/* * $Id$ * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL LICENSE BLOCK ***** */ #if defined(__linux__) && defined(__GNUC__) #define _GNU_SOURCE #include #endif #include #include /* for setuid / getuid */ #ifdef __sgi #include #include #endif /* This little block needed for linking to Blender... */ #include "MEM_guardedalloc.h" #ifdef WIN32 #include "BLI_winstuff.h" #endif #include "BLI_args.h" #include "GEN_messaging.h" #include "DNA_ID.h" #include "DNA_scene_types.h" #include "BLI_blenlib.h" #include "BKE_utildefines.h" #include "BKE_blender.h" #include "BKE_context.h" #include "BKE_font.h" #include "BKE_global.h" #include "BKE_main.h" #include "BKE_material.h" #include "BKE_packedFile.h" #include "BKE_scene.h" #include "BKE_node.h" #include "BKE_report.h" #include "BKE_sound.h" #include "IMB_imbuf.h" // for quicktime_init #ifndef DISABLE_PYTHON #include "BPY_extern.h" #endif #include "RE_pipeline.h" //XXX #include "playanim_ext.h" #include "ED_datafiles.h" #include "UI_interface.h" #include "WM_api.h" #include "RNA_define.h" #include "GPU_draw.h" #include "GPU_extensions.h" /* for passing information between creator and gameengine */ #include "SYS_System.h" #include #ifdef __FreeBSD__ # include # include # include #endif #ifdef WITH_BINRELOC #include "binreloc.h" #endif // from buildinfo.c #ifdef BUILD_DATE extern char * build_date; extern char * build_time; extern char * build_rev; extern char * build_platform; extern char * build_type; #endif /* Local Function prototypes */ static int print_help(int argc, char **argv, void *data); static int print_version(int argc, char **argv, void *data); /* for the callbacks: */ extern int pluginapi_force_ref(void); /* from blenpluginapi:pluginapi.c */ char bprogname[FILE_MAXDIR+FILE_MAXFILE]; /* from blenpluginapi:pluginapi.c */ char btempdir[FILE_MAXDIR+FILE_MAXFILE]; /* unix path support. * defined by the compiler. eg "/usr/share/blender/2.5" "/opt/blender/2.5" */ #ifndef BLENDERPATH #define BLENDERPATH "" #endif char blender_path[FILE_MAXDIR+FILE_MAXFILE] = BLENDERPATH; /* Initialise callbacks for the modules that need them */ static void setCallbacks(void); /* on linux set breakpoints here when running in debug mode, useful to catch floating point errors */ #if defined(__sgi) || defined(__linux__) static void fpe_handler(int sig) { // printf("SIGFPE trapped\n"); } #endif /* handling ctrl-c event in console */ static void blender_esc(int sig) { static int count = 0; G.afbreek = 1; /* forces render loop to read queue, not sure if its needed */ if (sig == 2) { if (count) { printf("\nBlender killed\n"); exit(2); } printf("\nSent an internal break event. Press ^C again to kill Blender\n"); count++; } } static int print_version(int argc, char **argv, void *data) { #ifdef BUILD_DATE printf ("Blender %d.%02d (sub %d) Build\n", BLENDER_VERSION/100, BLENDER_VERSION%100, BLENDER_SUBVERSION); printf ("\tbuild date: %s\n", build_date); printf ("\tbuild time: %s\n", build_time); printf ("\tbuild revision: %s\n", build_rev); printf ("\tbuild platform: %s\n", build_platform); printf ("\tbuild type: %s\n", build_type); #else printf ("Blender %d.%02d (sub %d) Build\n", BLENDER_VERSION/100, BLENDER_VERSION%100, BLENDER_SUBVERSION); #endif exit(0); return 0; } static int print_help(int argc, char **argv, void *data) { printf ("Blender %d.