/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2015 by Blender Foundation * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): Dalai Felinto * * ***** END GPL LICENSE BLOCK ***** */ /** \file blender/windowmanager/intern/wm_stereo.c * \ingroup wm */ #include #include #include "DNA_listBase.h" #include "RNA_access.h" #include "MEM_guardedalloc.h" #include "BLI_listbase.h" #include "BLI_utildefines.h" #include "BIF_gl.h" #include "BKE_context.h" #include "BKE_global.h" #include "BKE_report.h" #include "GHOST_C-api.h" #include "ED_screen.h" #include "GPU_glew.h" #include "WM_api.h" #include "WM_types.h" #include "wm.h" #include "wm_draw.h" /* wmDrawTriple */ #include "wm_window.h" #include "UI_interface.h" #include "UI_resources.h" static void wm_method_draw_stereo3d_pageflip(wmWindow *win) { wmDrawData *drawdata; int view; for (view = 0; view < 2; view ++) { drawdata = BLI_findlink(&win->drawdata, (view * 2) + 1); if (view == STEREO_LEFT_ID) glDrawBuffer(GL_BACK_LEFT); else //STEREO_RIGHT_ID glDrawBuffer(GL_BACK_RIGHT); wm_triple_draw_textures(win, drawdata->triple, 1.0f); } glDrawBuffer(GL_BACK); } static GLuint left_interlace_mask[32]; static GLuint right_interlace_mask[32]; static enum eStereo3dInterlaceType interlace_prev_type = -1; static char interlace_prev_swap = -1; static void wm_interlace_masks_create(wmWindow *win) { GLuint pattern; char i; bool swap = (win->stereo3d_format->flag & S3D_INTERLACE_SWAP) != 0; enum eStereo3dInterlaceType interlace_type = win->stereo3d_format->interlace_type; if (interlace_prev_type == interlace_type && interlace_prev_swap == swap) return; switch (interlace_type) { case S3D_INTERLACE_ROW: pattern = 0x00000000; pattern = swap ? ~pattern : pattern; for (i = 0; i < 32; i += 2) { left_interlace_mask[i] = pattern; right_interlace_mask[i] = ~pattern; } for (i = 1; i < 32; i += 2) { left_interlace_mask[i] = ~pattern; right_interlace_mask[i] = pattern; } break; case S3D_INTERLACE_COLUMN: pattern = 0x55555555; pattern = swap ? ~pattern : pattern; for (i = 0; i < 32; i++) { left_interlace_mask[i] = pattern; right_interlace_mask[i] = ~pattern; } break; case S3D_INTERLACE_CHECKERBOARD: default: pattern = 0x55555555; pattern = swap ? ~pattern : pattern; for (i = 0; i < 32; i += 2) { left_interlace_mask[i] = pattern; right_interlace_mask[i] = ~pattern; } for (i = 1; i < 32; i += 2) { left_interlace_mask[i] = ~pattern; right_interlace_mask[i] = pattern; } break; } interlace_prev_type = interlace_type; interlace_prev_swap = swap; } static void wm_method_draw_stereo3d_interlace(wmWindow *win) { wmDrawData *drawdata; int view; wm_interlace_masks_create(win); for (view = 0; view < 2; view ++) { drawdata = BLI_findlink(&win->drawdata, (view * 2) + 1); glEnable(GL_POLYGON_STIPPLE); glPolygonStipple(view ? (GLubyte *) right_interlace_mask : (GLubyte *) left_interlace_mask); wm_triple_draw_textures(win, drawdata->triple, 1.0f); glDisable(GL_POLYGON_STIPPLE); } } static void wm_method_draw_stereo3d_anaglyph(wmWindow *win) { wmDrawData *drawdata; int view, bit; for (view = 0; view < 2; view ++) { drawdata = BLI_findlink(&win->drawdata, (view * 2) + 1); bit = view + 1; switch (win->stereo3d_format->anaglyph_type) { case S3D_ANAGLYPH_REDCYAN: glColorMask((1&bit) ? GL_TRUE : GL_FALSE, (2&bit) ? GL_TRUE : GL_FALSE, (2&bit) ? GL_TRUE : GL_FALSE, GL_FALSE); break; case S3D_ANAGLYPH_GREENMAGENTA: glColorMask((2&bit) ? GL_TRUE : GL_FALSE, (1&bit) ? GL_TRUE : GL_FALSE, (2&bit) ? GL_TRUE : GL_FALSE, GL_FALSE); break; case S3D_ANAGLYPH_YELLOWBLUE: glColorMask((1&bit) ? GL_TRUE : GL_FALSE, (1&bit) ? GL_TRUE : GL_FALSE, (2&bit) ? GL_TRUE : GL_FALSE, GL_FALSE); break; } wm_triple_draw_textures(win, drawdata->triple, 1.0f); glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); } } static void wm_method_draw_stereo3d_sidebyside(wmWindow *win) { wmDrawData *drawdata; wmDrawTriple *triple; float halfx, halfy, ratiox, ratioy; int x, y, offx, offy; float alpha = 1.0f; int view; int soffx; bool cross_eyed = (win->stereo3d_format->flag & S3D_SIDEBYSIDE_CROSSEYED) != 0; for (view = 0; view < 2; view ++) { drawdata = BLI_findlink(&win->drawdata, (view * 2) + 1); triple = drawdata->triple; soffx = WM_window_pixels_x(win) * 0.5f; if (view == STEREO_LEFT_ID) { if (!cross_eyed) soffx = 0; } else { //RIGHT_LEFT_ID if (cross_eyed) soffx = 0; } glEnable(triple->target); for (y = 0, offy = 0; y < triple->ny; offy += triple->y[y], y++) { for (x = 0, offx = 0; x < triple->nx; offx += triple->x[x], x++) { const int sizex = triple->x[x]; const int sizey = triple->y[y]; /* wmOrtho for the screen has this same offset */ ratiox = sizex; ratioy = sizey; halfx = GLA_PIXEL_OFS; halfy = GLA_PIXEL_OFS; /* texture rectangle has unnormalized coordinates */ if (triple->target == GL_TEXTURE_2D) { ratiox /= triple->x[x]; ratioy /= triple->y[y]; halfx /= triple->x[x]; halfy /= triple->y[y]; } glBindTexture(triple->target, triple->bind[x + y * triple->nx]); glColor4f(1.0f, 1.0f, 1.0f, alpha); glBegin(GL_QUADS); glTexCoord2f(halfx, halfy); glVertex2f(soffx + (offx * 0.5f), offy); glTexCoord2f(ratiox + halfx, halfy); glVertex2f(soffx + ((offx + sizex) * 0.5f), offy); glTexCoord2f(ratiox + halfx, ratioy + halfy); glVertex2f(soffx + ((offx + sizex) * 0.5f), offy + sizey); glTexCoord2f(halfx, ratioy + halfy); glVertex2f(soffx + (offx * 0.5f), offy + sizey); glEnd(); } } glBindTexture(triple->target, 0); glDisable(triple->target); glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); } } static void wm_method_draw_stereo3d_topbottom(wmWindow *win) { wmDrawData *drawdata; wmDrawTriple *triple; float halfx, halfy, ratiox, ratioy; int x, y, offx, offy; float alpha = 1.0f; int view; int soffy; for (view = 0; view < 2; view ++) { drawdata = BLI_findlink(&win->drawdata, (view * 2) + 1); triple = drawdata->triple; if (view == STEREO_LEFT_ID) { soffy = WM_window_pixels_y(win) * 0.5f; } else { /* STEREO_RIGHT_ID */ soffy = 0; } glEnable(triple->target); for (y = 0, offy = 0; y < triple->ny; offy += triple->y[y], y++) { for (x = 0, offx = 0; x < triple->nx; offx += triple->x[x], x++) { const int sizex = triple->x[x]; const int sizey = triple->y[y]; /* wmOrtho for the screen has this same offset */ ratiox = sizex; ratioy = sizey; halfx = GLA_PIXEL_OFS; halfy = GLA_PIXEL_OFS; /* texture rectangle has unnormalized coordinates */ if (triple->target == GL_TEXTURE_2D) { ratiox /= triple->x[x]; ratioy /= triple->y[y]; halfx /= triple->x[x]; halfy /= triple->y[y]; } glBindTexture(triple->target, triple->bind[x + y * triple->nx]); glColor4f(1.0f, 1.0f, 1.0f, alpha); glBegin(GL_QUADS); glTexCoord2f(halfx, halfy); glVertex2f(offx, soffy + (offy * 0.5f)); glTexCoord2f(ratiox + halfx, halfy); glVertex2f(offx + sizex, soffy + (offy * 0.5f)); glTexCoord2f(ratiox + halfx, ratioy + halfy); glVertex2f(offx + sizex, soffy + ((offy + sizey) * 0.5f)); glTexCoord2f(halfx, ratioy + halfy); glVertex2f(offx, soffy + ((offy + sizey) * 0.5f)); glEnd(); } } glBindTexture(triple->target, 0); glDisable(triple->target); glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); } } void wm_method_draw_stereo3d(const bContext *UNUSED(C), wmWindow *win) { switch (win->stereo3d_format->display_mode) { case S3D_DISPLAY_ANAGLYPH: