/* * $Id$ * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2008 Blender Foundation. * All rights reserved. * * * Contributor(s): Blender Foundation * * ***** END GPL LICENSE BLOCK ***** */ /** \file blender/windowmanager/intern/wm_gesture.c * \ingroup wm */ #include "DNA_screen_types.h" #include "DNA_vec_types.h" #include "DNA_userdef_types.h" #include "DNA_windowmanager_types.h" #include "MEM_guardedalloc.h" #include "BLI_blenlib.h" #include "BLI_editVert.h" /* lasso tessellation */ #include "BLI_math.h" #include "BLI_scanfill.h" /* lasso tessellation */ #include "BLI_utildefines.h" #include "BKE_context.h" #include "WM_api.h" #include "WM_types.h" #include "wm.h" #include "wm_event_system.h" #include "wm_subwindow.h" #include "wm_draw.h" #include "BIF_gl.h" #include "BIF_glutil.h" /* context checked on having screen, window and area */ wmGesture *WM_gesture_new(bContext *C, wmEvent *event, int type) { wmGesture *gesture= MEM_callocN(sizeof(wmGesture), "new gesture"); wmWindow *window= CTX_wm_window(C); ARegion *ar= CTX_wm_region(C); int sx, sy; BLI_addtail(&window->gesture, gesture); gesture->type= type; gesture->event_type= event->type; gesture->swinid= ar->swinid; /* means only in area-region context! */ wm_subwindow_getorigin(window, gesture->swinid, &sx, &sy); if( ELEM5(type, WM_GESTURE_RECT, WM_GESTURE_CROSS_RECT, WM_GESTURE_TWEAK, WM_GESTURE_CIRCLE, WM_GESTURE_STRAIGHTLINE)) { rcti *rect= MEM_callocN(sizeof(rcti), "gesture rect new"); gesture->customdata= rect; rect->xmin= event->x - sx; rect->ymin= event->y - sy; if(type==WM_GESTURE_CIRCLE) { #ifdef GESTURE_MEMORY rect->xmax= circle_select_size; #else rect->xmax= 25; // XXX temp #endif } else { rect->xmax= event->x - sx; rect->ymax= event->y - sy; } } else if (ELEM(type, WM_GESTURE_LINES, WM_GESTURE_LASSO)) { short *lasso; gesture->customdata= lasso= MEM_callocN(2*sizeof(short)*WM_LASSO_MIN_POINTS, "lasso points"); lasso[0] = event->x - sx; lasso[1] = event->y - sy; gesture->points= 1; gesture->size = WM_LASSO_MIN_POINTS; } return gesture; } void WM_gesture_end(bContext *C, wmGesture *gesture) { wmWindow *win= CTX_wm_window(C); if(win->tweak==gesture) win->tweak= NULL; BLI_remlink(&win->gesture, gesture); MEM_freeN(gesture->customdata); MEM_freeN(gesture); } void WM_gestures_remove(bContext *C) { wmWindow *win= CTX_wm_window(C); while(win->gesture.first) WM_gesture_end(C, win->gesture.first); } /* tweak and line gestures */ #define TWEAK_THRESHOLD 10 int wm_gesture_evaluate(wmGesture *gesture) { if(gesture->type==WM_GESTURE_TWEAK) { rcti *rect= gesture->customdata; int dx= rect->xmax - rect->xmin; int dy= rect->ymax - rect->ymin; if(ABS(dx)+ABS(dy) > TWEAK_THRESHOLD) { int theta= (int)floor(4.0f*atan2f((float)dy, (float)dx)/(float)M_PI + 0.5f); int val= EVT_GESTURE_W; if(theta==0) val= EVT_GESTURE_E; else if(theta==1) val= EVT_GESTURE_NE; else if(theta==2) val= EVT_GESTURE_N; else if(theta==3) val= EVT_GESTURE_NW; else if(theta==-1) val= EVT_GESTURE_SE; else if(theta==-2) val= EVT_GESTURE_S; else if(theta==-3) val= EVT_GESTURE_SW; #if 0 /* debug */ if(val==1) printf("tweak north\n"); if(val==2) printf("tweak north-east\n"); if(val==3) printf("tweak east\n"); if(val==4) printf("tweak south-east\n"); if(val==5) printf("tweak south\n"); if(val==6) printf("tweak south-west\n"); if(val==7) printf("tweak west\n"); if(val==8) printf("tweak north-west\n"); #endif return val; } } return 0; } /* ******************* gesture draw ******************* */ static void wm_gesture_draw_rect(wmGesture *gt) { rcti *rect= (rcti *)gt->customdata; glEnable(GL_BLEND); glColor4f(1.0, 1.0, 1.0, 0.05); glBegin(GL_QUADS); glVertex2s(rect->xmax, rect->ymin); glVertex2s(rect->xmax, rect->ymax); glVertex2s(rect->xmin, rect->ymax); glVertex2s(rect->xmin, rect->ymin); glEnd(); glDisable(GL_BLEND); glEnable(GL_LINE_STIPPLE); glColor3ub(96, 96, 96); glLineStipple(1, 0xCCCC); sdrawbox(rect->xmin, rect->ymin, rect->xmax, rect->ymax); glColor3ub(255, 255, 255); glLineStipple(1, 0x3333); sdrawbox(rect->xmin, rect->ymin, rect->xmax, rect->ymax); glDisable(GL_LINE_STIPPLE); } static