/* SPDX-License-Identifier: GPL-2.0-or-later */ /** \file * \ingroup wm * * \name WM-Surface * * Container to manage painting in an off-screen context. */ #pragma once struct bContext; #ifdef __cplusplus extern "C" { #endif typedef struct wmSurface { struct wmSurface *next, *prev; GHOST_ContextHandle ghost_ctx; struct GPUContext *gpu_ctx; void *customdata; void (*draw)(struct bContext *); /* To evaluate the surface's depsgraph. Called as part of the main loop. */ void (*do_depsgraph)(struct bContext *C); /** Free customdata, not the surface itself (done by wm_surface API) */ void (*free_data)(struct wmSurface *); /** Called when surface is activated for drawing (made drawable). */ void (*activate)(void); /** Called when surface is deactivated for drawing (current drawable cleared). */ void (*deactivate)(void); } wmSurface; /* Create/Free */ void wm_surface_add(wmSurface *surface); void wm_surface_remove(wmSurface *surface); void wm_surfaces_free(void); /* Utils */ void wm_surfaces_iter(struct bContext *C, void (*cb)(struct bContext *, wmSurface *)); /* Evaluation. */ void wm_surfaces_do_depsgraph(struct bContext *C); /* Drawing */ void wm_surface_make_drawable(wmSurface *surface); void wm_surface_clear_drawable(void); void wm_surface_set_drawable(wmSurface *surface, bool activate); void wm_surface_reset_drawable(void); #ifdef __cplusplus } #endif