/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL LICENSE BLOCK ***** * System specific information / access. * Interface to the commandline arguments */ /** \file gameengine/BlenderRoutines/BL_System.h * \ingroup blroutines */ #ifndef __BL_SYSTEM_H__ #define __BL_SYSTEM_H__ #ifdef __cplusplus extern "C" { #endif /* Game Engine command line parameters */ typedef void* SYS_SystemHandle; extern SYS_SystemHandle SYS_GetSystem(void); extern void SYS_DeleteSystem(SYS_SystemHandle sys); extern int SYS_GetCommandLineInt(SYS_SystemHandle sys, const char *paramname, int defaultvalue); extern float SYS_GetCommandLineFloat(SYS_SystemHandle sys, const char *paramname, float defaultvalue); extern const char *SYS_GetCommandLineString(SYS_SystemHandle sys, const char *paramname, const char *defaultvalue); extern void SYS_WriteCommandLineInt(SYS_SystemHandle sys, const char *paramname, int value); extern void SYS_WriteCommandLineFloat(SYS_SystemHandle sys, const char *paramname, float value); extern void SYS_WriteCommandLineString(SYS_SystemHandle sys, const char *paramname, const char *value); /* Start game engine */ struct bContext; struct ARegion; struct rcti; extern void StartKetsjiShell(struct bContext *C, struct ARegion *ar, struct rcti *cam_frame, int always_use_expand_framing); #ifdef __cplusplus } #endif #endif /* __BL_SYSTEM_H__ */