & TIME_ALL_3D_WIN) icon= ICON_CHECKBOX_HLT; else icon= ICON_CHECKBOX_DEHLT; uiDefIconTextBut(block, BUTM, 1, icon, "All 3D Windows", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, TIME_ALL_3D_WIN, ""); if(stime->redraws & TIME_ALL_ANIM_WIN) icon= ICON_CHECKBOX_HLT; else icon= ICON_CHECKBOX_DEHLT; uiDefIconTextBut(block, BUTM, 1, icon, "Animation Windows", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, TIME_ALL_ANIM_WIN, ""); if(stime->redraws & TIME_ALL_BUTS_WIN) icon= ICON_CHECKBOX_HLT; else icon= ICON_CHECKBOX_DEHLT; uiDefIconTextBut(block, BUTM, 1, icon, "Buttons Windows", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, TIME_ALL_BUTS_WIN, ""); if(stime->redraws & TIME_ALL_IMAGE_WIN) icon= ICON_CHECKBOX_HLT; else icon= ICON_CHECKBOX_DEHLT; uiDefIconTextBut(block, BUTM, 1, icon, "Image Windows", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, TIME_ALL_IMAGE_WIN, ""); /* Add sequencer only redraw*/ if(stime->redraws & TIME_SEQ) icon= ICON_CHECKBOX_HLT; else icon= ICON_CHECKBOX_DEHLT; uiDefIconTextBut(block, BUTM, 1, icon, "Sequencer Windows", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, TIME_SEQ, ""); uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, ""); sprintf(str, "Set Frames/Sec (%d)", G.scene->r.frs_sec); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, str, 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1001, ""); if(curarea->headertype==HEADERTOP) { uiBlockSetDirection(block, UI_DOWN); } else { uiBlockSetDirection(block, UI_TOP); uiBlockFlipOrder(block); } uiTextBoundsBlock(block, 50); return block; } static void do_time_viewmenu(void *arg, int event) { SpaceTime *stime= curarea->spacedata.first; int first; switch(event) { case 2: /* Play Back Animation */ add_screenhandler(G.curscreen, SCREEN_HANDLER_ANIM, stime->redraws); break; case 3: /* View All */ first= G.scene->r.sfra; if(first >= G.scene->r.efra) first= G.scene->r.efra; G.v2d->cur.xmin=G.v2d->tot.xmin= (float)first-2; G.v2d->cur.xmax=G.v2d->tot.xmax= (float)G.scene->r.efra+2; test_view2d(G.v2d, curarea->winx, curarea->winy); scrarea_queue_winredraw(curarea); break; case 4: /* Maximize Window */ /* using event B_FULL */ break; case 5: /* show time or frames */ stime->flag ^= TIME_DRAWFRAMES; break; case 6: nextprev_marker(1); break; case 7: nextprev_marker(-1); break; case 8: nextprev_timeline_key(1); break; case 9: nextprev_timeline_key(-1); break; case 10: timeline_frame_to_center(); break; case 11: G.v2d->flag ^= V2D_VIEWLOCK; if(G.v2d->flag & V2D_VIEWLOCK) view2d_do_locks(curarea, 0); break; } allqueue(REDRAWVIEW3D, 0); } static uiBlock *time_viewmenu(void *arg_unused) { SpaceTime *stime= curarea->spacedata.first; uiBlock *block; short yco= 0, menuwidth=120; block= uiNewBlock(&curarea->uiblocks, "time_viewmenu", UI_EMBOSSP, UI_HELV, curarea->headwin); uiBlockSetButmFunc(block, do_time_viewmenu, NULL); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Play Back Animation", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, ""); uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, ""); if(stime->flag & TIME_DRAWFRAMES) uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Show Seconds|T", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 5, ""); else uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Show Frames|T", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 5, ""); uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Jump To Next Marker|PageUp", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 6, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Jump To Prev Marker|PageDown", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 7, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Jump To Next Key|Ctrl PageUp", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 8, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Jump To Prev Key|Ctrl PageDown", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 9, ""); uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Center View|C", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 10, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "View All|Home", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 3, ""); uiDefIconTextBut(block, BUTM, 1, (G.v2d->flag & V2D_VIEWLOCK)?ICON_CHECKBOX_HLT:ICON_CHECKBOX_DEHLT, "Lock Time to Other Windows|", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 11, ""); if (!curarea->full) uiDefIconTextBut(block, BUTM, B_FULL, ICON_BLANK1, "Maximize Window|Ctrl UpArrow", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 4, ""); else uiDefIconTextBut(block, BUTM, B_FULL, ICON_BLANK1, "Tile Window|Ctrl DownArrow", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 4, ""); if(curarea->headertype==HEADERTOP) { uiBlockSetDirection(block, UI_DOWN); } else { uiBlockSetDirection(block, UI_TOP); uiBlockFlipOrder(block); } uiTextBoundsBlock(block, 50); return block; } static void do_time_framemenu(void *arg, int event) { switch(event) { case 1: /*Set as Start */ if (G.scene->r.psfra) { if (G.scene->r.pefra < CFRA) G.scene->r.pefra= CFRA; G.scene->r.psfra= CFRA; } else G.scene->r.sfra = CFRA; allqueue(REDRAWALL, 1); break; case 2: /* Set as End */ if (G.scene->r.psfra) { if (CFRA < G.scene->r.psfra) G.scene->r.psfra= CFRA; G.scene->r.pefra= CFRA; } else G.scene->r.efra = CFRA; allqueue(REDRAWALL, 1); break; case 3: /* Add Marker */ add_marker(CFRA); break; case 4: /* Remove Marker */ remove_marker(); break; case 5: /* Rename Marker */ rename_marker(); break; case 6: /* Grab Marker */ transform_markers('g', 0); break; case 7: /* duplicate marker */ duplicate_marker(); break; } allqueue(REDRAWTIME, 0); allqueue(REDRAWIPO, 0); allqueue(REDRAWACTION, 0); allqueue(REDRAWNLA, 0); allqueue(REDRAWSOUND, 0); } static uiBlock *time_framemenu(void *arg_unused) { uiBlock *block; short yco= 0, menuwidth=120; block= uiNewBlock(&curarea->uiblocks, "time_framemenu", UI_EMBOSSP, UI_HELV, curarea->headwin); uiBlockSetButmFunc(block, do_time_framemenu, NULL); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Add Marker|M", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 3, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Duplicate Marker|Shift D", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 7, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Delete Marker|X", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 4, ""); uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Name Marker|Ctrl M", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 5, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Grab/Move Marker|G", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 6, ""); uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Set as Start|S", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Set as End|E", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, ""); if(curarea->headertype==HEADERTOP) { uiBlockSetDirection(block, UI_DOWN); } else { uiBlockSetDirection(block, UI_TOP); uiBlockFlipOrder(block); } uiTextBoundsBlock(block, 50); return block; } void time_buttons(ScrArea *sa) { SpaceTime *stime= sa->spacedata.first; uiBlock *block; short xco, xmax; char name[256]; sprintf(name, "header %d", sa->headwin); block= uiNewBlock(&sa->uiblocks, name, UI_EMBOSS, UI_HELV, sa->headwin); if(area_is_active_area(sa)) uiBlockSetCol(block, TH_HEADER); else