/** * $Id$ * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL LICENSE BLOCK ***** */ #ifndef __BL_SKINMESHOBJECT #define __BL_SKINMESHOBJECT #ifdef WIN32 #pragma warning (disable:4786) // get rid of stupid stl-visual compiler debug warning #endif //WIN32 #include "RAS_MeshObject.h" #include "RAS_Deformer.h" #include "RAS_IPolygonMaterial.h" #include "BL_MeshDeformer.h" class BL_SkinMeshObject : public RAS_MeshObject { protected: vector m_cacheWeightIndex; public: BL_SkinMeshObject(Mesh* mesh, int lightlayer); ~BL_SkinMeshObject(); void UpdateBuckets(void* clientobj, double* oglmatrix, bool useObjectColor, const MT_Vector4& rgbavec, bool visible, bool culled); // for shape keys, void CheckWeightCache(struct Object* obj); }; #endif