/** * $Id$ * * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. The Blender * Foundation also sells licenses for use in proprietary software under * the Blender License. See http://www.blender.org/BL/ for information * about this. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL/BL DUAL LICENSE BLOCK ***** */ #include #include "GPU_System.h" static struct timeval startTime; static int startTimeDone = 0; double GPU_System::GetTimeInSeconds() { if(!startTimeDone) { gettimeofday(&startTime, NULL); startTimeDone = 1; } struct timeval now; gettimeofday(&now, NULL); // next '1000' are used for precision long ticks = (now.tv_sec - startTime.tv_sec) * 1000 + (now.tv_usec - startTime.tv_usec) / 1000; double secs = (double)ticks / 1000.0; return secs; }