%02d (sub %d) Build\n", BLENDER_VERSION/100, BLENDER_VERSION%100, BLENDER_SUBVERSION); printf ("Usage: blender [args ...] [file] [args ...]\n"); printf ("\nRender options:\n"); printf (" -b \tRender in background (doesn't load the user defaults .B.blend file)\n"); printf (" -a render frames from start to end (inclusive), only works when used after -b\n"); printf (" -S \tSet scene \n"); printf (" -f \tRender frame and save it\n"); printf (" -s \tSet start to frame (use before the -a argument)\n"); printf (" -e \tSet end to frame (use before the -a argument)\n"); printf (" -o \tSet the render path and file name.\n"); printf (" Use // at the start of the path to\n"); printf (" render relative to the blend file.\n"); printf (" The # characters are replaced by the frame number, and used to define zero padding.\n"); printf (" ani_##_test.png becomes ani_01_test.png\n"); printf (" test-######.png becomes test-000001.png\n"); printf (" When the filename has no #, The suffix #### is added to the filename\n"); printf (" The frame number will be added at the end of the filename.\n"); printf (" eg: blender -b foobar.blend -o //render_ -F PNG -x 1 -a\n"); printf (" -E \tSpecify the render engine.\n"); printf (" use -E help to list available engines.\n"); printf ("\nFormat options:\n"); printf (" -F \tSet the render format, Valid options are...\n"); printf (" \tTGA IRIS HAMX JPEG MOVIE IRIZ RAWTGA\n"); printf (" \tAVIRAW AVIJPEG PNG BMP FRAMESERVER\n"); printf (" (formats that can be compiled into blender, not available on all systems)\n"); printf (" \tHDR TIFF EXR MULTILAYER MPEG AVICODEC QUICKTIME CINEON DPX DDS\n"); printf (" -x \tSet option to add the file extension to the end of the file.\n"); printf (" -t \tUse amount of for rendering (background mode only).\n"); printf (" [1-8], 0 for systems processor count.\n"); printf ("\nAnimation playback options:\n"); printf (" -a \tPlayback , only operates this way when -b is not used.\n"); printf (" -p \tOpen with lower left corner at , \n"); printf (" -m\t\tRead from disk (Don't buffer)\n"); printf (" -f \t\tSpecify FPS to start with\n"); printf (" -j \tSet frame step to \n"); printf ("\nWindow options:\n"); printf (" -w\t\tForce opening with borders (default)\n"); printf (" -W\t\tForce opening without borders\n"); printf (" -p \tOpen with lower left corner at , \n"); printf (" \tand width and height , \n"); printf ("\nGame Engine specific options:\n"); printf (" -g fixedtime\t\tRun on 50 hertz without dropping frames\n"); printf (" -g vertexarrays\tUse Vertex Arrays for rendering (usually faster)\n"); printf (" -g nomipmap\t\tNo Texture Mipmapping\n"); printf (" -g linearmipmap\tLinear Texture Mipmapping instead of Nearest (default)\n"); printf ("\nMisc options:\n"); printf (" -d\t\tTurn debugging on\n"); printf (" -nojoystick\tDisable joystick support\n"); printf (" -noglsl\tDisable GLSL shading\n"); printf (" -noaudio\tForce sound system to None\n"); printf (" -setaudio\tForce sound system to a specific device\n"); printf (" \tNULL SDL OPENAL JACK\n"); printf (" -h\t\tPrint this help text\n"); printf (" -y\t\tDisable automatic python script execution (pydrivers, pyconstraints, pynodes)\n"); printf (" -P \tRun the given Python script (filename or Blender Text)\n"); #ifdef WIN32 printf (" -R\t\tRegister .blend extension\n"); #endif printf (" -v\t\tPrint Blender version and exit\n"); printf (" --\t\tEnds option processing. Following arguments are \n"); printf (" \t\t passed unchanged. Access via Python's sys.argv\n"); printf ("\nEnvironment Variables:\n"); printf (" $HOME\t\t\tStore files such as .blender/ .B.blend .Bfs .Blog here.