wm_method_draw_stereo3d_anaglyph(win); break; case S3D_DISPLAY_INTERLACE: wm_method_draw_stereo3d_interlace(win); break; case S3D_DISPLAY_PAGEFLIP: wm_method_draw_stereo3d_pageflip(win); break; case S3D_DISPLAY_SIDEBYSIDE: wm_method_draw_stereo3d_sidebyside(win); break; case S3D_DISPLAY_TOPBOTTOM: wm_method_draw_stereo3d_topbottom(win); break; default: break; } } static bool wm_stereo3d_quadbuffer_supported(void) { int gl_stereo = 0; glGetBooleanv(GL_STEREO, (GLboolean *)&gl_stereo); return gl_stereo != 0; } static bool wm_stereo3d_is_fullscreen_required(eStereoDisplayMode stereo_display) { return ELEM(stereo_display, S3D_DISPLAY_SIDEBYSIDE, S3D_DISPLAY_TOPBOTTOM); } bool WM_stereo3d_enabled(wmWindow *win, bool skip_stereo3d_check) { bScreen *screen = win->screen; /* some 3d methods change the window arrangement, thus they shouldn't * toggle on/off just because there is no 3d elements being drawn */ if (wm_stereo3d_is_fullscreen_required(win->stereo3d_format->display_mode)) { return GHOST_GetWindowState(win->ghostwin) == GHOST_kWindowStateFullScreen; } if ((skip_stereo3d_check == false) && (ED_screen_stereo3d_required(screen) == false)) { return false; } /* some 3d methods change the window arrangement, thus they shouldn't * toggle on/off just because there is no 3d elements being drawn */ if (wm_stereo3d_is_fullscreen_required(win->stereo3d_format->display_mode)) { return GHOST_GetWindowState(win->ghostwin) == GHOST_kWindowStateFullScreen; } return true; } /************************** Stereo 3D operator **********************************/ typedef struct Stereo3dData { Stereo3dFormat stereo3d_format; } Stereo3dData; static bool wm_stereo3d_set_properties(bContext *UNUSED(C), wmOperator *op) { Stereo3dData *s3dd = op->customdata; Stereo3dFormat *s3d = &s3dd->stereo3d_format; PropertyRNA *prop; bool is_set = false; prop = RNA_struct_find_property(op->ptr, "display_mode"); if (RNA_property_is_set(op->ptr, prop)) { s3d->display_mode = RNA_property_enum_get(op->ptr, prop); is_set = true; } prop = RNA_struct_find_property(op->ptr, "anaglyph_type"); if (RNA_property_is_set(op->ptr, prop)) { s3d->anaglyph_type = RNA_property_enum_get(op->ptr, prop); is_set = true; } prop = RNA_struct_find_property(op->ptr, "interlace_type"); if (RNA_property_is_set(op->ptr, prop)) { s3d->interlace_type = RNA_property_enum_get(op->ptr, prop); is_set = true; } prop = RNA_struct_find_property(op->ptr, "use_interlace_swap"); if (RNA_property_is_set(op->ptr, prop)) { if (RNA_property_boolean_get(op->ptr, prop)) s3d->flag |= S3D_INTERLACE_SWAP; else s3d->flag &= ~S3D_INTERLACE_SWAP; is_set = true; } prop = RNA_struct_find_property(op->ptr, "use_sidebyside_crosseyed"); if (RNA_property_is_set(op->ptr, prop)) { if (RNA_property_boolean_get(op->ptr, prop)) s3d->flag |= S3D_SIDEBYSIDE_CROSSEYED; else s3d->flag &= ~S3D_SIDEBYSIDE_CROSSEYED; is_set = true; } return is_set; } static void wm_stereo3d_set_init(bContext *C, wmOperator *op) { Stereo3dData *s3dd; wmWindow *win = CTX_wm_window(C); op->customdata = s3dd = MEM_callocN(sizeof(Stereo3dData), __func__); /* store the original win stereo 3d settings in case of cancel */ s3dd->stereo3d_format = *win->stereo3d_format; } int wm_stereo3d_set_exec(bContext *C, wmOperator *op) { wmWindowManager *wm = CTX_wm_manager(C); wmWindow *win_src = CTX_wm_window(C); wmWindow *win_dst = NULL; const bool is_fullscreen = WM_window_is_fullscreen(win_src); char prev_display_mode = win_src->stereo3d_format->display_mode; Stereo3dData *s3dd; bool ok = true; if (G.background) return OPERATOR_CANCELLED; if (op->customdata == NULL) { /* no