#!/usr/bin/env python # # ***** BEGIN GPL LICENSE BLOCK ***** # # This program is free software; you can redistribute it and/or # modify it under the terms of the GNU General Public License # as published by the Free Software Foundation; either version 2 # of the License, or (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software Foundation, # Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. # # The Original Code is Copyright (C) 2006, Blender Foundation # All rights reserved. # # The Original Code is: all of this file. # # Contributor(s): Nathan Letwory. # # ***** END GPL LICENSE BLOCK ***** Import ('env') sources = env.Glob('*.cpp') defs = [] incs = [ '.', '#extern/Eigen3', '#intern/container', '#intern/guardedalloc', '#intern/string', '#source/blender', '#intern/audaspace/intern', '#intern/moto/include', '#source/blender/blenkernel', '#source/blender/blenlib', '#source/blender/blenloader', '#source/blender/gpu', '#source/blender/ikplugin', '#source/blender/imbuf', '#source/blender/makesdna', '#source/blender/makesrna', '#source/blender/misc', '#source/blender/windowmanager', '#source/gameengine/BlenderRoutines', '#source/gameengine/Converter', '#source/gameengine/Expressions', '#source/gameengine/GameLogic', '#source/gameengine/Ketsji', '#source/gameengine/Network', '#source/gameengine/Rasterizer', '#source/gameengine/SceneGraph', '#extern/recastnavigation/Detour/Include', '#source/blender/editors/include', '#source/gameengine/Ketsji/KXNetwork', '#source/gameengine/Network/LoopBackNetwork', '#source/gameengine/Physics/Bullet', '#source/gameengine/Physics/Dummy', '#source/gameengine/Physics/common', '#source/gameengine/Rasterizer/RAS_OpenGLRasterizer', ] incs = ' '.join(incs) incs += ' ' + env['BF_BULLET_INC'] incs += ' ' + env['BF_BOOST_INC'] if env['BF_DEBUG']: if env['OURPLATFORM'] in ('win32-mingw', 'win32-vc', 'win64-vc', 'win64-mingw'): defs.append('_DEBUG') if env['WITH_BF_PYTHON']: incs += ' ' + env['BF_PYTHON_INC'] defs.append('WITH_PYTHON') if env['WITH_BF_CXX_GUARDEDALLOC']: defs.append('WITH_CXX_GUARDEDALLOC') if env['WITH_BF_BULLET']: defs.append('WITH_BULLET') if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw', 'linuxcross', 'win64-vc', 'win64-mingw'): incs += ' ' + env['BF_PTHREADS_INC'] env.BlenderLib ( 'ge_converter', sources, Split(incs), defs, libtype=['core','player'], priority=[305,40], cxx_compileflags=env['BGE_CXXFLAGS'])