\n"); printf (" $BLENDERPATH\tSystem directory to use for data files and scripts.\n"); printf (" \tFor this build of blender the default BLENDERPATH is...\n"); printf (" \t\"%s\"\n", blender_path); printf (" \tseting the $BLENDERPATH will override this\n"); #ifdef WIN32 printf (" $TEMP\t\tStore temporary files here.\n"); #else printf (" $TMP or $TMPDIR\tStore temporary files here.\n"); printf (" $BF_TIFF_LIB\t\tUse an alternative libtiff.so for loading tiff image files.\n"); #endif #ifndef DISABLE_SDL printf (" $SDL_AUDIODRIVER\tLibSDL audio driver - alsa, esd, alsa, dma.\n"); #endif printf (" $IMAGEEDITOR\t\tImage editor executable, launch with the IKey from the file selector.\n"); printf (" $WINEDITOR\t\tText editor executable, launch with the EKey from the file selector.\n"); printf (" $PYTHONHOME\t\tPath to the python directory, eg. /usr/lib/python.\n"); printf ("\nNote: Arguments must be separated by white space. eg:\n"); printf (" \"blender -ba test.blend\"\n"); printf (" ...will ignore the 'a'\n"); printf (" \"blender -b test.blend -f8\"\n"); printf (" ...will ignore 8 because there is no space between the -f and the frame value\n"); printf ("Note: Arguments are executed in the order they are given. eg:\n"); printf (" \"blender -b test.blend -f 1 -o /tmp\"\n"); printf (" ...may not render to /tmp because '-f 1' renders before the output path is set\n"); printf (" \"blender -b -o /tmp test.blend -f 1\"\n"); printf (" ...may not render to /tmp because loading the blend file overwrites the output path that was set\n"); printf (" \"blender -b test.blend -o /tmp -f 1\" works as expected.\n\n"); exit(0); return 0; } double PIL_check_seconds_timer(void); /* XXX This was here to fix a crash when running python scripts * with -P that used the screen. * * static void main_init_screen( void ) { setscreen(G.curscreen); if(G.main->scene.first==0) { set_scene( add_scene("1") ); } }*/ static int end_arguments(int argc, char **argv, void *data) { return -1; } static int disable_python(int argc, char **argv, void *data) { G.f &= ~G_DOSCRIPTLINKS; return 0; } static int forked_tongue(int argc, char **argv, void *data) { printf ("-y was used to disable script links because,\n"); printf ("\t-p being taken, Ton was of the opinion that Y\n"); printf ("\tlooked like a split (disabled) snake, and also\n"); printf ("\twas similar to a python's tongue (unproven).\n\n"); printf ("\tZr agreed because it gave him a reason to add a\n"); printf ("\tcompletely useless text into Blender.\n\n"); printf ("\tADDENDUM! Ton, in defense, found this picture of\n"); printf ("\tan Australian python, exhibiting her (his/its) forked\n"); printf ("\tY tongue. It could be part of an H Zr retorted!\n\n"); printf ("\thttp://www.users.bigpond.com/snake.man/\n"); exit(252); return 0; } static int background_mode(int argc, char **argv, void *data) { G.background = 1; return 0; } static int debug_mode(int argc, char **argv, void *data) { G.f |= G_DEBUG; /* std output printf's */ printf ("Blender %d.