/** * Execute Python scripts * * $Id$ * * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. The Blender * Foundation also sells licenses for use in proprietary software under * the Blender License. See http://www.blender.org/BL/ for information * about this. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL/BL DUAL LICENSE BLOCK ***** */ #ifndef KX_PYTHONCONTROLLER_H #define KX_PYTHONCONTROLLER_H #include "SCA_IController.h" #include "SCA_LogicManager.h" #include "BoolValue.h" class SCA_IObject; class SCA_PythonController : public SCA_IController { Py_Header; struct _object * m_bytecode; bool m_bModified; protected: STR_String m_scriptText; STR_String m_scriptName; PyObject* m_pythondictionary; public: static SCA_PythonController* m_sCurrentController; // protected !!! //for debugging //virtual CValue* AddRef(); //virtual int Release(); // Release a reference to this value (when reference count reaches 0, the value is removed from the heap) SCA_PythonController(SCA_IObject* gameobj,PyTypeObject* T = &Type); virtual ~SCA_PythonController(); virtual CValue* GetReplica(); virtual void Trigger(class SCA_LogicManager* logicmgr); void SetScriptText(const STR_String& text); void SetScriptName(const STR_String& name); void SetDictionary(PyObject* pythondictionary); static char* sPyGetCurrentController__doc__; static PyObject* sPyGetCurrentController(PyObject* self, PyObject* args, PyObject* kwds); static char* sPyAddActiveActuator__doc__; static PyObject* sPyAddActiveActuator(PyObject* self, PyObject* args, PyObject* kwds); virtual PyObject* _getattr(const STR_String& attr); KX_PYMETHOD_DOC(SCA_PythonController,GetSensors); KX_PYMETHOD_DOC(SCA_PythonController,GetSensor); KX_PYMETHOD_DOC(SCA_PythonController,GetActuator); KX_PYMETHOD_DOC(SCA_PythonController,GetActuators); KX_PYMETHOD(SCA_PythonController,SetScript); KX_PYMETHOD(SCA_PythonController,GetScript); }; #endif //KX_PYTHONCONTROLLER_H