/** * $Id: wm_files.c * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * Contributor(s): Blender Foundation 2007 * * ***** END GPL LICENSE BLOCK ***** */ /* placed up here because of crappy * winsock stuff. */ #include #include #ifdef WIN32 #include /* need to include windows.h so _WIN32_IE is defined */ #ifndef _WIN32_IE #define _WIN32_IE 0x0400 /* minimal requirements for SHGetSpecialFolderPath on MINGW MSVC has this defined already */ #endif #include /* for SHGetSpecialFolderPath, has to be done before BLI_winstuff because 'near' is disabled through BLI_windstuff */ #include "BLI_winstuff.h" #include /* getpid */ #else #include /* getpid */ #endif #include "MEM_guardedalloc.h" #include "MEM_CacheLimiterC-Api.h" #include "BLI_blenlib.h" #include "BLI_linklist.h" #include "DNA_object_types.h" #include "DNA_space_types.h" #include "DNA_userdef_types.h" #include "DNA_scene_types.h" #include "DNA_screen_types.h" #include "DNA_windowmanager_types.h" #include "BKE_blender.h" #include "BKE_context.h" #include "BKE_DerivedMesh.h" #include "BKE_exotic.h" #include "BKE_font.h" #include "BKE_global.h" #include "BKE_library.h" #include "BKE_main.h" #include "BKE_packedFile.h" #include "BKE_texture.h" #include "BKE_utildefines.h" #ifdef WITH_VERSE #include "BKE_verse.h" #endif #include "BLO_readfile.h" #include "BLO_writefile.h" #include "ED_datafiles.h" #include "ED_screen.h" #include "UI_interface.h" // XXX #include "BPY_extern.h" #include "WM_api.h" #include "WM_types.h" #include "wm.h" /***/ /* define for setting colors in theme below */ #define SETCOL(col, r, g, b, a) col[0]=r; col[1]=g; col[2]= b; col[3]= a; /* patching UserDef struct and Themes */ static void init_userdef_themes(void) { // sets themes, fonts, .. from userdef UI_init_userdef(); // countall(); /* the UserDef struct is not corrected with do_versions() .... ugh! */ if(U.wheellinescroll == 0) U.wheellinescroll = 3; if(U.menuthreshold1==0) { U.menuthreshold1= 5; U.menuthreshold2= 2; } if(U.tb_leftmouse==0) { U.tb_leftmouse= 5; U.tb_rightmouse= 5; } if(U.mixbufsize==0) U.mixbufsize= 2048; if (BLI_streq(U.tempdir, "/")) { char *tmp= getenv("TEMP"); strcpy(U.tempdir, tmp?tmp:"/tmp/"); } if (U.savetime <= 0) { U.savetime = 1; // XXX error(".B.blend is buggy, please consider removing it.\n"); } /* transform widget settings */ if(U.tw_hotspot==0) { U.tw_hotspot= 14; U.tw_size= 20; // percentage of window size U.tw_handlesize= 16; // percentage of widget radius } if(U.pad_rot_angle==0) U.pad_rot_angle= 15; if(U.flag & USER_CUSTOM_RANGE) vDM_ColorBand_store(&U.coba_weight); /* signal for derivedmesh to use colorband */ if (G.main->versionfile <= 191) { strcpy(U.plugtexdir, U.textudir); strcpy(U.sounddir, "/"); } /* patch to set Dupli Armature */ if (G.main->versionfile < 220) { U.dupflag |= USER_DUP_ARM; } /* userdef new option */ if (G.main->versionfile <= 222) { U.vrmlflag= USER_VRML_LAYERS; } /* added seam, normal color, undo */ if (G.main->versionfile <= 234) { bTheme *btheme; U.uiflag |= USER_GLOBALUNDO; if (U.undosteps==0) U.undosteps=32; for(btheme= U.themes.first; btheme; btheme= btheme->next) { /* check