/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2007 Blender Foundation. * All rights reserved. * * * Contributor(s): Blender Foundation * * ***** END GPL LICENSE BLOCK ***** */ /** \file blender/windowmanager/wm_draw.h * \ingroup wm */ #ifndef __WM_DRAW_H__ #define __WM_DRAW_H__ #include "GPU_glew.h" #define MAX_N_TEX 3 typedef struct wmDrawTriple { GLuint bind[MAX_N_TEX * MAX_N_TEX]; int x[MAX_N_TEX], y[MAX_N_TEX]; int nx, ny; GLenum target; } wmDrawTriple; typedef struct wmDrawData { struct wmDrawData *next, *prev; wmDrawTriple *triple; } wmDrawData; struct bContext; struct wmWindow; struct ARegion; /* wm_draw.c */ void wm_draw_update (struct bContext *C); void wm_draw_window_clear (struct wmWindow *win); void wm_draw_region_clear (struct wmWindow *win, struct ARegion *ar); void wm_tag_redraw_overlay (struct wmWindow *win, struct ARegion *ar); void wm_triple_draw_textures (struct wmWindow *win, struct wmDrawTriple *triple, float alpha); void wm_draw_data_free (struct wmWindow *win); #endif /* __WM_DRAW_H__ */