# ***** BEGIN GPL LICENSE BLOCK ***** # # This program is free software; you can redistribute it and/or # modify it under the terms of the GNU General Public License # as published by the Free Software Foundation; either version 2 # of the License, or (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software Foundation, # Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. # # The Original Code is Copyright (C) 2006, Blender Foundation # All rights reserved. # # The Original Code is: all of this file. # # Contributor(s): Jacques Beaurain. # # ***** END GPL LICENSE BLOCK ***** set(INC . ../BlenderRoutines ../Expressions ../GameLogic ../Ketsji ../Ketsji/KXNetwork ../Network ../Network/LoopBackNetwork ../Physics/Bullet ../Physics/Dummy ../Physics/common ../Rasterizer ../Rasterizer/RAS_OpenGLRasterizer ../SceneGraph ../../blender ../../blender/blenkernel ../../blender/blenlib ../../blender/blenloader ../../blender/gpu ../../blender/ikplugin ../../blender/imbuf ../../blender/makesdna ../../blender/makesrna ../../blender/windowmanager ../../../intern/container ../../../intern/guardedalloc ../../../intern/string ) set(INC_SYS ../../../intern/moto/include ../../../extern/recastnavigation/Detour/Include ../../../extern/Eigen3 ${PTHREADS_INCLUDE_DIRS} ${BOOST_INCLUDE_DIR} ) set(SRC BL_ActionActuator.cpp BL_ArmatureActuator.cpp BL_ArmatureChannel.cpp BL_ArmatureConstraint.cpp BL_ArmatureObject.cpp BL_BlenderDataConversion.cpp BL_DeformableGameObject.cpp BL_MeshDeformer.cpp BL_ModifierDeformer.cpp BL_ShapeActionActuator.cpp BL_ShapeDeformer.cpp BL_SkinDeformer.cpp BlenderWorldInfo.cpp KX_BlenderScalarInterpolator.cpp KX_BlenderSceneConverter.cpp KX_ConvertActuators.cpp KX_ConvertControllers.cpp KX_ConvertProperties.cpp KX_ConvertSensors.cpp KX_LibLoadStatus.cpp KX_SoftBodyDeformer.cpp BL_ActionActuator.h BL_ArmatureActuator.h BL_ArmatureChannel.h BL_ArmatureConstraint.h BL_ArmatureObject.h BL_BlenderDataConversion.h BL_DeformableGameObject.h BL_MeshDeformer.h BL_ModifierDeformer.h BL_ShapeActionActuator.h BL_ShapeDeformer.h BL_SkinDeformer.h BlenderWorldInfo.h KX_BlenderScalarInterpolator.h KX_BlenderSceneConverter.h KX_ConvertActuators.h KX_ConvertControllers.h KX_ConvertProperties.h KX_ConvertSensors.h KX_LibLoadStatus.h KX_SoftBodyDeformer.h ) if(WITH_BULLET) list(APPEND INC_SYS ${BULLET_INCLUDE_DIRS} ) add_definitions(-DWITH_BULLET) endif() if(WITH_AUDASPACE) list(APPEND INC ../../../intern/audaspace/intern ) add_definitions(-DWITH_AUDASPACE) endif() blender_add_lib(ge_converter "${SRC}" "${INC}" "${INC_SYS}")