for alpha==0 is safe, then color was never set */ if(btheme->tv3d.edge_seam[3]==0) { SETCOL(btheme->tv3d.edge_seam, 230, 150, 50, 255); } if(btheme->tv3d.normal[3]==0) { SETCOL(btheme->tv3d.normal, 0x22, 0xDD, 0xDD, 255); } if(btheme->tv3d.face_dot[3]==0) { SETCOL(btheme->tv3d.face_dot, 255, 138, 48, 255); btheme->tv3d.facedot_size= 4; } } } if (G.main->versionfile <= 235) { /* illegal combo... */ if (U.flag & USER_LMOUSESELECT) U.flag &= ~USER_TWOBUTTONMOUSE; } if (G.main->versionfile <= 236) { bTheme *btheme; /* new space type */ for(btheme= U.themes.first; btheme; btheme= btheme->next) { /* check for alpha==0 is safe, then color was never set */ if(btheme->ttime.back[3]==0) { btheme->ttime = btheme->tsnd; // copy from sound } if(btheme->text.syntaxn[3]==0) { SETCOL(btheme->text.syntaxn, 0, 0, 200, 255); /* Numbers Blue*/ SETCOL(btheme->text.syntaxl, 100, 0, 0, 255); /* Strings red */ SETCOL(btheme->text.syntaxc, 0, 100, 50, 255); /* Comments greenish */ SETCOL(btheme->text.syntaxv, 95, 95, 0, 255); /* Special */ SETCOL(btheme->text.syntaxb, 128, 0, 80, 255); /* Builtin, red-purple */ } } } if (G.main->versionfile <= 237) { bTheme *btheme; /* bone colors */ for(btheme= U.themes.first; btheme; btheme= btheme->next) { /* check for alpha==0 is safe, then color was never set */ if(btheme->tv3d.bone_solid[3]==0) { SETCOL(btheme->tv3d.bone_solid, 200, 200, 200, 255); SETCOL(btheme->tv3d.bone_pose, 80, 200, 255, 80); } } } if (G.main->versionfile <= 238) { bTheme *btheme; /* bone colors */ for(btheme= U.themes.first; btheme; btheme= btheme->next) { /* check for alpha==0 is safe, then color was never set */ if(btheme->tnla.strip[3]==0) { SETCOL(btheme->tnla.strip_select, 0xff, 0xff, 0xaa, 255); SETCOL(btheme->tnla.strip, 0xe4, 0x9c, 0xc6, 255); } } } if (G.main->versionfile <= 239) { bTheme *btheme; for(btheme= U.themes.first; btheme; btheme= btheme->next) { /* Lamp theme, check for alpha==0 is safe, then color was never set */ if(btheme->tv3d.lamp[3]==0) { SETCOL(btheme->tv3d.lamp, 0, 0, 0, 40); /* TEMPORAL, remove me! (ton) */ U.uiflag |= USER_PLAINMENUS; } /* check for text field selection highlight, set it to text editor highlight by default */ if(btheme->tui.textfield_hi[3]==0) { SETCOL(btheme->tui.textfield_hi, btheme->text.shade2[0], btheme->text.shade2[1], btheme->text.shade2[2], 255); } } if(U.obcenter_dia==0) U.obcenter_dia= 6; } if (G.main->versionfile <= 241) { bTheme *btheme; for(btheme= U.themes.first; btheme; btheme= btheme->next) { /* Node editor theme, check for alpha==0 is safe, then color was never set */ if(btheme->tnode.syntaxn[3]==0) { /* re-uses syntax color storage */ btheme->tnode= btheme->tv3d; SETCOL(btheme->tnode.edge_select, 255, 255, 255, 255); SETCOL(btheme->tnode.syntaxl, 150, 150, 150, 255); /* TH_NODE, backdrop */ SETCOL(btheme->tnode.syntaxn, 129, 131, 144, 255); /* in/output */ SETCOL(btheme->tnode.syntaxb, 127,127,127, 255); /* operator */ SETCOL(btheme->tnode.syntaxv, 142, 138, 145, 255); /* generator */ SETCOL(btheme->tnode.syntaxc, 120, 145, 120, 255); /* group */ } /* Group theme colors */ if(btheme->tv3d.group[3]==0) { SETCOL(btheme->tv3d.group, 0x10, 0x40, 0x10, 255); SETCOL(btheme->tv3d.group_active, 0x66, 0xFF, 0x66, 255); } /* Sequence editor theme*/ if(btheme->tseq.movie[3]==0) { SETCOL(btheme->tseq.movie, 81, 105, 135, 255); SETCOL(btheme->tseq.image, 109, 88, 129, 255); SETCOL(btheme->tseq.scene, 78, 152, 62, 255); SETCOL(btheme->tseq.audio, 46, 143, 143, 255); SETCOL(btheme->tseq.effect, 169, 84, 124, 255); SETCOL(btheme->tseq.plugin, 126, 126, 80, 255); SETCOL(btheme->tseq.transition, 162, 95, 111, 255); SETCOL(btheme->tseq.meta, 109, 145, 131, 255); } if(!(btheme->tui.iconfile)) { BLI_strncpy(btheme->tui.iconfile, "", sizeof(btheme->tui.iconfile)); } } /* set defaults for 3D View rotating axis indicator */ /* since size can't be set to 0, this indicates it's not saved in .B.blend */ if (U.rvisize == 0) { U.rvisize = 15; U.rvibright = 8; U.uiflag |= USER_SHOW_ROTVIEWICON; } } if (G.main->versionfile <= 242) { bTheme *btheme; for(btheme= U.themes.first; btheme; btheme= btheme->next) { /* long keyframe color */ /* check for alpha==0 is safe, then color was never set */ if(btheme->tact.strip[3]==0) { SETCOL(btheme->tv3d.edge_sharp, 255, 32, 32, 255); SETCOL(btheme->tact.strip_select, 0xff, 0xff, 0xaa, 204); SETCOL(btheme->tact.strip, 0xe4, 0x9c, 0xc6, 204); } /* IPO-Editor - Vertex Size*/ if(btheme->tipo.vertex_size == 0) { btheme->tipo.vertex_size= 3; } } } if (G.main->versionfile <= 243) { /* set default number of recently-used files (if not set) */ if (U.recent_files == 0) U.recent_files = 10; } if (G.main->versionfile < 245 || (G.main->versionfile == 245 && G.main->subversionfile < 3)) { bTheme *btheme; for(btheme= U.themes.first; btheme; btheme= btheme->next) { SETCOL(btheme->tv3d.editmesh_active, 255, 255, 255, 128); } if(U.coba_weight.tot==0) init_colorband(&U.coba_weight, 1); } if ((G.main->versionfile < 245) || (G.main->versionfile == 245 && G.main->subversionfile < 11)) { bTheme *btheme; for (btheme= U.themes.first; btheme; btheme= btheme->next) { /* these should all use the same colour */ SETCOL(btheme->tv3d.cframe, 0x60, 0xc0, 0x40, 255); SETCOL(btheme->tipo.cframe, 0x60, 0xc0, 0x40, 255); SETCOL(btheme->tact.cframe, 0x60, 0xc0, 0x40, 255); SETCOL(btheme->tnla.cframe, 0x60, 0xc0, 0x40, 255); SETCOL(btheme->tseq.cframe, 0x60, 0xc0, 0x40, 255); SETCOL(btheme->tsnd.cframe, 0x60, 0xc0, 0x40, 255); SETCOL(btheme->ttime.cframe, 0x60, 0xc0, 0x40, 255); } } /* GL Texture Garbage Collection (variable abused above!) */ if (U.textimeout == 0) { U.texcollectrate = 60; U.textimeout = 120; } if (U.memcachelimit <= 0) { U.memcachelimit = 32; } if (U.frameserverport == 0) { U.frameserverport = 8080; } MEM_CacheLimiter_set_maximum(U.memcachelimit * 1024 * 1024); /* funny name, but it is GE stuff, moves userdef stuff to engine */ // XXX space_set_commmandline_options(); /* this timer uses U */ // XXX reset_autosave(); #ifdef WITH_VERSE if(strlen(U.versemaster)<1) { strcpy(U.versemaster, "master.uni-verse.org"); } if(strlen(U.verseuser)<1) { // XXX char *name = verse_client_name(); // XXX strcpy(U.verseuser, name); // XXX