invoke means we need to set the operator properties here */ wm_stereo3d_set_init(C, op); wm_stereo3d_set_properties(C, op); } s3dd = op->customdata; *win_src->stereo3d_format = s3dd->stereo3d_format; if (prev_display_mode == S3D_DISPLAY_PAGEFLIP && prev_display_mode != win_src->stereo3d_format->display_mode) { /* in case the hardward supports pageflip but not the display */ if ((win_dst = wm_window_copy_test(C, win_src))) { /* pass */ } else { BKE_report(op->reports, RPT_ERROR, "Failed to create a window without quad-buffer support, you may experience flickering"); ok = false; } } else if (win_src->stereo3d_format->display_mode == S3D_DISPLAY_PAGEFLIP) { /* ED_screen_duplicate() can't handle other cases yet T44688 */ if (win_src->screen->state != SCREENNORMAL) { BKE_report(op->reports, RPT_ERROR, "Failed to switch to Time Sequential mode when in fullscreen"); ok = false; } /* pageflip requires a new window to be created with the proper OS flags */ else if ((win_dst = wm_window_copy_test(C, win_src))) { if (wm_stereo3d_quadbuffer_supported()) { BKE_report(op->reports, RPT_INFO, "Quad-buffer window successfully created"); } else { wm_window_close(C, wm, win_dst); win_dst = NULL; BKE_report(op->reports, RPT_ERROR, "Quad-buffer not supported by the system"); ok = false; } } else { BKE_report(op->reports, RPT_ERROR, "Failed to create a window compatible with the time sequential display method"); ok = false; } } if (wm_stereo3d_is_fullscreen_required(s3dd->stereo3d_format.display_mode)) { if (!is_fullscreen) { BKE_report(op->reports, RPT_INFO, "Stereo 3D Mode requires the window to be fullscreen"); } } MEM_freeN(op->customdata); if (ok) { if (win_dst) { wm_window_close(C, wm, win_src); } WM_event_add_notifier(C, NC_WINDOW, NULL); return OPERATOR_FINISHED; } else { /* without this, the popup won't be freed freed properly T44688 */ CTX_wm_window_set(C, win_src); win_src->stereo3d_format->display_mode = prev_display_mode; return OPERATOR_CANCELLED; } } int wm_stereo3d_set_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event)) { wm_stereo3d_set_init(C, op); if (wm_stereo3d_set_properties(C, op)) return wm_stereo3d_set_exec(C, op); else return WM_operator_props_dialog_popup(C, op, 250, 100); } void wm_stereo3d_set_draw(bContext *UNUSED(C), wmOperator *op) { Stereo3dData *s3dd = op->customdata; PointerRNA stereo3d_format_ptr; uiLayout *layout = op->layout; uiLayout *col; RNA_pointer_create(NULL, &RNA_Stereo3dDisplay, &s3dd->stereo3d_format, &stereo3d_format_ptr); col = uiLayoutColumn(layout, false); uiItemR(col, &stereo3d_format_ptr, "display_mode", 0, NULL, ICON_NONE); switch (s3dd->stereo3d_format.display_mode) { case S3D_DISPLAY_ANAGLYPH: { uiItemR(col, &stereo3d_format_ptr, "anaglyph_type", 0, NULL, ICON_NONE); break; } case S3D_DISPLAY_INTERLACE: { uiItemR(col, &stereo3d_format_ptr, "interlace_type", 0, NULL, ICON_NONE); uiItemR(col, &stereo3d_format_ptr, "use_interlace_swap", 0, NULL, ICON_NONE); break; } case S3D_DISPLAY_SIDEBYSIDE: { uiItemR(col, &stereo3d_format_ptr, "use_sidebyside_crosseyed", 0, NULL, ICON_NONE); /* fall-through */ } case S3D_DISPLAY_PAGEFLIP: case S3D_DISPLAY_TOPBOTTOM: default: { break; } } } bool wm_stereo3d_set_check(bContext *UNUSED(C), wmOperator *UNUSED(op)) { /* the check function guarantees that the menu is updated to show the * sub-options when an enum change (e.g., it shows the anaglyph options * when anaglyph is on, and the interlace options when this is on */ return true; } void wm_stereo3d_set_cancel(bContext *UNUSED(C), wmOperator *op) { MEM_freeN(op->customdata); op->customdata = NULL; }