/** * $Id: * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2007 Blender Foundation. * All rights reserved. * * * Contributor(s): Blender Foundation * * ***** END GPL LICENSE BLOCK ***** */ #include #include #include "DNA_listBase.h" #include "DNA_screen_types.h" #include "DNA_windowmanager_types.h" #include "DNA_userdef_types.h" /* U.flag & TWOBUTTONMOUSE */ #include "MEM_guardedalloc.h" #include "GHOST_C-api.h" #include "BLI_blenlib.h" #include "BKE_blender.h" #include "BKE_global.h" #include "ED_screen.h" #include "ED_space_api.h" #include "RNA_access.h" #include "WM_api.h" #include "WM_types.h" #include "wm.h" #include "wm_window.h" #include "wm_event_system.h" #include "wm_event_types.h" /* ************ event management ************** */ void wm_event_add(wmWindow *win, wmEvent *event_to_add) { wmEvent *event= MEM_callocN(sizeof(wmEvent), "event"); *event= *event_to_add; BLI_addtail(&win->queue, event); } wmEvent *wm_event_next(wmWindow *win) { wmEvent *event= win->queue.first; if(event) BLI_remlink(&win->queue, event); return event; } static void wm_event_free(wmEvent *event) { if(event->customdata && event->customdatafree) MEM_freeN(event->customdata); MEM_freeN(event); } void wm_event_free_all(wmWindow *win) { wmEvent *event; while((event= win->queue.first)) { BLI_remlink(&win->queue, event); wm_event_free(event); } } /* ********************* notifiers, listeners *************** */ /* XXX: in future, which notifiers to send to other windows? */ void WM_event_add_notifier(bContext *C, int type, int value, void *data) { wmNotifier *note= MEM_callocN(sizeof(wmNotifier), "notifier"); BLI_addtail(&C->wm->queue, note); note->window= C->window; /* catch global notifications here */ switch (type) { case WM_NOTE_WINDOW_REDRAW: case WM_NOTE_SCREEN_CHANGED: break; default: if(C->region) note->swinid= C->region->swinid; } note->type= type; note->value= value; note->data= data; } static wmNotifier *wm_notifier_next(wmWindowManager *wm) { wmNotifier *note= wm->queue.first; if(note) BLI_remlink(&wm->queue, note); return note; } /* called in mainloop */ void wm_event_do_notifiers(bContext *C) { wmNotifier *note; while( (note=wm_notifier_next(C->wm)) ) { wmWindow *win; for(win= C->wm->windows.first; win; win= win->next) { ScrArea *sa; ARegion *ar; C->window= win; C->screen= win->screen; if(note->window && note->window!=win) continue; if(win->screen==NULL) continue; /* printf("notifier win %d screen %s\n", win->winid, win->screen->id.name+2); */ ED_screen_do_listen(win, note); for(ar=win->screen->regionbase.first; ar; ar= ar->next) { if(note->swinid && note->swinid!=ar->swinid) continue; C->region= ar; ED_region_do_listen(ar, note); C->region= NULL; } for(sa= win->screen->areabase.first; sa; sa= sa->next) { C->area= sa; for(ar=sa->regionbase.first; ar; ar= ar->next) { if(note->swinid && note->swinid!=ar->swinid) continue; C->region= ar; ED_region_do_listen(ar, note); C->region= NULL; } C->area= NULL; } C->window= NULL; C->screen= NULL; } if(note->data) MEM_freeN(note->data); MEM_freeN(note); } } /* quick test to prevent changing window drawable */ static int wm_draw_update_test_window(wmWindow *win) { ScrArea *sa; ARegion *ar; if(win->screen->do_refresh) return 1; if(win->screen->do_draw) return 1; if(win->screen->do_gesture) return 1; for(ar=win->screen->regionbase.first; ar; ar= ar->next) { if(ar->swinid && ar->do_draw) return 1; } for(sa= win->screen->areabase.first; sa; sa= sa->next) { for(ar=sa->regionbase.first; ar; ar= ar->next) { if(ar->swinid && ar->do_draw) return 1; } } return 0; } void wm_draw_update(bContext *C) { wmWindow *win; for(win= C->wm->windows.first; win; win= win->next) { if(wm_draw_update_test_window(win)) { ScrArea *sa; ARegion *ar; C->window= win; C->screen= win->screen; /* sets context window+screen */ wm_window_make_drawable(C, win); /* notifiers for screen redraw */ if(win->screen->do_refresh) ED_screen_refresh(C->wm, win); for(sa= win->screen->areabase.first; sa; sa= sa->next) { int area_do_draw= 0; C->area= sa; for(ar=sa->regionbase.first; ar; ar= ar->next) { C->region= ar; if(ar->swinid && ar->do_draw) { ED_region_do_draw(C, ar); area_do_draw= 1; } C->region= NULL; } /* only internal decoration, like AZone */ if(area_do_draw) ED_area_do_draw(C, sa); C->area = NULL; } /* move this here so we can do area 'overlay' drawing */ if(win->screen->do_draw) ED_screen_draw(win); /* regions are menus here */ for(ar=win->screen->regionbase.first; ar; ar= ar->next) { C->region= ar; if(ar->swinid && ar->do_draw) ED_region_do_draw(C, ar); C->region= NULL; } if(win->screen->do_gesture) wm_gesture_draw(win); wm_window_swap_buffers(win); C->window= NULL; C->screen= NULL; } } } /* ********************* operators ******************* */ int WM_operator_invoke(bContext *C, wmOperatorType *ot, wmEvent *event) { int retval= OPERATOR_PASS_THROUGH; if(ot->poll==NULL || ot->poll(C)) { wmOperator *op= MEM_callocN(sizeof(wmOperator), "wmOperator"); /* XXX adding new operator could be function, only happens here now */ op->type= ot; BLI_strncpy(op->idname, ot->idname, OP_MAX_TYPENAME); op->ptr= MEM_callocN(sizeof(PointerRNA), "wmOperatorPtrRNA"); RNA_pointer_create(&RNA_WindowManager, &C->wm->id, ot->srna, op, op->ptr); if(op->type->invoke) retval= (*op->type->invoke)(C, op, event); else if(op->type->exec) retval= op->type->exec(C, op); if((retval & OPERATOR_FINISHED) && (ot->flag & OPTYPE_REGISTER)) { wm_operator_register(C->wm, op); } else if(!(retval & OPERATOR_RUNNING_MODAL)) { wm_operator_free(op); } } return retval; } /* forces event to go to the region window, for header menus */ int WM_operator_call_rwin(bContext *C, const char *opstring) { wmOperatorType *ot= WM_operatortype_find(opstring); /* dummie test */ if(ot && C && C->window) { ARegion *ar= C->region; int retval; if(C->area) { ARegion *ar1= C->area->regionbase.first; for(; ar1; ar1= ar1->next) if(ar1->regiontype==RGN_TYPE_WINDOW) break; if(ar1) C->region= ar1; } retval= WM_operator_invoke(C, ot, C->window->eventstate); /* set region back */ C->region= ar; return retval; } return 0; } /* invokes operator in context */ int WM_operator_call(bContext *C, const char *opstring) { wmOperatorType *ot= WM_operatortype_find(opstring); /* dummie test */ if(ot && C && C->window) { return WM_operator_invoke(C, ot, C->window->eventstate); } return 0; } /* ********************* handlers *************** */ /* not handler itself, is called by UI to move handlers to other queues, so don't close modal ones */ static void wm_event_free_handler(wmEventHandler *handler) { } /* called on exit or remove area, only here call cancel callback */ void WM_event_remove_handlers(bContext *C, ListBase *handlers) { wmEventHandler *handler; /* C is zero on freeing database, modal handlers then already were freed */ while((handler=handlers->first)) { BLI_remlink(handlers, handler); if(handler->op) { if(handler->op->type->cancel) { ScrArea *area= C->area; ARegion *region= C->region; C->area= handler->op_area; C->region= handler->op_region; handler->op->type->cancel(C, handler->op); C->area= area; C->region= region; } wm_operator_free(handler->op); } else if(handler->ui_remove) { ScrArea *area= C->area; ARegion *region= C->region; if(handler->ui_area) C->area= handler->ui_area; if(handler->ui_region) C->region= handler->ui_region; handler->ui_remove(C); C->area= area; C->region= region; } wm_event_free_handler(handler); MEM_freeN(handler); } } static int wm_eventmatch(wmEvent *winevent, wmKeymapItem *kmi) { if(winevent->type!