%02d (sub %d) Build\n", BLENDER_VERSION/100, BLENDER_VERSION%100, BLENDER_SUBVERSION); MEM_set_memory_debug(); #ifdef NAN_BUILDINFO printf("Build: %s %s %s %s\n", build_date, build_time, build_platform, build_type); #endif // NAN_BUILDINFO BLI_argsPrint(data); return 0; } static int set_fpe(int argc, char **argv, void *data) { #if defined(__sgi) || defined(__linux__) /* zealous but makes float issues a heck of a lot easier to find! * set breakpoints on fpe_handler */ signal(SIGFPE, fpe_handler); #if defined(__linux__) && defined(__GNUC__) feenableexcept(FE_DIVBYZERO | FE_INVALID | FE_OVERFLOW ); #endif #endif return 0; } static int playback_mode(int argc, char **argv, void *data) { /* not if -b was given first */ if (G.background == 0) { /* exception here, see below, it probably needs happens after qt init? */ libtiff_init(); // XXX playanim(argc, argv); /* not the same argc and argv as before */ exit(0); } return -2; } static int prefsize(int argc, char **argv, void *data) { int stax, stay, sizx, sizy; if (argc < 5) { printf ("-p requires four arguments\n"); exit(1); } stax= atoi(argv[1]); stay= atoi(argv[2]); sizx= atoi(argv[3]); sizy= atoi(argv[4]); WM_setprefsize(stax, stay, sizx, sizy); return 4; } static int with_borders(int argc, char **argv, void *data) { /* with borders XXX OLD CRUFT!*/ return 0; } static int without_borders(int argc, char **argv, void *data) { /* borderless, win + linux XXX OLD CRUFT */ /* XXX, fixme mein, borderless on OSX */ return 0; } static int register_extension(int argc, char **argv, void *data) { #ifdef WIN32 char *path = BLI_argsArgv(data)[0]; RegisterBlendExtension(path); #endif return 0; } static int no_joystick(int argc, char **argv, void *data) { SYS_SystemHandle *syshandle = data; /** don't initialize joysticks if user doesn't want to use joysticks failed joystick initialization delays over 5 seconds, before game engine start */ SYS_WriteCommandLineInt(*syshandle, "nojoystick",1); if (G.f & G_DEBUG) printf("disabling nojoystick\n"); return 0; } static int no_glsl(int argc, char **argv, void *data) { GPU_extensions_disable(); return 0; } static int no_audio(int argc, char **argv, void *data) { sound_force_device(0); return 0; } static int set_audio(int argc, char **argv, void *data) { if (argc < 1) { printf("-setaudio require one argument\n"); exit(1); } sound_force_device(sound_define_from_str(argv[1])); return 1; } static int set_output(int argc, char **argv, void *data) { bContext *C = data; if (argc >= 1){ if (CTX_data_scene(C)) { Scene *scene= CTX_data_scene(C); BLI_strncpy(scene->r.pic, argv[1], FILE_MAXDIR); } else { printf("\nError: no blend loaded. cannot use '-o'.\n"); } return 1; } else { printf("\nError: you must specify a path after '-o '.\n"); return 0; } } static int set_engine(int argc, char **argv, void *data) { bContext *C = data; if (argc >= 1) { if (!strcmp(argv[1],"help")) { RenderEngineType *type = NULL; for( type = R_engines.first; type; type = type->next ) { printf("\t%s\n", type->idname); } exit(0); } else { if (CTX_data_scene(C)==NULL) { printf("\nError: no blend loaded. order the arguments so '-E ' is after a blend is loaded.\n"); } else { Scene *scene= CTX_data_scene(C); RenderData *rd = &scene->r; RenderEngineType *type = NULL; for( type = R_engines.first; type; type = type->next ) { if (!strcmp(argv[1],type->idname)) { BLI_strncpy(rd->engine, type->idname, sizeof(rd->engine)); } } } } return 1; } else { printf("\nEngine not specified.\n"); return 0; } } static int set_image_type(int argc, char **argv, void *data) { bContext *C = data; if (argc >= 1){ char *imtype = argv[1]; if (CTX_data_scene(C)==NULL) { printf("\nError: no blend loaded. order the arguments so '-F ' is after the blend is loaded.