MEM_freeN(name); } #endif } /* To be able to read files without windows closing, opening, moving we try to prepare for worst case: - active window gets active screen from file - restoring the screens from non-active windows Best case is all screens match, in that case they get assigned to proper window */ static void wm_window_match_init(bContext *C, ListBase *wmlist) { wmWindowManager *wm= G.main->wm.first; wmWindow *win; *wmlist= G.main->wm; G.main->wm.first= G.main->wm.last= NULL; return; if(wm==NULL) return; if(G.fileflags & G_FILE_NO_UI) return; /* we take apart the used screens from non-active window */ for(win= wm->windows.first; win; win= win->next) { BLI_strncpy(win->screenname, win->screen->id.name, MAX_ID_NAME); if(win!=wm->winactive) { BLI_remlink(&G.main->screen, win->screen); //BLI_addtail(screenbase, win->screen); } } } /* match old WM with new, 4 cases: 1- no current wm, no read wm: make new default 2- no current wm, but read wm: that's OK, do nothing 3- current wm, but not in file: try match screen names 4- current wm, and wm in file: try match ghostwin */ static void wm_window_match_do(bContext *C, ListBase *wmlist) { wmWindowManager *oldwm, *wm; wmWindow *oldwin, *win; /* cases 1 and 2 */ if(wmlist->first==NULL) { if(G.main->wm.first); /* nothing todo */ else wm_add_default(C); } else { /* cases 3 and 4 */ /* we've read file without wm... */ if(G.main->wm.first==NULL) { /* match oldwm to new dbase, only old files */ for(wm= wmlist->first; wm; wm= wm->id.next) { for(win= wm->windows.first; win; win= win->next) { win->screen= (bScreen *)find_id("SR", win->screenname); if(win->screen==NULL) win->screen= ED_screen_duplicate(win, CTX_wm_screen(C)); /* active screen */ if(win->screen->winid==0) win->screen->winid= win->winid; } } /* XXX still solve, case where multiple windows open */ G.main->wm= *wmlist; } else { /* what if old was 3, and loaded 1? */ /* this code could move to setup_appdata */ oldwm= wmlist->first; wm= G.main->wm.first; /* only first wm in list has ghostwins */ for(win= wm->windows.first; win; win= win->next) { for(oldwin= oldwm->windows.first; oldwin; oldwin= oldwin->next) { if(oldwin->winid == win->winid ) { win->ghostwin= oldwin->ghostwin; oldwin->ghostwin= NULL; } } } wm_close_and_free_all(C, wmlist); } } } #ifdef WITH_VERSE static void verse_unsub(void) { extern ListBase session_list; struct VerseSession *session; struct VNode *vnode; session = session_list.first; while(session) { vnode = session->nodes.lb.first; while(vnode) { switch(vnode->type) { case V_NT_OBJECT: //XXX unsubscribe_from_obj_node(vnode); break; case V_NT_GEOMETRY: //XXX unsubscribe_from_geom_node(vnode); break; case V_NT_BITMAP: //XXX unsubscribe_from_bitmap_node(vnode); break; } vnode = vnode->next; } session = session->next; } } #endif void WM_read_file(bContext *C, char *name) { int retval; #ifdef WITH_VERSE verse_unsub(); /* bad call here (ton) */ #endif /* first try to append data from exotic file formats... */ /* it throws error box when file doesnt exist and returns -1 */ retval= BKE_read_exotic(name); /* we didn't succeed, now try to read