=kmi->type) return 0; if(kmi->val!=KM_ANY) if(winevent->val!=kmi->val) return 0; if(winevent->shift!=kmi->shift) return 0; if(winevent->ctrl!=kmi->ctrl) return 0; if(winevent->alt!=kmi->alt) return 0; if(winevent->oskey!=kmi->oskey) return 0; if(kmi->keymodifier) if(winevent->keymodifier!=kmi->keymodifier) return 0; return 1; } /* Warning: this function removes a modal handler, when finished */ static int wm_handler_operator_call(bContext *C, ListBase *handlers, wmEventHandler *handler, wmEvent *event) { int retval= OPERATOR_PASS_THROUGH; /* derived, modal or blocking operator */ if(handler->op) { wmOperator *op= handler->op; wmOperatorType *ot= op->type; if(ot->modal) { /* we set context to where modal handler came from */ ScrArea *area= C->area; ARegion *region= C->region; C->area= handler->op_area; C->region= handler->op_region; retval= ot->modal(C, op, event); /* putting back screen context */ C->area= area; C->region= region; if((retval & OPERATOR_FINISHED) && (ot->flag & OPTYPE_REGISTER)) { wm_operator_register(C->wm, op); handler->op= NULL; } else if(retval & (OPERATOR_CANCELLED|OPERATOR_FINISHED)) { wm_operator_free(op); handler->op= NULL; } /* remove modal handler, operator itself should have been cancelled and freed */ if(retval & (OPERATOR_CANCELLED|OPERATOR_FINISHED)) { BLI_remlink(handlers, handler); wm_event_free_handler(handler); MEM_freeN(handler); /* prevent silly errors from operator users */ retval &= ~OPERATOR_PASS_THROUGH; } } else printf("wm_handler_operator_call error\n"); } else { wmOperatorType *ot= WM_operatortype_find(event->keymap_idname); if(ot) retval= WM_operator_invoke(C, ot, event); } if(retval & OPERATOR_PASS_THROUGH) return WM_HANDLER_CONTINUE; return WM_HANDLER_BREAK; } static int wm_handler_ui_call(bContext *C, wmEventHandler *handler, wmEvent *event) { ScrArea *area= C->area; ARegion *region= C->region; int retval; /* we set context to where ui handler came from */ if(handler->ui_area) C->area= handler->ui_area; if(handler->ui_region) C->region= handler->ui_region; retval= handler->ui_handle(C, event); /* putting back screen context */ C->area= area; C->region= region; if(retval == WM_UI_HANDLER_BREAK) return WM_HANDLER_BREAK; return WM_HANDLER_CONTINUE; } static int wm_event_always_pass(wmEvent *event) { /* some events we always pass on, to ensure proper communication */ return (event->type == TIMER); } static int handler_boundbox_test(wmEventHandler *handler, wmEvent *event) { if(handler->bbwin) { if(handler->bblocal) { rcti rect= *handler->bblocal; BLI_translate_rcti(&rect, handler->bbwin->xmin, handler->bbwin->ymin); return BLI_in_rcti(&rect, event->x, event->y); } else return BLI_in_rcti(handler->bbwin, event->x, event->y); } return 1; } static int wm_handlers_do(bContext *C, wmEvent *event, ListBase *handlers) { wmEventHandler *handler, *nexthandler; int action= WM_HANDLER_CONTINUE; if(handlers==NULL) return action; /* modal handlers can get removed in this loop, we keep the loop this way */ for(handler= handlers->first; handler; handler= nexthandler) { nexthandler= handler->next; /* optional boundbox */ if(handler_boundbox_test(handler, event)) { /* modal+blocking handler */ if(handler->flag & WM_HANDLER_BLOCKING) action= WM_HANDLER_BREAK; if(handler->keymap) { wmKeymapItem *kmi; for(kmi= handler->keymap->first; kmi; kmi= kmi->next) { if(wm_eventmatch(event, kmi)) { /* if(event->type!