\n"); } else { Scene *scene= CTX_data_scene(C); if (!strcmp(imtype,"TGA")) scene->r.imtype = R_TARGA; else if (!strcmp(imtype,"IRIS")) scene->r.imtype = R_IRIS; else if (!strcmp(imtype,"HAMX")) scene->r.imtype = R_HAMX; #ifdef WITH_DDS else if (!strcmp(imtype,"DDS")) scene->r.imtype = R_DDS; #endif else if (!strcmp(imtype,"JPEG")) scene->r.imtype = R_JPEG90; else if (!strcmp(imtype,"MOVIE")) scene->r.imtype = R_MOVIE; else if (!strcmp(imtype,"IRIZ")) scene->r.imtype = R_IRIZ; else if (!strcmp(imtype,"RAWTGA")) scene->r.imtype = R_RAWTGA; else if (!strcmp(imtype,"AVIRAW")) scene->r.imtype = R_AVIRAW; else if (!strcmp(imtype,"AVIJPEG")) scene->r.imtype = R_AVIJPEG; else if (!strcmp(imtype,"PNG")) scene->r.imtype = R_PNG; else if (!strcmp(imtype,"AVICODEC")) scene->r.imtype = R_AVICODEC; else if (!strcmp(imtype,"QUICKTIME")) scene->r.imtype = R_QUICKTIME; else if (!strcmp(imtype,"BMP")) scene->r.imtype = R_BMP; else if (!strcmp(imtype,"HDR")) scene->r.imtype = R_RADHDR; else if (!strcmp(imtype,"TIFF")) scene->r.imtype = R_TIFF; #ifdef WITH_OPENEXR else if (!strcmp(imtype,"EXR")) scene->r.imtype = R_OPENEXR; else if (!strcmp(imtype,"MULTILAYER")) scene->r.imtype = R_MULTILAYER; #endif else if (!strcmp(imtype,"MPEG")) scene->r.imtype = R_FFMPEG; else if (!strcmp(imtype,"FRAMESERVER")) scene->r.imtype = R_FRAMESERVER; else if (!strcmp(imtype,"CINEON")) scene->r.imtype = R_CINEON; else if (!strcmp(imtype,"DPX")) scene->r.imtype = R_DPX; #if WITH_OPENJPEG else if (!strcmp(imtype,"JP2")) scene->r.imtype = R_JP2; #endif else printf("\nError: Format from '-F' not known or not compiled in this release.\n"); } return 1; } else { printf("\nError: you must specify a format after '-F '.\n"); return 0; } } static int set_threads(int argc, char **argv, void *data) { if (argc >= 1) { if(G.background) { RE_set_max_threads(atoi(argv[1])); } else { printf("Warning: threads can only be set in background mode\n"); } return 1; } else { printf("\nError: you must specify a number of threads between 0 and 8 '-t '.\n"); return 0; } } static int set_extension(int argc, char **argv, void *data) { bContext *C = data; if (argc >= 1) { if (CTX_data_scene(C)) { Scene *scene= CTX_data_scene(C); if (argv[1][0] == '0') { scene->r.scemode &= ~R_EXTENSION; } else if (argv[1][0] == '1') { scene->r.scemode |= R_EXTENSION; } else { printf("\nError: Use '-x 1' or '-x 0' To set the extension option.\n"); } } else { printf("\nError: no blend loaded. order the arguments so '-o ' is after '-x '.\n"); } return 1; } else { printf("\nError: you must specify a path after '- '.\n"); return 0; } } static int set_ge_parameters(int argc, char **argv, void *data) { SYS_SystemHandle syshandle = *(SYS_SystemHandle*)data; int a = 0; /** gameengine parameters are automaticly put into system -g [paramname = value] -g [boolparamname] example: -g novertexarrays -g maxvertexarraysize = 512 */ if(argc >= 1) { char* paramname = argv[a]; /* check for single value versus assignment */ if (a+1 < argc && (*(argv[a+1]) == '=')) { a++; if (a+1 < argc) { a++; /* assignment */ SYS_WriteCommandLineString(syshandle,paramname,argv[a]); } else { printf("error: argument assignment (%s) without value.