Blender file */ if (retval== 0) { ListBase wmbase; /* put aside screens to match with persistant windows later */ wm_window_match_init(C, &wmbase); retval= BKE_read_file(C, name, NULL); /* match the read WM with current WM */ wm_window_match_do(C, &wmbase); // XXX mainwindow_set_filename_to_title(G.main->name); // countall(); <-- will be listener // XXX sound_initialize_sounds(); // winqueue_break= 1; /* leave queues everywhere */ // XXX if(retval==2) init_userdef_themes(); // in case a userdef is read from regular .blend if (retval!=0) G.relbase_valid = 1; // XXX undo_editmode_clear(); BKE_reset_undo(); BKE_write_undo(C, "original"); /* save current state */ // refresh_interface_font(); } // else if(retval==1) // XXX BIF_undo_push("Import file"); } static void outliner_242_patch(void) { ScrArea *sa; // XXX if(G.curscreen==NULL) return; for(sa= G.curscreen->areabase.first; sa; sa= sa->next) { SpaceLink *sl= sa->spacedata.first; for(; sl; sl= sl->next) { if(sl->spacetype==SPACE_OOPS) { SpaceOops *soops= (SpaceOops *)sl; if(soops->type!=SO_OUTLINER) { soops->type= SO_OUTLINER; // XXX init_v2d_oops(sa, soops); } } } } G.fileflags |= G_FILE_GAME_MAT; } /* called on startup, (context entirely filled with NULLs) */ /* or called for 'Erase All' */ int WM_read_homefile(bContext *C, int from_memory) { ListBase wmbase; char tstr[FILE_MAXDIR+FILE_MAXFILE], scestr[FILE_MAXDIR]; char *home= BLI_gethome(); int success; BLI_clean(home); free_ttfont(); /* still weird... what does it here? */ G.relbase_valid = 0; if (!from_memory) BLI_make_file_string(G.sce, tstr, home, ".B.blend"); strcpy(scestr, G.sce); /* temporary store */ /* prevent loading no UI */ G.fileflags &= ~G_FILE_NO_UI; /* put aside screens to match with persistant windows later */ wm_window_match_init(C, &wmbase); if (!from_memory && BLI_exists(tstr)) { success = BKE_read_file(C, tstr, NULL); } else { success = BKE_read_file_from_memory(C, datatoc_B_blend, datatoc_B_blend_size, NULL); /* outliner patch for 2.42 .b.blend */ outliner_242_patch(); } /* match the read WM with current WM */ wm_window_match_do(C, &wmbase); strcpy(G.sce, scestr); /* restore */ init_userdef_themes(); /* XXX */ G.save_over = 0; // start with save preference untitled.blend G.fileflags &= ~G_FILE_AUTOPLAY; /* disable autoplay in .B.blend... */ // mainwindow_set_filename_to_title(""); // empty string re-initializes title to "Blender" #ifdef INTERNATIONAL // XXX read_languagefile(); #endif // refresh_interface_font(); // undo_editmode_clear(); BKE_reset_undo(); BKE_write_undo(C, "original"); /* save current state */ return success; } static void get_autosave_location(char buf[FILE_MAXDIR+FILE_MAXFILE]) { char pidstr[32]; #ifdef WIN32 char subdir[9]; char savedir[FILE_MAXDIR]; #endif sprintf(pidstr, "%d.blend", abs(getpid())); #ifdef WIN32 if (!BLI_exists(U.tempdir)) { BLI_strncpy(subdir, "autosave", sizeof(subdir)); BLI_make_file_string("/", savedir, BLI_gethome(), subdir); /* create a new autosave dir * function already checks for existence or not */ BLI_recurdir_fileops(savedir); BLI_make_file_string("/", buf, savedir, pidstr); return; } #endif