/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL LICENSE BLOCK ***** */ /** \file gameengine/GameLogic/SCA_IObject.cpp * \ingroup gamelogic */ #include #include #include "SCA_IObject.h" #include "SCA_ISensor.h" #include "SCA_IController.h" #include "SCA_IActuator.h" #include "MT_Point3.h" #include "ListValue.h" MT_Point3 SCA_IObject::m_sDummy=MT_Point3(0,0,0); SG_QList SCA_IObject::m_activeBookmarkedControllers; SCA_IObject::SCA_IObject(): CValue(), m_initState(0), m_state(0), m_firstState(NULL) { m_suspended = false; } SCA_IObject::~SCA_IObject() { SCA_SensorList::iterator its; for (its = m_sensors.begin(); !(its == m_sensors.end()); ++its) { //Use Delete for sensor to ensure proper cleaning (*its)->Delete(); //((CValue*)(*its))->Release(); } SCA_ControllerList::iterator itc; for (itc = m_controllers.begin(); !(itc == m_controllers.end()); ++itc) { //Use Delete for controller to ensure proper cleaning (expression controller) (*itc)->Delete(); //((CValue*)(*itc))->Release(); } SCA_ActuatorList::iterator ita; for (ita = m_registeredActuators.begin(); !(ita==m_registeredActuators.end()); ++ita) { (*ita)->UnlinkObject(this); } for (ita = m_actuators.begin(); !(ita==m_actuators.end()); ++ita) { (*ita)->Delete(); } SCA_ObjectList::iterator ito; for (ito = m_registeredObjects.begin(); !(ito==m_registeredObjects.end()); ++ito) { (*ito)->UnlinkObject(this); } //T_InterpolatorList::iterator i; //for (i = m_interpolators.begin(); !(i == m_interpolators.end()); ++i) { // delete *i; //} } void SCA_IObject::AddSensor(SCA_ISensor* act) { act->AddRef(); m_sensors.push_back(act); } void SCA_IObject::AddController(SCA_IController* act) { act->AddRef(); m_controllers.push_back(act); } void SCA_IObject::AddActuator(SCA_IActuator* act) { act->AddRef(); m_actuators.push_back(act); } void SCA_IObject::RegisterActuator(SCA_IActuator* act) { // don't increase ref count, it would create dead lock m_registeredActuators.push_back(act); } void SCA_IObject::UnregisterActuator(SCA_IActuator* act) { SCA_ActuatorList::iterator ita; for (ita = m_registeredActuators.begin(); ita != m_registeredActuators.end(); ++ita) { if ((*ita) == act) { (*ita) = m_registeredActuators.back(); m_registeredActuators.pop_back(); break; } } } void SCA_IObject::RegisterObject(SCA_IObject* obj) { // one object may be registered multiple times via constraint target // store multiple reference, this will serve as registration counter m_registeredObjects.push_back(obj); } void SCA_IObject::UnregisterObject(SCA_IObject* obj) { SCA_ObjectList::iterator ito; for (ito = m_registeredObjects.begin(); ito != m_registeredObjects.end(); ++ito) { if ((*ito) == obj) { (*ito) = m_registeredObjects.back(); m_registeredObjects.pop_back(); break; } } } void SCA_IObject::ReParentLogic() { SCA_ActuatorList& oldactuators = GetActuators(); int act = 0; SCA_ActuatorList::iterator ita; for (ita = oldactuators.begin(); !(ita==oldactuators.end()); ++ita) { SCA_IActuator* newactuator = (SCA_IActuator*) (*ita)->GetReplica(); newactuator->ReParent(this); // actuators are initially not connected to any controller newactuator->SetActive(false); newactuator->ClrLink(); oldactuators[act++] = newactuator; } SCA_ControllerList& oldcontrollers = GetControllers(); int con = 0; SCA_ControllerList::iterator itc; for (itc = oldcontrollers.begin(); !(itc==oldcontrollers.end()); ++itc) { SCA_IController* newcontroller = (SCA_IController*)(*itc)->GetReplica(); newcontroller->ReParent(this); newcontroller->SetActive(false); oldcontrollers[con++]=newcontroller; } // convert sensors last so that actuators are already available for Actuator sensor SCA_SensorList& oldsensors = GetSensors(); int sen = 0; SCA_SensorList::iterator its; for (its = oldsensors.begin(); !