\n",paramname); return 0; } /* name arg eaten */ } else { SYS_WriteCommandLineInt(syshandle,argv[a],1); /* doMipMap */ if (!strcmp(argv[a],"nomipmap")) { GPU_set_mipmap(0); //doMipMap = 0; } /* linearMipMap */ if (!strcmp(argv[a],"linearmipmap")) { GPU_set_linear_mipmap(1); //linearMipMap = 1; } } /* if (*(argv[a+1]) == '=') */ } return a; } static int render_frame(int argc, char **argv, void *data) { bContext *C = data; if (CTX_data_scene(C)) { Scene *scene= CTX_data_scene(C); if (argc > 1) { int frame = atoi(argv[1]); Render *re = RE_NewRender(scene->id.name, RE_SLOT_DEFAULT); ReportList reports; BKE_reports_init(&reports, RPT_PRINT); frame = MIN2(MAXFRAME, MAX2(MINAFRAME, frame)); RE_BlenderAnim(re, scene, frame, frame, scene->r.frame_step, &reports); return 1; } else { printf("\nError: frame number must follow '-f'.\n"); return 0; } } else { printf("\nError: no blend loaded. cannot use '-f'.\n"); return 0; } } static int render_animation(int argc, char **argv, void *data) { bContext *C = data; if (CTX_data_scene(C)) { Scene *scene= CTX_data_scene(C); Render *re= RE_NewRender(scene->id.name, RE_SLOT_DEFAULT); ReportList reports; BKE_reports_init(&reports, RPT_PRINT); RE_BlenderAnim(re, scene, scene->r.sfra, scene->r.efra, scene->r.frame_step, &reports); } else { printf("\nError: no blend loaded. cannot use '-a'.\n"); } return 0; } static int set_scene(int argc, char **argv, void *data) { if(argc > 1) { set_scene_name(argv[1]); return 1; } else { printf("\nError: Scene name must follow '-S'.\n"); return 0; } } static int set_start_frame(int argc, char **argv, void *data) { bContext *C = data; if (CTX_data_scene(C)) { Scene *scene= CTX_data_scene(C); if (argc > 1) { int frame = atoi(argv[1]); (scene->r.sfra) = MIN2(MAXFRAME, MAX2(1, frame)); return 1; } else { printf("\nError: frame number must follow '-s'.\n"); return 0; } } else { printf("\nError: no blend loaded. cannot use '-s'.\n"); return 0; } } static int set_end_frame(int argc, char **argv, void *data) { bContext *C = data; if (CTX_data_scene(C)) { Scene *scene= CTX_data_scene(C); if (argc > 1) { int frame = atoi(argv[1]); (scene->r.efra) = MIN2(MAXFRAME, MAX2(1, frame)); return 1; } else { printf("\nError: frame number must follow '-e'.\n"); return 0; } } else { printf("\nError: no blend loaded. cannot use '-e'.\n"); return 0; } } static int set_skip_frame(int argc, char **argv, void *data) { bContext *C = data; if (CTX_data_scene(C)) { Scene *scene= CTX_data_scene(C); if (argc > 1) { int frame = atoi(argv[1]); (scene->r.frame_step) = MIN2(MAXFRAME, MAX2(1, frame)); return 1; } else { printf("\nError: number of frames must follow '-j'.\n"); return 0; } } else { printf("\nError: no blend loaded. cannot use '-j'.\n"); return 0; } } static int run_python(int argc, char **argv, void *data) { bContext *C = data; #ifndef DISABLE_PYTHON /* workaround for scripts not getting a bpy.context.scene, causes internal errors elsewhere */ if (argc > 1) { /* XXX, temp setting the WM is ugly, splash also does this :S */ wmWindowManager *wm= CTX_wm_manager(C); wmWindow *prevwin= CTX_wm_window(C); if(wm->windows.first) { CTX_wm_window_set(C, wm->windows.first); BPY_run_python_script(C, argv[1], NULL, NULL); // use reports? CTX_wm_window_set(C, prevwin); } else { fprintf(stderr, "Python script \"%s\" running with missing context data.\n", argv[1]); BPY_run_python_script(C, argv[1], NULL, NULL); // use reports? } return 1; } else { printf("\nError: you must specify a Python script after '-P '.