=MOUSEMOVE) printf("handle evt %d win %d op %s\n", event->type, C->window->winid, kmi->idname); */ event->keymap_idname= kmi->idname; /* weak, but allows interactive callback to not use rawkey */ action= wm_handler_operator_call(C, handlers, handler, event); if(action==WM_HANDLER_BREAK) /* not wm_event_always_pass(event) here, it denotes removed handler */ break; } } } else if(handler->ui_handle) { action= wm_handler_ui_call(C, handler, event); } else { /* modal, swallows all */ action= wm_handler_operator_call(C, handlers, handler, event); } if(!wm_event_always_pass(event) && action==WM_HANDLER_BREAK) break; } } return action; } static int wm_event_inside_i(wmEvent *event, rcti *rect) { return BLI_in_rcti(rect, event->x, event->y); } static int wm_event_prev_inside_i(wmEvent *event, rcti *rect) { if(BLI_in_rcti(rect, event->x, event->y)) return 1; if(event->type==MOUSEMOVE) { if( BLI_in_rcti(rect, event->prevx, event->prevy)) { return 1; } return 0; } return 0; } static ScrArea *area_event_inside(bContext *C, wmEvent *event) { ScrArea *sa; if(C->screen) for(sa= C->screen->areabase.first; sa; sa= sa->next) if(BLI_in_rcti(&sa->totrct, event->x, event->y)) return sa; return NULL; } static ARegion *region_event_inside(bContext *C, wmEvent *event) { ARegion *ar; if(C->screen && C->area) for(ar= C->area->regionbase.first; ar; ar= ar->next) if(BLI_in_rcti(&ar->winrct, event->x, event->y)) return ar; return NULL; } /* called in main loop */ /* goes over entire hierarchy: events -> window -> screen -> area -> region */ void wm_event_do_handlers(bContext *C) { wmWindow *win; for(win= C->wm->windows.first; win; win= win->next) { wmEvent *event; if( win->screen==NULL ) wm_event_free_all(win); while( (event=wm_event_next(win)) ) { int action; C->window= win; C->screen= win->screen; C->area= area_event_inside(C, event); C->region= region_event_inside(C, event); /* MVC demands to not draw in event handlers... for now we leave it */ wm_window_make_drawable(C, win); action= wm_handlers_do(C, event, &win->handlers); if(wm_event_always_pass(event) || action==WM_HANDLER_CONTINUE) { ScrArea *sa; ARegion *ar; int doit= 0; ED_screen_set_subwinactive(win); /* state variables in screen */ for(sa= win->screen->areabase.first; sa; sa= sa->next) { if(wm_event_always_pass(event) || wm_event_prev_inside_i(event, &sa->totrct)) { doit= 1; C->area= sa; action= wm_handlers_do(C, event, &sa->handlers); if(wm_event_always_pass(event) || action==WM_HANDLER_CONTINUE) { for(ar=sa->regionbase.first; ar; ar= ar->next) { if(wm_event_always_pass(event) || wm_event_inside_i(event, &ar->winrct) || wm_event_prev_inside_i(event, &ar->winrct)) { C->region= ar; action= wm_handlers_do(C, event, &ar->handlers); C->region= NULL; if(!wm_event_always_pass(event)) { if(action==WM_HANDLER_BREAK) break; } } } } C->area= NULL; /* NOTE: do not escape on WM_HANDLER_BREAK, mousemove needs handled for previous area */ } } /* XXX hrmf, this gives reliable previous mouse coord for area change, feels bad? doing it on ghost queue gives errors when mousemoves go over area borders */ if(doit) { C->window->eventstate->prevx= event->x; C->window->eventstate->prevy= event->y; } } wm_event_free(event); C->window= NULL; C->screen= NULL; } } } /* lets not expose struct outside wm? */ void WM_event_set_handler_flag(wmEventHandler *handler, int flag) { handler->flag= flag; } wmEventHandler *WM_event_add_modal_handler(bContext *C, ListBase *handlers, wmOperator *op) { wmEventHandler *handler= MEM_callocN(sizeof(wmEventHandler), "event modal handler"); handler->op= op; handler->op_area= C->area; /* means frozen screen context for modal