/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL LICENSE BLOCK ***** */ /** \file gameengine/GamePlayer/common/GPC_RawImage.cpp * \ingroup player */ #include #include #include "GPC_RawImage.h" #include "GPC_RawLogoArrays.h" GPC_RawImage::GPC_RawImage() : m_data(0), m_dataSize(0), m_width(0), m_height(0) { } bool GPC_RawImage::Load( const char *srcName, int destWidth, int destHeight, TImageAlignment alignment, int offsetX, int offsetY) { int srcWidth, srcHeight; bool success = true; if (strcmp(srcName, "BlenderLogo") == 0) GetRawBlenderLogo(&m_data, &srcWidth, &srcHeight); else if (strcmp(srcName, "Blender3DLogo") == 0) GetRawBlender3DLogo(&m_data, &srcWidth, &srcHeight); #if 0 else if (strcmp(srcName, "NaNLogo") == 0) GetRawNaNLogo(&m_data, &srcWidth, &srcHeight); #endif else // unknown image success = false; if (success) { unsigned char *tempData = m_data; int numBytes = destWidth * destHeight * 4; m_data = new unsigned char[numBytes]; // re-use m_data ('unsigned char' was 'char') if (m_data) { ::memset(m_data, 0x00000000, numBytes); m_width = destWidth; m_height = destHeight; int srcBytesWidth = srcWidth * 4; int dstBytesWidth = m_width * 4; int numRows = (srcHeight + offsetY) < m_height ? srcHeight : m_height - offsetY; numBytes = (srcWidth + offsetX) < m_width ? srcBytesWidth : (m_width - offsetX) * 4; if ((offsetX < m_width) && (offsetY < m_height)) { unsigned char* src = (unsigned char*)tempData; unsigned char* dst = (unsigned char*)m_data; if (alignment == alignTopLeft) { // Put original in upper left corner // Add vertical offset dst += offsetY * dstBytesWidth; // Add horizontal offset dst += offsetX * 4; for (int row = 0; row < numRows; row++) { ::memcpy(dst, src, numBytes); src += srcBytesWidth; dst += dstBytesWidth; } } else { // Put original in lower right corner // Add vertical offset dst += (m_height - (srcHeight + offsetY)) * dstBytesWidth; // Add horizontal offset if (m_width > (srcWidth + offsetX)) { dst += (m_width - (srcWidth + offsetX)) * 4; } else { src += (srcWidth + offsetX - m_width) * 4; } for (int row = 0; row < numRows; row++) { ::memcpy(dst, src, numBytes); src += srcBytesWidth; dst += dstBytesWidth; } } } // doesn't compile under Linux delete [] tempData; delete tempData; } else { // Allocation failed, restore old data m_data = tempData; success = false; } } return success; }