/** * 'Xnor' together all inputs * * $Id$ * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL LICENSE BLOCK ***** */ #include "SCA_XNORController.h" #include "SCA_ISensor.h" #include "SCA_LogicManager.h" #include "BoolValue.h" #ifdef HAVE_CONFIG_H #include #endif /* ------------------------------------------------------------------------- */ /* Native functions */ /* ------------------------------------------------------------------------- */ SCA_XNORController::SCA_XNORController(SCA_IObject* gameobj, PyTypeObject* T) : SCA_IController(gameobj,T) { } SCA_XNORController::~SCA_XNORController() { } void SCA_XNORController::Trigger(SCA_LogicManager* logicmgr) { bool sensorresult = true; for (vector::const_iterator is=m_linkedsensors.begin(); !(is==m_linkedsensors.end());is++) { SCA_ISensor* sensor = *is; if (sensor->IsPositiveTrigger()) { if (sensorresult == false) { sensorresult = true; break; } sensorresult = false; } } CValue* newevent = new CBoolValue(sensorresult); for (vector::const_iterator i=m_linkedactuators.begin(); !(i==m_linkedactuators.end());i++) { SCA_IActuator* actua = *i;//m_linkedactuators.at(i); logicmgr->AddActiveActuator(actua,newevent); } // every actuator that needs the event, has a it's own reference to it now so // release it (so to be clear: if there is no actuator, it's deleted right now) newevent->Release(); } CValue* SCA_XNORController::GetReplica() { CValue* replica = new SCA_XNORController(*this); // this will copy properties and so on... CValue::AddDataToReplica(replica); return replica; } /* ------------------------------------------------------------------------- */ /* Python functions */ /* ------------------------------------------------------------------------- */ /* Integration hooks ------------------------------------------------------- */ PyTypeObject SCA_XNORController::Type = { PyObject_HEAD_INIT(&PyType_Type) 0, "SCA_XNORController", sizeof(SCA_XNORController), 0, PyDestructor, 0, __getattr, __setattr, 0, //&MyPyCompare, __repr, 0, //&cvalue_as_number, 0, 0, 0, 0 }; PyParentObject SCA_XNORController::Parents[] = { &SCA_XNORController::Type, &SCA_IController::Type, &SCA_ILogicBrick::Type, &CValue::Type, NULL }; PyMethodDef SCA_XNORController::Methods[] = { {NULL,NULL} //Sentinel }; PyAttributeDef SCA_XNORController::Attributes[] = { { NULL } //Sentinel }; PyObject* SCA_XNORController::_getattr(const char *attr) { _getattr_up(SCA_IController); } /* eof */