handlers! */ handler->op_region= C->region; BLI_addhead(handlers, handler); return handler; } wmEventHandler *WM_event_add_keymap_handler(ListBase *handlers, ListBase *keymap) { wmEventHandler *handler; /* only allow same keymap once */ for(handler= handlers->first; handler; handler= handler->next) if(handler->keymap==keymap) return handler; handler= MEM_callocN(sizeof(wmEventHandler), "event keymap handler"); BLI_addtail(handlers, handler); handler->keymap= keymap; return handler; } wmEventHandler *WM_event_add_keymap_handler_bb(ListBase *handlers, ListBase *keymap, rcti *bblocal, rcti *bbwin) { wmEventHandler *handler= WM_event_add_keymap_handler(handlers, keymap); handler->bblocal= bblocal; handler->bbwin= bbwin; return handler; } void WM_event_remove_keymap_handler(ListBase *handlers, ListBase *keymap) { wmEventHandler *handler; for(handler= handlers->first; handler; handler= handler->next) { if(handler->keymap==keymap) { BLI_remlink(handlers, handler); wm_event_free_handler(handler); MEM_freeN(handler); break; } } } wmEventHandler *WM_event_add_ui_handler(bContext *C, ListBase *handlers, wmUIHandlerFunc func, wmUIHandlerRemoveFunc remove) { wmEventHandler *handler= MEM_callocN(sizeof(wmEventHandler), "event ui handler"); handler->ui_handle= func; handler->ui_remove= remove; handler->ui_area= (C)? C->area: NULL; handler->ui_region= (C)? C->region: NULL; BLI_addhead(handlers, handler); return handler; } void WM_event_remove_ui_handler(ListBase *handlers) { wmEventHandler *handler; for(handler= handlers->first; handler; handler= handler->next) { if(handler->ui_handle) { BLI_remlink(handlers, handler); wm_event_free_handler(handler); MEM_freeN(handler); break; } } } void WM_event_add_mousemove(bContext *C) { wmEvent event= *(C->window->eventstate); event.type= MOUSEMOVE; event.prevx= event.x; event.prevy= event.y; wm_event_add(C->window, &event); } /* ********************* ghost stuff *************** */ static int convert_key(GHOST_TKey key) { if (key>=GHOST_kKeyA && key<=GHOST_kKeyZ) { return (AKEY + ((int) key - GHOST_kKeyA)); } else if (key>=GHOST_kKey0 && key<=GHOST_kKey9) { return (ZEROKEY + ((int) key - GHOST_kKey0)); } else if (key>=GHOST_kKeyNumpad0 && key<=GHOST_kKeyNumpad9) { return (PAD0 + ((int) key - GHOST_kKeyNumpad0)); } else if (key>=GHOST_kKeyF1 && key<=GHOST_kKeyF12) { return (F1KEY + ((int) key - GHOST_kKeyF1)); } else { switch (key) { case GHOST_kKeyBackSpace: return BACKSPACEKEY; case GHOST_kKeyTab: return TABKEY; case GHOST_kKeyLinefeed: return LINEFEEDKEY; case GHOST_kKeyClear: return 0; case GHOST_kKeyEnter: return RETKEY; case GHOST_kKeyEsc: return ESCKEY; case GHOST_kKeySpace: return SPACEKEY; case GHOST_kKeyQuote: return QUOTEKEY; case GHOST_kKeyComma: return COMMAKEY; case GHOST_kKeyMinus: return MINUSKEY; case GHOST_kKeyPeriod: return PERIODKEY; case GHOST_kKeySlash: return SLASHKEY; case GHOST_kKeySemicolon: return SEMICOLONKEY; case GHOST_kKeyEqual: return EQUALKEY; case GHOST_kKeyLeftBracket: return LEFTBRACKETKEY; case GHOST_kKeyRightBracket: return RIGHTBRACKETKEY; case GHOST_kKeyBackslash: return BACKSLASHKEY; case GHOST_kKeyAccentGrave: return ACCENTGRAVEKEY; case GHOST_kKeyLeftShift: return LEFTSHIFTKEY; case GHOST_kKeyRightShift: return RIGHTSHIFTKEY; case GHOST_kKeyLeftControl: return LEFTCTRLKEY; case GHOST_kKeyRightControl: return RIGHTCTRLKEY; case GHOST_kKeyCommand: return COMMANDKEY; case GHOST_kKeyLeftAlt: return LEFTALTKEY; case GHOST_kKeyRightAlt: return RIGHTALTKEY; case GHOST_kKeyCapsLock: return CAPSLOCKKEY; case GHOST_kKeyNumLock: return 0; case GHOST_kKeyScrollLock: return 0; case GHOST_kKeyLeftArrow: return