void wm_gesture_draw_line(wmGesture *gt) { rcti *rect= (rcti *)gt->customdata; glEnable(GL_LINE_STIPPLE); glColor3ub(96, 96, 96); glLineStipple(1, 0xAAAA); sdrawline(rect->xmin, rect->ymin, rect->xmax, rect->ymax); glColor3ub(255, 255, 255); glLineStipple(1, 0x5555); sdrawline(rect->xmin, rect->ymin, rect->xmax, rect->ymax); glDisable(GL_LINE_STIPPLE); } static void wm_gesture_draw_circle(wmGesture *gt) { rcti *rect= (rcti *)gt->customdata; glTranslatef((float)rect->xmin, (float)rect->ymin, 0.0f); glEnable(GL_BLEND); glColor4f(1.0, 1.0, 1.0, 0.05); glutil_draw_filled_arc(0.0, M_PI*2.0, rect->xmax, 40); glDisable(GL_BLEND); glEnable(GL_LINE_STIPPLE); glColor3ub(96, 96, 96); glLineStipple(1, 0xAAAA); glutil_draw_lined_arc(0.0, M_PI*2.0, rect->xmax, 40); glColor3ub(255, 255, 255); glLineStipple(1, 0x5555); glutil_draw_lined_arc(0.0, M_PI*2.0, rect->xmax, 40); glDisable(GL_LINE_STIPPLE); glTranslatef((float)-rect->xmin, (float)-rect->ymin, 0.0f); } static void draw_filled_lasso(wmGesture *gt) { EditVert *v=NULL, *lastv=NULL, *firstv=NULL; /* EditEdge *e; */ /* UNUSED */ EditFace *efa; short *lasso= (short *)gt->customdata; int i; for (i=0; ipoints; i++, lasso+=2) { float co[3]; co[0]= (float)lasso[0]; co[1]= (float)lasso[1]; co[2]= 0.0f; v = BLI_addfillvert(co); if (lastv) /* e = */ /* UNUSED */ BLI_addfilledge(lastv, v); lastv = v; if (firstv==NULL) firstv = v; } /* highly unlikely this will fail, but could crash if (gt->points == 0) */ if(firstv) { BLI_addfilledge(firstv, v); BLI_edgefill(0); glEnable(GL_BLEND); glColor4f(1.0, 1.0, 1.0, 0.05); glBegin(GL_TRIANGLES); for (efa = fillfacebase.first; efa; efa=efa->next) { glVertex2f(efa->v1->co[0], efa->v1->co[1]); glVertex2f(efa->v2->co[0], efa->v2->co[1]); glVertex2f(efa->v3->co[0], efa->v3->co[1]); } glEnd(); glDisable(GL_BLEND); BLI_end_edgefill(); } } static void wm_gesture_draw_lasso(wmGesture *gt) { short *lasso= (short *)gt->customdata; int i; draw_filled_lasso(gt); glEnable(GL_LINE_STIPPLE); glColor3ub(96, 96, 96); glLineStipple(1, 0xAAAA); glBegin(GL_LINE_STRIP); for(i=0; ipoints; i++, lasso+=2) glVertex2sv(lasso); if(gt->type==WM_GESTURE_LASSO) glVertex2sv((short *)gt->customdata); glEnd(); glColor3ub(255, 255, 255); glLineStipple(1, 0x5555); glBegin(GL_LINE_STRIP); lasso= (short *)gt->customdata; for(i=0; ipoints; i++, lasso+=2) glVertex2sv(lasso); if(gt->type==WM_GESTURE_LASSO) glVertex2sv((short *)gt->customdata); glEnd(); glDisable(GL_LINE_STIPPLE); } static void wm_gesture_draw_cross(wmWindow *win, wmGesture *gt) { rcti *rect= (rcti *)gt->customdata; glEnable(GL_LINE_STIPPLE); glColor3ub(96, 96, 96); glLineStipple(1, 0xCCCC); sdrawline(rect->xmin - win->sizex, rect->ymin, rect->xmin + win->sizex, rect->ymin); sdrawline(rect->xmin, rect->ymin - win->sizey, rect->xmin, rect->ymin + win->sizey); glColor3ub(255, 255, 255); glLineStipple(1, 0x3333); sdrawline(rect->xmin - win->sizex, rect->ymin, rect->xmin + win->sizex, rect->ymin); sdrawline(rect->xmin, rect->ymin - win->sizey, rect->xmin, rect->ymin + win->sizey); glDisable(GL_LINE_STIPPLE); } /* called in wm_draw.c */ void wm_gesture_draw(wmWindow *win) { wmGesture *gt= (wmGesture *)win->gesture.first; for(; gt; gt= gt->next) { /* all in subwindow space */ wmSubWindowSet(win, gt->swinid); if(gt->type==WM_GESTURE_RECT) wm_gesture_draw_rect(gt); // else if(gt->type==WM_GESTURE_TWEAK) // wm_gesture_draw_line(gt); else if(gt->type==WM_GESTURE_CIRCLE) wm_gesture_draw_circle(gt); else if(gt->type==WM_GESTURE_CROSS_RECT) { if(gt->mode==1) wm_gesture_draw_rect(gt); else wm_gesture_draw_cross(win, gt); } else if(gt->type==WM_GESTURE_LINES) wm_gesture_draw_lasso(gt); else if(gt->type==WM_GESTURE_LASSO) wm_gesture_draw_lasso(gt); else if(gt->type==WM_GESTURE_STRAIGHTLINE) wm_gesture_draw_line(gt); } } void wm_gesture_tag_redraw(bContext *C) { wmWindow *win= CTX_wm_window(C); bScreen *screen= CTX_wm_screen(C); ARegion *ar= CTX_wm_region(C); if(screen) screen->do_draw_gesture= 1; wm_tag_redraw_overlay(win, ar); }