(its==oldsensors.end()); ++its) { SCA_ISensor* newsensor = (SCA_ISensor*)(*its)->GetReplica(); newsensor->ReParent(this); newsensor->SetActive(false); // sensors are initially not connected to any controller newsensor->ClrLink(); oldsensors[sen++] = newsensor; } // a new object cannot be client of any actuator m_registeredActuators.clear(); m_registeredObjects.clear(); } SCA_ISensor* SCA_IObject::FindSensor(const STR_String& sensorname) { SCA_ISensor* foundsensor = NULL; for (SCA_SensorList::iterator its = m_sensors.begin();!(its==m_sensors.end());++its) { if ((*its)->GetName() == sensorname) { foundsensor = (*its); break; } } return foundsensor; } SCA_IController* SCA_IObject::FindController(const STR_String& controllername) { SCA_IController* foundcontroller = NULL; for (SCA_ControllerList::iterator itc = m_controllers.begin();!(itc==m_controllers.end());++itc) { if ((*itc)->GetName() == controllername) { foundcontroller = (*itc); break; } } return foundcontroller; } SCA_IActuator* SCA_IObject::FindActuator(const STR_String& actuatorname) { SCA_IActuator* foundactuator = NULL; for (SCA_ActuatorList::iterator ita = m_actuators.begin();!(ita==m_actuators.end());++ita) { if ((*ita)->GetName() == actuatorname) { foundactuator = (*ita); break; } } return foundactuator; } void SCA_IObject::Suspend() { if ((!m_ignore_activity_culling) && (!m_suspended)) { m_suspended = true; /* flag suspend for all sensors */ SCA_SensorList::iterator i = m_sensors.begin(); while (i != m_sensors.end()) { (*i)->Suspend(); ++i; } } } void SCA_IObject::Resume(void) { if (m_suspended) { m_suspended = false; /* unflag suspend for all sensors */ SCA_SensorList::iterator i = m_sensors.begin(); while (i != m_sensors.end()) { (*i)->Resume(); ++i; } } } void SCA_IObject::SetState(unsigned int state) { unsigned int tmpstate; SCA_ControllerList::iterator contit; // we will update the state in two steps: // 1) set the new state bits that are 1 // 2) clr the new state bits that are 0 // This to ensure continuity if a sensor is attached to two states // that are switching state: no need to deactive and reactive the sensor tmpstate = m_state | state; if (tmpstate != m_state) { // update the status of the controllers for (contit = m_controllers.begin(); contit != m_controllers.end(); ++contit) { (*contit)->ApplyState(tmpstate); } } m_state = state; if (m_state != tmpstate) { for (contit = m_controllers.begin(); contit != m_controllers.end(); ++contit) { (*contit)->ApplyState(m_state); } } } #ifdef WITH_PYTHON /* ------------------------------------------------------------------------- */ /* Python functions */ /* ------------------------------------------------------------------------- */ /* Integration hooks ------------------------------------------------------- */ PyTypeObject SCA_IObject::Type = { PyVarObject_HEAD_INIT(NULL, 0) "SCA_IObject", sizeof(PyObjectPlus_Proxy), 0, py_base_dealloc, 0, 0, 0, 0, py_base_repr, 0,0,0,0,0,0,0,0,0, Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE, 0,0,0,0,0,0,0, Methods, 0, 0, &CValue::Type, 0,0,0,0,0,0, py_base_new }; PyMethodDef SCA_IObject::Methods[] = { //{"setOrientation", (PyCFunction) SCA_IObject::sPySetOrientation, METH_VARARGS}, //{"getOrientation", (PyCFunction) SCA_IObject::sPyGetOrientation, METH_VARARGS}, {NULL,NULL} //Sentinel }; PyAttributeDef SCA_IObject::Attributes[] = { { NULL } //Sentinel }; #endif // WITH_PYTHON