uiBlockSetCol(block, TH_HEADERDESEL); sa->butspacetype= SPACE_TIME; xco = 8; uiDefIconTextButC(block, ICONTEXTROW,B_NEWSPACE, ICON_VIEW3D, windowtype_pup(), xco, 0, XIC+10, YIC, &(sa->butspacetype), 1.0, SPACEICONMAX, 0, 0, "Displays Current Window Type. " "Click for menu of available types."); xco += XIC + 14; uiBlockSetEmboss(block, UI_EMBOSSN); if (sa->flag & HEADER_NO_PULLDOWN) { uiDefIconButBitS(block, TOG, HEADER_NO_PULLDOWN, B_FLIPINFOMENU, ICON_DISCLOSURE_TRI_RIGHT, xco,2,XIC,YIC-2, &(sa->flag), 0, 0, 0, 0, "Show pulldown menus"); } else { uiDefIconButBitS(block, TOG, HEADER_NO_PULLDOWN, B_FLIPINFOMENU, ICON_DISCLOSURE_TRI_DOWN, xco,2,XIC,YIC-2, &(sa->flag), 0, 0, 0, 0, "Hide pulldown menus"); } uiBlockSetEmboss(block, UI_EMBOSS); xco+=XIC; if((sa->flag & HEADER_NO_PULLDOWN)==0) { /* pull down menus */ uiBlockSetEmboss(block, UI_EMBOSSP); xmax= GetButStringLength("View"); uiDefPulldownBut(block, time_viewmenu, NULL, "View", xco, -2, xmax-3, 24, ""); xco+= xmax; xmax= GetButStringLength("Frame"); uiDefPulldownBut(block, time_framemenu, NULL, "Frame", xco, -2, xmax-3, 24, ""); xco+= xmax; xmax= GetButStringLength("Playback"); uiDefPulldownBut(block, time_redrawmenu, NULL, "Playback", xco, -2, xmax-3, 24, ""); xco+= xmax; } uiBlockSetEmboss(block, UI_EMBOSS); uiBlockBeginAlign(block); uiDefButI(block, TOG, B_TL_PREVIEWON,"Preview", xco,0, XIC, YIC, &G.scene->r.psfra,0, 1, 0, 0, "Show settings for frame range of animation preview"); xco += XIC; if (G.scene->r.psfra) { uiDefButI(block, NUM, REDRAWALL,"Start:", xco,0, 4.5*XIC, YIC, &G.scene->r.psfra,MINFRAMEF, MAXFRAMEF, 0, 0, "The start frame of the animation preview"); xco += 4.5*XIC; uiDefButI(block, NUM, REDRAWALL,"End:", xco,0,4.5*XIC,YIC, &G.scene->r.pefra,PSFRA,MAXFRAMEF, 0, 0, "The end frame of the animation preview"); } else { uiDefButI(block, NUM, REDRAWALL,"Start:", xco,0, 4.5*XIC, YIC, &G.scene->r.sfra,MINFRAMEF, MAXFRAMEF, 0, 0, "The start frame of the animation"); xco += 4.5*XIC; uiDefButI(block, NUM, REDRAWALL,"End:", xco,0,4.5*XIC,YIC, &G.scene->r.efra,SFRA,MAXFRAMEF, 0, 0, "The end frame of the animation"); } uiBlockEndAlign(block); xco += 4.5*XIC+16; uiDefButI(block, NUM, B_NEWFRAME, "", xco,0,3.5*XIC,YIC, &(G.scene->r.cfra), MINFRAMEF, MAXFRAMEF, 0, 0, "Displays Current Frame of animation. Click to change."); xco += 3.5*XIC+16; uiDefIconBut(block, BUT, B_TL_REW, ICON_REW, xco, 0, XIC, YIC, 0, 0, 0, 0, 0, "Skip to Start frame (Shift DownArrow)"); xco+= XIC+4; uiDefIconBut(block, BUT, B_TL_PREVKEY, ICON_PREV_KEYFRAME, xco, 0, XIC, YIC, 0, 0, 0, 0, 0, "Skip to previous keyframe (Ctrl PageDown)"); xco+= XIC+4; if(has_screenhandler(G.curscreen, SCREEN_HANDLER_ANIM)) uiDefIconBut(block, BUT, B_TL_STOP, ICON_PAUSE, xco, 0, XIC, YIC, 0, 0, 0, 0, 0, "Stop Playing Timeline"); else uiDefIconBut(block, BUT, B_TL_PLAY, ICON_PLAY, xco, 0, XIC, YIC, 0, 0, 0, 0, 0, "Play Timeline "); xco+= XIC+4; uiDefIconBut(block, BUT, B_TL_NEXTKEY, ICON_NEXT_KEYFRAME, xco, 0, XIC, YIC, 0, 0, 0, 0, 0, "Skip to next keyframe (Ctrl PageUp)"); xco+= XIC+4; uiDefIconBut(block, BUT, B_TL_FF, ICON_FF, xco, 0, XIC, YIC, 0, 0, 0, 0, 0, "Skip to End frame (Shift UpArrow)"); xco+= XIC+8; uiDefIconButBitI(block, TOG, G_RECORDKEYS, REDRAWINFO, ICON_REC, xco, 0, XIC, YIC, &(G.flags), 0, 0, 0, 0, "Automatically insert keyframes in Object and Action Ipo curves"); xco+= XIC+16; uiDefIconButBitI(block, TOG, TIME_WITH_SEQ_AUDIO, B_DIFF, ICON_SPEAKER, xco, 0, XIC, YIC, &(stime->redraws), 0, 0, 0, 0, "Play back and sync with audio from Sequence Editor"); /* always as last */ sa->headbutlen= xco+XIC+80; // +80 because the last button is not an icon uiDrawBlock(block); }