BLI_make_file_string("/", buf, U.tempdir, pidstr); } void WM_read_autosavefile(bContext *C) { char tstr[FILE_MAX], scestr[FILE_MAX]; int save_over; BLI_strncpy(scestr, G.sce, FILE_MAX); /* temporal store */ get_autosave_location(tstr); save_over = G.save_over; BKE_read_file(C, tstr, NULL); G.save_over = save_over; BLI_strncpy(G.sce, scestr, FILE_MAX); } void read_Blog(void) { char name[FILE_MAX], filename[FILE_MAX]; LinkNode *l, *lines; struct RecentFile *recent; char *line; int num; BLI_make_file_string("/", name, BLI_gethome(), ".Blog"); lines= BLI_read_file_as_lines(name); G.recent_files.first = G.recent_files.last = NULL; /* read list of recent opend files from .Blog to memory */ for (l= lines, num= 0; l && (numnext, num++) { line = l->link; if (!BLI_streq(line, "")) { if (num==0) strcpy(G.sce, line); recent = (RecentFile*)MEM_mallocN(sizeof(RecentFile),"RecentFile"); BLI_addtail(&(G.recent_files), recent); recent->filename = (char*)MEM_mallocN(sizeof(char)*(strlen(line)+1), "name of file"); recent->filename[0] = '\0'; strcpy(recent->filename, line); } } if(G.sce[0] == 0) BLI_make_file_string("/", G.sce, BLI_gethome(), "untitled.blend"); BLI_free_file_lines(lines); #ifdef WIN32 /* Add the drive names to the listing */ { __int64 tmp; char folder[MAX_PATH]; char tmps[4]; int i; tmp= GetLogicalDrives(); for (i=2; i < 26; i++) { if ((tmp>>i) & 1) { tmps[0]='a'+i; tmps[1]=':'; tmps[2]='\\'; tmps[3]=0; // XX fsmenu_insert_entry(tmps, 0, 0); } } /* Adding Desktop and My Documents */ // XXX fsmenu_append_separator(); SHGetSpecialFolderPath(0, folder, CSIDL_PERSONAL, 0); // XXX fsmenu_insert_entry(folder, 0, 0); SHGetSpecialFolderPath(0, folder, CSIDL_DESKTOPDIRECTORY, 0); // XXX fsmenu_insert_entry(folder, 0, 0); // XXX fsmenu_append_separator(); } #endif BLI_make_file_string(G.sce, name, BLI_gethome(), ".Bfs"); lines= BLI_read_file_as_lines(name); for (l= lines; l; l= l->next) { char *line= l->link; if (!BLI_streq(line, "")) { // XXX fsmenu_insert_entry(line, 0, 1); } } // XXX fsmenu_append_separator(); /* add last saved file */ BLI_split_dirfile(G.sce, name, filename); /* G.sce shouldn't be relative */ // XXX fsmenu_insert_entry(name, 0, 0); BLI_free_file_lines(lines); } static void writeBlog(void) { struct RecentFile *recent, *next_recent; char name[FILE_MAXDIR+FILE_MAXFILE]; FILE *fp; int i; BLI_make_file_string("/", name, BLI_gethome(), ".Blog"); recent = G.recent_files.first; /* refresh .Blog of recent opened files, when current file was changed */ if(!(recent) || (strcmp(recent->filename, G.sce)!=0)) { fp= fopen(name, "w"); if (fp) { /* add current file to the beginning of list */ recent = (RecentFile*)MEM_mallocN(sizeof(RecentFile),"RecentFile"); recent->filename = (char*)MEM_mallocN(sizeof(char)*(strlen(G.sce)+1), "name of file"); recent->filename[0] = '\0'; strcpy(recent->filename, G.sce); BLI_addhead(&(G.recent_files), recent); /* write current file to .Blog */ fprintf(fp, "%s\n", recent->filename); recent = recent->next; i=1; /* write rest of recent opened files to .Blog */ while((ifilename, G.sce)!