/** * $Id$ * * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. The Blender * Foundation also sells licenses for use in proprietary software under * the Blender License. See http://www.blender.org/BL/ for information * about this. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL/BL DUAL LICENSE BLOCK ***** */ #ifndef TRANSFORM_NUMINPUT_H #define TRANSFORM_NUMINPUT_H typedef struct NumInput { short idx; short idx_max; short flag; /* Different flags to indicate different behaviors */ float val[3]; /* Direct value of the input */ short ctrl[3]; /* Control to indicate what to do with the numbers that are typed */ } NumInput ; /* The ctrl value has different meaning: 0 : No value has been typed otherwise, |value| - 1 is where the cursor is located after the period Positive : number is positive Negative : number is negative */ void outputNumInput(NumInput *n, char *str); short hasNumInput(NumInput *n); void applyNumInput(NumInput *n, float *vec); char handleNumInput(NumInput *n, unsigned short event); #endif