/** * $Id$ * * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. The Blender * Foundation also sells licenses for use in proprietary software under * the Blender License. See http://www.blender.org/BL/ for information * about this. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL/BL DUAL LICENSE BLOCK ***** * Interface Class for all logic Sensors. Implements * pulsemode and pulsefrequency, and event suppression. */ #ifndef __SCA_ISENSOR #define __SCA_ISENSOR #include "SCA_ILogicBrick.h" /** * Interface Class for all logic Sensors. Implements * pulsemode,pulsefrequency */ class SCA_ISensor : public SCA_ILogicBrick { Py_Header; class SCA_EventManager* m_eventmgr; bool m_triggered; /* Pulse positive pulses? */ bool m_pos_pulsemode; /** Pulse negative pulses? */ bool m_neg_pulsemode; /** Repeat frequency in pulse mode. */ int m_pulse_frequency; /** Number of ticks since the last positive pulse. */ int m_pos_ticks; /** Number of ticks since the last negative pulse. */ int m_neg_ticks; /* invert the output signal*/ bool m_invert; /** Sensor must ignore updates? */ bool m_suspended; /** Pass the activation on to the logic manager.*/ void SignalActivation(class SCA_LogicManager* logicmgr); public: SCA_ISensor(SCA_IObject* gameobj, class SCA_EventManager* eventmgr, PyTypeObject* T );; ~SCA_ISensor(); virtual void ReParent(SCA_IObject* parent); /* Because we want sensors to share some behaviour, the Activate has */ /* an implementation on this level. It requires an evaluate on the lower */ /* level of individual sensors. Mapping the old activate()s is easy. */ /* The IsPosTrig() also has to change, to keep things consistent. */ void Activate(class SCA_LogicManager* logicmgr,CValue* event); virtual bool Evaluate(CValue* event) = 0; virtual bool IsPositiveTrigger(); virtual PyObject* _getattr(char *attr); virtual CValue* GetReplica()=0; /** Set parameters for the pulsing behaviour. * @param posmode Trigger positive pulses? * @param negmode Trigger negative pulses? * @param freq Frequency to use when doing pulsing. */ void SetPulseMode(bool posmode, bool negmode, int freq); /** Set inversion of pulses on or off. */ void SetInvert(bool inv); void RegisterToManager(); virtual float GetNumber(); /** Stop sensing for a while. */ void Suspend(); /** Is this sensor switched off? */ bool IsSuspended(); /** Resume sensing. */ void Resume(); /* Python functions: */ KX_PYMETHOD_DOC(SCA_ISensor,IsPositive); KX_PYMETHOD_DOC(SCA_ISensor,GetUsePosPulseMode); KX_PYMETHOD_DOC(SCA_ISensor,SetUsePosPulseMode); KX_PYMETHOD_DOC(SCA_ISensor,GetFrequency); KX_PYMETHOD_DOC(SCA_ISensor,SetFrequency); KX_PYMETHOD_DOC(SCA_ISensor,GetUseNegPulseMode); KX_PYMETHOD_DOC(SCA_ISensor,SetUseNegPulseMode); KX_PYMETHOD_DOC(SCA_ISensor,GetInvert); KX_PYMETHOD_DOC(SCA_ISensor,SetInvert); }; #endif //__SCA_ISENSOR