=0) { fprintf(fp, "%s\n", recent->filename); recent = recent->next; } else { next_recent = recent->next; MEM_freeN(recent->filename); BLI_freelinkN(&(G.recent_files), recent); recent = next_recent; } i++; } fclose(fp); } } } static void do_history(char *name) { char tempname1[FILE_MAXDIR+FILE_MAXFILE], tempname2[FILE_MAXDIR+FILE_MAXFILE]; int hisnr= U.versions; if(U.versions==0) return; if(strlen(name)<2) return; while( hisnr > 1) { sprintf(tempname1, "%s%d", name, hisnr-1); sprintf(tempname2, "%s%d", name, hisnr); // if(BLI_rename(tempname1, tempname2)) // XXX error("Unable to make version backup"); hisnr--; } /* is needed when hisnr==1 */ sprintf(tempname1, "%s%d", name, hisnr); // if(BLI_rename(name, tempname1)) // XXX error("Unable to make version backup"); } void WM_write_file(bContext *C, char *target) { Library *li; int writeflags, len; char di[FILE_MAX]; char *err; len = strlen(target); if (len == 0) return; if (len >= FILE_MAX) { // XXX error("Path too long, cannot save"); return; } /* send the OnSave event */ // XXX if (G.f & G_DOSCRIPTLINKS) BPY_do_pyscript(&CTX_data_scene(C)->id, SCRIPT_ONSAVE); for (li= G.main->library.first; li; li= li->id.next) { if (BLI_streq(li->name, target)) { // XXX error("Cannot overwrite used library"); return; } } if (!BLO_has_bfile_extension(target) && (len+6 < FILE_MAX)) { sprintf(di, "%s.blend", target); } else { strcpy(di, target); } if (BLI_exists(di)) { // XXX if(!saveover(di)) // XXX return; } if(G.obedit) { // XXX exit_editmode(0); /* 0 = no free data */ } if (G.fileflags & G_AUTOPACK) { packAll(); } // XXX waitcursor(1); // exit_editmode sets cursor too do_history(di); /* we use the UserDef to define compression flag */ writeflags= G.fileflags & ~G_FILE_COMPRESS; if(U.flag & USER_FILECOMPRESS) writeflags |= G_FILE_COMPRESS; if (BLO_write_file(C, di, writeflags, &err)) { strcpy(G.sce, di); G.relbase_valid = 1; strcpy(G.main->name, di); /* is guaranteed current file */ // XXX mainwindow_set_filename_to_title(G.main->name); G.save_over = 1; writeBlog(); } else { // XXX error("%s", err); } // XXX waitcursor(0); } /* operator entry */ int WM_write_homefile(bContext *C, wmOperator *op) { char *err, tstr[FILE_MAXDIR+FILE_MAXFILE]; int write_flags; BLI_make_file_string("/", tstr, BLI_gethome(), ".B.blend"); /* force save as regular blend file */ write_flags = G.fileflags & ~(G_FILE_COMPRESS | G_FILE_LOCK | G_FILE_SIGN); BLO_write_file(C, tstr, write_flags, &err); return OPERATOR_FINISHED; } void WM_write_autosave(bContext *C) { char *err, tstr[FILE_MAXDIR+FILE_MAXFILE]; int write_flags; get_autosave_location(tstr); /* force save as regular blend file */ write_flags = G.fileflags & ~(G_FILE_COMPRESS | G_FILE_LOCK | G_FILE_SIGN); BLO_write_file(C, tstr, write_flags, &err); } /* if global undo; remove tempsave, otherwise rename */ void delete_autosave(void) { char tstr[FILE_MAXDIR+FILE_MAXFILE]; get_autosave_location(tstr); if (BLI_exists(tstr)) { char str[FILE_MAXDIR+FILE_MAXFILE]; BLI_make_file_string("/", str, U.tempdir, "quit.blend"); if(U.uiflag & USER_GLOBALUNDO) BLI_delete(tstr, 0, 0); else BLI_rename(tstr, str); } } /***/