# ***** BEGIN GPL LICENSE BLOCK ***** # # This program is free software; you can redistribute it and/or # modify it under the terms of the GNU General Public License # as published by the Free Software Foundation; either version 2 # of the License, or (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software Foundation, # Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. # # The Original Code is Copyright (C) 2006, Blender Foundation # All rights reserved. # # The Original Code is: all of this file. # # Contributor(s): Jacques Beaurain. # # ***** END GPL LICENSE BLOCK ***** set(INC . ../blenfont ../blenkernel ../blenlib ../blenloader ../blentranslation ../compositor ../editors/include ../gpu ../imbuf ../makesdna ../makesrna ../nodes ../render/extern/include ../../gameengine/BlenderRoutines ../../../intern/ghost ../../../intern/guardedalloc ../../../intern/glew-mx ../../../intern/memutil ) set(INC_SYS ${ZLIB_INCLUDE_DIRS} ${GLEW_INCLUDE_PATH} ) set(SRC intern/wm.c intern/wm_playanim.c intern/wm_cursors.c intern/wm_dragdrop.c intern/wm_draw.c intern/wm_event_system.c intern/wm_files.c intern/wm_files_link.c intern/wm_gesture.c intern/wm_init_exit.c intern/wm_jobs.c intern/wm_keymap.c intern/wm_operator_props.c intern/wm_operators.c intern/wm_subwindow.c intern/wm_window.c intern/wm_stereo.c WM_api.h WM_keymap.h WM_types.h wm.h wm_cursors.h wm_draw.h wm_event_system.h wm_event_types.h wm_files.h wm_subwindow.h wm_window.h ) if(WITH_AUDASPACE) add_definitions(${AUDASPACE_DEFINITIONS}) list(APPEND INC_SYS ${AUDASPACE_C_INCLUDE_DIRS} ) endif() add_definitions(${GL_DEFINITIONS}) if(WITH_INTERNATIONAL) add_definitions(-DWITH_INTERNATIONAL) endif() if(WITH_OPENCOLLADA) add_definitions(-DWITH_COLLADA) endif() if(WITH_CODEC_QUICKTIME) list(APPEND INC ../quicktime ) list(APPEND INC_SYS ${QUICKTIME_INCLUDE_DIRS} ) add_definitions(-DWITH_QUICKTIME) endif() if(WITH_CODEC_FFMPEG) list(APPEND INC_SYS ${FFMPEG_INCLUDE_DIRS} ) add_definitions(-DWITH_FFMPEG) endif() if(WITH_HEADLESS) add_definitions(-DWITH_HEADLESS) elseif(WITH_X11) add_definitions(-DWITH_X11) endif() if(WITH_PYTHON) list(APPEND INC ../python ) add_definitions(-DWITH_PYTHON) endif() if(WITH_GAMEENGINE) add_definitions(-DWITH_GAMEENGINE) endif() if(WITH_BUILDINFO) add_definitions(-DWITH_BUILDINFO) endif() if(WITH_OPENSUBDIV) add_definitions(-DWITH_OPENSUBDIV) endif() if(WITH_INPUT_NDOF) add_definitions(-DWITH_INPUT_NDOF) endif() if(WIN32) if(WITH_INPUT_IME) add_definitions(-DWITH_INPUT_IME) endif() endif() if(WITH_COMPOSITOR) add_definitions(-DWITH_COMPOSITOR) endif() blender_add_lib_nolist(bf_windowmanager "${SRC}" "${INC}" "${INC_SYS}")