/** * 'Expression Controller enables to calculate an expression that wires inputs to output * * $Id$ * * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. The Blender * Foundation also sells licenses for use in proprietary software under * the Blender License. See http://www.blender.org/BL/ for information * about this. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL/BL DUAL LICENSE BLOCK ***** */ #include "SCA_ExpressionController.h" #include "SCA_ISensor.h" #include "SCA_LogicManager.h" #include "BoolValue.h" #include "InputParser.h" #include "MT_Transform.h" // for fuzzyZero /* ------------------------------------------------------------------------- */ /* Native functions */ /* ------------------------------------------------------------------------- */ SCA_ExpressionController::SCA_ExpressionController(SCA_IObject* gameobj, const STR_String& exprtext, PyTypeObject* T) :SCA_IController(gameobj,T), m_exprText(exprtext) { } SCA_ExpressionController::~SCA_ExpressionController() { } CValue* SCA_ExpressionController::GetReplica() { SCA_ExpressionController* replica = new SCA_ExpressionController(*this); replica->m_exprText = m_exprText; // this will copy properties and so on... CValue::AddDataToReplica(replica); return replica; } void SCA_ExpressionController::Trigger(SCA_LogicManager* logicmgr) { bool expressionresult = false; CParser parser; parser.SetContext(this->AddRef()); CExpression* expr = parser.ProcessText(m_exprText); if (expr) { CValue* value = expr->Calculate(); if (value) { if (value->IsError()) { printf(value->GetText()); } else { float num = value->GetNumber(); expressionresult = !MT_fuzzyZero(num); } value->Release(); } expr->Release(); } /* for (vector::const_iterator is=m_linkedsensors.begin(); !(is==m_linkedsensors.end());is++) { SCA_ISensor* sensor = *is; if (!sensor->IsPositiveTrigger()) { sensorresult = false; break; } } */ CValue* newevent = new CBoolValue(expressionresult); for (vector::const_iterator i=m_linkedactuators.begin(); !(i==m_linkedactuators.end());i++) { SCA_IActuator* actua = *i; logicmgr->AddActiveActuator(actua,newevent); } //printf("expr %d.",expressionresult); // every actuator that needs the event, has a it's own reference to it now so // release it (so to be clear: if there is no actuator, it's deleted right now) newevent->Release(); } CValue* SCA_ExpressionController::FindIdentifier(const STR_String& identifiername) { CValue* identifierval = NULL; for (vector::const_iterator is=m_linkedsensors.begin(); !(is==m_linkedsensors.end());is++) { SCA_ISensor* sensor = *is; if (sensor->GetName() == identifiername) { identifierval = new CBoolValue(sensor->IsPositiveTrigger()); //identifierval = sensor->AddRef(); } //if (!sensor->IsPositiveTrigger()) //{ // sensorresult = false; // break; //} } if (identifierval) return identifierval; return GetParent()->FindIdentifier(identifiername); }