\n"); return 0; } #else printf("This blender was built without python support\n"); return 0; #endif /* DISABLE_PYTHON */ } static int load_file(int argc, char **argv, void *data) { bContext *C = data; /* Make the path absolute because its needed for relative linked blends to be found */ char filename[FILE_MAXDIR + FILE_MAXFILE]; BLI_strncpy(filename, argv[0], sizeof(filename)); BLI_convertstringcwd(filename); if (G.background) { int retval = BKE_read_file(C, argv[0], NULL, NULL); /*we successfully loaded a blend file, get sure that pointcache works */ if (retval!=0) { CTX_wm_manager_set(C, NULL); /* remove wm to force check */ WM_check(C); G.relbase_valid = 1; } /* happens for the UI on file reading too (huh? (ton))*/ // XXX BKE_reset_undo(); // BKE_write_undo("original"); /* save current state */ } else { /* we are not running in background mode here, but start blender in UI mode with a file - this should do everything a 'load file' does */ WM_read_file(C, filename, NULL); } G.file_loaded = 1; return 0; } void setupArguments(bContext *C, bArgs *ba, SYS_SystemHandle *syshandle) { //BLI_argsAdd(ba, arg, pass, BA_ArgCallback cb, C); /* end argument processing after -- */ BLI_argsAdd(ba, "--", -1, end_arguments, NULL); /* first pass: background mode, disable python and commands that exit after usage */ BLI_argsAdd(ba, "--help", 1, print_help, NULL); BLI_argsAdd(ba, "-h", 1, print_help, NULL); BLI_argsAdd(ba, "/?", 1, print_help, NULL); BLI_argsAdd(ba, "--version", 1, print_version, NULL); BLI_argsAdd(ba, "-v", 1, print_version, NULL); BLI_argsAdd(ba, "-Y", 1, forked_tongue, NULL); BLI_argsAdd(ba, "-y", 1, disable_python, NULL); BLI_argsAdd(ba, "-fpe", 1, set_fpe, NULL); BLI_argsAdd(ba, "-B", 1, background_mode, NULL); BLI_argsAdd(ba, "-b", 1, background_mode, NULL); BLI_argsAdd(ba, "-a", 1, playback_mode, NULL); BLI_argsAdd(ba, "-d", 1, debug_mode, ba); /* second pass: custom window stuff */ BLI_argsAdd(ba, "-p", 2, prefsize, NULL); BLI_argsAdd(ba, "-w", 2, with_borders, NULL); BLI_argsAdd(ba, "-W", 2, without_borders, NULL); BLI_argsAdd(ba, "-R", 2, register_extension, ba); /* third pass: disabling things and forcing settings */ BLI_argsAddCase(ba, "-nojoystick", 3, no_joystick, syshandle); BLI_argsAddCase(ba, "-noglsl", 3, no_glsl, NULL); BLI_argsAddCase(ba, "-noaudio", 3, no_audio, NULL); BLI_argsAddCase(ba, "-setaudio", 3, set_audio, NULL); /* fourth pass: processing arguments */ BLI_argsAdd(ba, "-g", 4, set_ge_parameters, syshandle); BLI_argsAdd(ba, "-f", 4, render_frame, C); BLI_argsAdd(ba, "-a", 4, render_animation, C); BLI_argsAdd(ba, "-S", 4, set_scene, NULL); BLI_argsAdd(ba, "-s", 4, set_start_frame, C); BLI_argsAdd(ba, "-e", 4, set_end_frame, C); BLI_argsAdd(ba, "-j", 4, set_skip_frame, C); BLI_argsAdd(ba, "-P", 4, run_python, C); BLI_argsAdd(ba, "-o", 4, set_output, C); BLI_argsAdd(ba, "-E", 4, set_engine, C); BLI_argsAdd(ba, "-F", 4, set_image_type, C); BLI_argsAdd(ba, "-t", 4, set_threads, NULL); BLI_argsAdd(ba, "-x", 4, set_extension, C); } int main(int argc, char **argv) { SYS_SystemHandle syshandle; bContext *C= CTX_create(); bArgs *ba; #ifdef WITH_BINRELOC br_init( NULL ); #endif setCallbacks(); #ifdef __APPLE__ /* patch to ignore argument finder gives us (pid?) */ if (argc==2 && strncmp(argv[1], "-psn_", 5)==0) { extern int GHOST_HACK_getFirstFile(char buf[]); static char firstfilebuf[512]; argc= 