LEFTARROWKEY; case GHOST_kKeyRightArrow: return RIGHTARROWKEY; case GHOST_kKeyUpArrow: return UPARROWKEY; case GHOST_kKeyDownArrow: return DOWNARROWKEY; case GHOST_kKeyPrintScreen: return 0; case GHOST_kKeyPause: return PAUSEKEY; case GHOST_kKeyInsert: return INSERTKEY; case GHOST_kKeyDelete: return DELKEY; case GHOST_kKeyHome: return HOMEKEY; case GHOST_kKeyEnd: return ENDKEY; case GHOST_kKeyUpPage: return PAGEUPKEY; case GHOST_kKeyDownPage: return PAGEDOWNKEY; case GHOST_kKeyNumpadPeriod: return PADPERIOD; case GHOST_kKeyNumpadEnter: return PADENTER; case GHOST_kKeyNumpadPlus: return PADPLUSKEY; case GHOST_kKeyNumpadMinus: return PADMINUS; case GHOST_kKeyNumpadAsterisk: return PADASTERKEY; case GHOST_kKeyNumpadSlash: return PADSLASHKEY; case GHOST_kKeyGrLess: return GRLESSKEY; default: return UNKNOWNKEY; /* GHOST_kKeyUnknown */ } } } /* adds customdata to event */ static void update_tablet_data(wmWindow *win, wmEvent *event) { const GHOST_TabletData *td= GHOST_GetTabletData(win->ghostwin); /* if there's tablet data from an active tablet device then add it */ if ((td != NULL) && td->Active) { struct wmTabletData *wmtab= MEM_mallocN(sizeof(wmTabletData), "customdata tablet"); wmtab->Active = td->Active; wmtab->Pressure = td->Pressure; wmtab->Xtilt = td->Xtilt; wmtab->Ytilt = td->Ytilt; event->custom= EVT_DATA_TABLET; event->customdata= wmtab; event->customdatafree= 1; } } /* windows store own event queues, no bContext here */ void wm_event_add_ghostevent(wmWindow *win, int type, void *customdata) { wmEvent event, *evt= win->eventstate; /* initialize and copy state (only mouse x y and modifiers) */ event= *evt; switch (type) { /* mouse move */ case GHOST_kEventCursorMove: { if(win->active) { GHOST_TEventCursorData *cd= customdata; int cx, cy; GHOST_ScreenToClient(win->ghostwin, cd->x, cd->y, &cx, &cy); event.type= MOUSEMOVE; event.x= evt->x= cx; event.y= evt->y= (win->sizey-1) - cy; update_tablet_data(win, &event); wm_event_add(win, &event); } break; } /* mouse button */ case GHOST_kEventButtonDown: case GHOST_kEventButtonUp: { GHOST_TEventButtonData *bd= customdata; event.val= (type==GHOST_kEventButtonDown); if (bd->button == GHOST_kButtonMaskLeft) event.type= LEFTMOUSE; else if (bd->button == GHOST_kButtonMaskRight) event.type= RIGHTMOUSE; else event.type= MIDDLEMOUSE; if(event.val) event.keymodifier= evt->keymodifier= event.type; else event.keymodifier= evt->keymodifier= 0; update_tablet_data(win, &event); wm_event_add(win, &event); break; } /* keyboard */ case GHOST_kEventKeyDown: case GHOST_kEventKeyUp: { GHOST_TEventKeyData *kd= customdata; event.type= convert_key(kd->key); event.ascii= kd->ascii; event.val= (type==GHOST_kEventKeyDown); /* XXX eventmatch uses defines, bad code... */ /* modifiers */ if (event.type==LEFTSHIFTKEY || event.type==RIGHTSHIFTKEY) { event.shift= evt->shift= event.val; } else if (event.type==LEFTCTRLKEY || event.type==RIGHTCTRLKEY) { event.ctrl= evt->ctrl= event.val; } else if (event.type==LEFTALTKEY || event.type==RIGHTALTKEY) { event.alt= evt->alt= event.val; } else if (event.type==COMMANDKEY) { event.oskey= evt->oskey= event.val; } wm_event_add(win, &event); break; } case GHOST_kEventWheel: { GHOST_TEventWheelData* wheelData = customdata; if (wheelData->z > 0) event.type= WHEELUPMOUSE; else event.type= WHEELDOWNMOUSE; event.val= wheelData->z; /* currently -1 or +1, see ghost for improvements here... */ wm_event_add(win, &event); break; } case GHOST_kEventTimer: { event.type= TIMER; event.custom= EVT_DATA_TIMER; event.customdata= customdata; wm_event_add(win, &event); break; } case GHOST_kEventUnknown: case GHOST_kNumEventTypes: break; } }