/** * Draw a random number, and put it in a property * * * $Id$ * * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. The Blender * Foundation also sells licenses for use in proprietary software under * the Blender License. See http://www.blender.org/BL/ for information * about this. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL/BL DUAL LICENSE BLOCK ***** */ #ifndef __KX_RANDOMACTUATOR #define __KX_RANDOMACTUATOR #include "SCA_IActuator.h" #include "SCA_RandomNumberGenerator.h" class SCA_RandomActuator : public SCA_IActuator { Py_Header; /** Property to assign to */ STR_String m_propname; /** First parameter. The meaning of the parameters depends on the * distribution */ float m_parameter1; /** Second parameter. The meaning of the parameters depends on the * distribution */ float m_parameter2; /** The base generator */ SCA_RandomNumberGenerator *m_base; /** just a generic, persistent counter */ int m_counter; /** cache for the previous draw */ long m_previous; /** apply constraints for the chosen distribution to the parameters */ void enforceConstraints(void); public: enum KX_RANDOMACT_MODE { KX_RANDOMACT_NODEF, KX_RANDOMACT_BOOL_CONST, KX_RANDOMACT_BOOL_UNIFORM, KX_RANDOMACT_BOOL_BERNOUILLI, KX_RANDOMACT_INT_CONST, KX_RANDOMACT_INT_UNIFORM, KX_RANDOMACT_INT_POISSON, KX_RANDOMACT_FLOAT_CONST, KX_RANDOMACT_FLOAT_UNIFORM, KX_RANDOMACT_FLOAT_NORMAL, KX_RANDOMACT_FLOAT_NEGATIVE_EXPONENTIAL, KX_RANDOMACT_MAX }; /** distribution type */ KX_RANDOMACT_MODE m_distribution; SCA_RandomActuator(class SCA_IObject* gameobj, long seed, KX_RANDOMACT_MODE mode, float para1, float para2, const STR_String &propName, PyTypeObject* T=&Type); virtual ~SCA_RandomActuator(); virtual bool Update(double curtime,double deltatime); virtual CValue* GetReplica(); /* --------------------------------------------------------------------- */ /* Python interface ---------------------------------------------------- */ /* --------------------------------------------------------------------- */ virtual PyObject* _getattr(char *attr); /* 1. setSeed */ KX_PYMETHOD_DOC(SCA_RandomActuator,SetSeed); /* 2. getSeed */ KX_PYMETHOD_DOC(SCA_RandomActuator,GetSeed); /* 3. setPara1 -removed- */ /* 4. getPara1 */ KX_PYMETHOD_DOC(SCA_RandomActuator,GetPara1); /* 5. setPara2 -removed- */ /* 6. getPara2 */ KX_PYMETHOD_DOC(SCA_RandomActuator,GetPara2); /* 7. setDistribution -removed- */ /* 8. getDistribution */ KX_PYMETHOD_DOC(SCA_RandomActuator,GetDistribution); /* 9. setProperty */ KX_PYMETHOD_DOC(SCA_RandomActuator,SetProperty); /* 10. getProperty */ KX_PYMETHOD_DOC(SCA_RandomActuator,GetProperty); /* 11. setBoolConst */ KX_PYMETHOD_DOC(SCA_RandomActuator,SetBoolConst); /* 12. setBoolUniform, */ KX_PYMETHOD_DOC(SCA_RandomActuator,SetBoolUniform); /* 13. setBoolBernouilli, */ KX_PYMETHOD_DOC(SCA_RandomActuator,SetBoolBernouilli); /* 14. setIntConst,*/ KX_PYMETHOD_DOC(SCA_RandomActuator,SetIntConst); /* 15. setIntUniform,*/ KX_PYMETHOD_DOC(SCA_RandomActuator,SetIntUniform); /* 16. setIntPoisson, */ KX_PYMETHOD_DOC(SCA_RandomActuator,SetIntPoisson); /* 17. setFloatConst,*/ KX_PYMETHOD_DOC(SCA_RandomActuator,SetFloatConst); /* 18. setFloatUniform, */ KX_PYMETHOD_DOC(SCA_RandomActuator,SetFloatUniform); /* 19. setFloatNormal, */ KX_PYMETHOD_DOC(SCA_RandomActuator,SetFloatNormal); /* 20. setFloatNegativeExponential, */ KX_PYMETHOD_DOC(SCA_RandomActuator,SetFloatNegativeExponential); }; /* end of class KX_EditObjectActuator : public SCA_PropertyActuator */ #endif