1; if (GHOST_HACK_getFirstFile(firstfilebuf)) { argc= 2; argv[1]= firstfilebuf; } } #endif #ifdef __FreeBSD__ fpsetmask(0); #endif // copy path to executable in bprogname. playanim and creting runtimes // need this. BLI_where_am_i(bprogname, argv[0]); { /* override the hard coded blender path */ char *blender_path_env = getenv("BLENDERPATH"); if(blender_path_env) BLI_strncpy(blender_path, blender_path_env, sizeof(blender_path)); } RNA_init(); RE_engines_init(); /* Hack - force inclusion of the plugin api functions, * see blenpluginapi:pluginapi.c */ pluginapi_force_ref(); init_nodesystem(); initglobals(); /* blender.c */ syshandle = SYS_GetSystem(); GEN_init_messaging_system(); /* first test for background */ G.f |= G_DOSCRIPTLINKS; /* script links enabled by default */ ba = BLI_argsInit(argc, argv); /* skip binary path */ setupArguments(C, ba, &syshandle); BLI_argsParse(ba, 1, NULL, NULL); #ifdef __sgi setuid(getuid()); /* end superuser */ #endif /* for all platforms, even windos has it! */ if(G.background) signal(SIGINT, blender_esc); /* ctrl c out bg render */ /* background render uses this font too */ BKE_font_register_builtin(datatoc_Bfont, datatoc_Bfont_size); init_def_material(); if(G.background==0) { BLI_argsParse(ba, 2, NULL, NULL); BLI_argsParse(ba, 3, NULL, NULL); WM_init(C, argc, argv); // XXX BRECHT SOLVE BLI_where_is_temp( btempdir, 1 ); /* call after loading the .B.blend so we can read U.tempdir */ #ifndef DISABLE_SDL BLI_setenv("SDL_VIDEODRIVER", "dummy"); #ifdef __linux__ /* On linux the default SDL driver dma often would not play * use alsa if none is set */ setenv("SDL_AUDIODRIVER", "alsa", 0); #endif #endif } else { BLI_argsParse(ba, 3, NULL, NULL); WM_init(C, argc, argv); BLI_where_is_temp( btempdir, 0 ); /* call after loading the .B.blend so we can read U.tempdir */ } #ifndef DISABLE_PYTHON /** * NOTE: the U.pythondir string is NULL until WM_init() is executed, * so we provide the BPY_ function below to append the user defined * pythondir to Python's sys.path at this point. Simply putting * WM_init() before BPY_start_python() crashes Blender at startup. * Update: now this function also inits the bpymenus, which also depend * on U.pythondir. */ // TODO - U.pythondir #endif CTX_py_init_set(C, 1); WM_keymap_init(C); #ifdef WITH_QUICKTIME quicktime_init(); #endif /* WITH_QUICKTIME */ /* dynamically load libtiff, if available */ libtiff_init(); if (!G.have_libtiff && (G.f & G_DEBUG)) { printf("Unable to load: libtiff.\n"); printf("Try setting the BF_TIFF_LIB environment variable if you want this support.\n"); printf("Example: setenv BF_TIFF_LIB /usr/lib/libtiff.so\n"); } /* OK we are ready for it */ BLI_argsParse(ba, 4, load_file, C); BLI_argsFree(ba); if(G.background) { /* actually incorrect, but works for now (ton) */ WM_exit(C); } if(!G.background && !G.file_loaded) WM_init_splash(C); WM_main(C); /*XXX if (scr_init==0) { main_init_screen(); } screenmain();*/ /* main display loop */ return 0; } /* end of int main(argc,argv) */ static void error_cb(char *err) { printf("%s\n", err); /* XXX do this in WM too */ } static void mem_error_cb(char *errorStr) { fputs(errorStr, stderr); fflush(stderr); } static void setCallbacks(void) { /* Error output from the alloc routines: */ MEM_set_error_callback(mem_error_cb); /* BLI_blenlib: */ BLI_setErrorCallBack(error_cb); /* */ // XXX BLI_setInterruptCallBack(blender_test_break); }