# ***** BEGIN GPL LICENSE BLOCK ***** # # This program is free software; you can redistribute it and/or # modify it under the terms of the GNU General Public License # as published by the Free Software Foundation; either version 2 # of the License, or (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software Foundation, # Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. # # The Original Code is Copyright (C) 2006, Blender Foundation # All rights reserved. # # The Original Code is: all of this file. # # Contributor(s): Jacques Beaurain. # # ***** END GPL LICENSE BLOCK ***** set(INC . KXNetwork ../BlenderRoutines ../Converter ../Expressions ../GameLogic ../Network ../Network/LoopBackNetwork ../Physics/common ../Rasterizer ../Rasterizer/RAS_OpenGLRasterizer ../SceneGraph ../../blender ../../blender/blenfont ../../blender/blenkernel ../../blender/blenlib ../../blender/blenloader ../../blender/gpu ../../blender/imbuf ../../blender/makesdna ../../blender/makesrna ../../blender/python ../../blender/python/generic ../../blender/python/mathutils ../../../intern/container ../../../intern/guardedalloc ../../../intern/moto/include ../../../intern/string ) set(INC_SYS ${PTHREADS_INCLUDE_DIRS} ${GLEW_INCLUDE_PATH} ../../../extern/recastnavigation/Recast/Include ../../../extern/recastnavigation/Detour/Include ) set(SRC BL_Action.cpp BL_ActionManager.cpp BL_BlenderShader.cpp BL_Material.cpp BL_Shader.cpp BL_Texture.cpp KX_ArmatureSensor.cpp KX_BlenderMaterial.cpp KX_BulletPhysicsController.cpp KX_Camera.cpp KX_CameraActuator.cpp KX_CameraIpoSGController.cpp KX_ConstraintActuator.cpp KX_ConstraintWrapper.cpp KX_ConvertPhysicsObjects.cpp KX_Dome.cpp KX_EmptyObject.cpp KX_FontObject.cpp KX_GameActuator.cpp KX_GameObject.cpp KX_IPO_SGController.cpp KX_IPhysicsController.cpp KX_IpoActuator.cpp KX_KetsjiEngine.cpp KX_Light.cpp KX_LightIpoSGController.cpp KX_MaterialIpoController.cpp KX_MeshProxy.cpp KX_MotionState.cpp KX_MouseFocusSensor.cpp KX_NavMeshObject.cpp KX_NearSensor.cpp KX_ObColorIpoSGController.cpp KX_ObjectActuator.cpp KX_ObstacleSimulation.cpp KX_OrientationInterpolator.cpp KX_ParentActuator.cpp KX_PhysicsObjectWrapper.cpp KX_PolyProxy.cpp KX_PolygonMaterial.cpp KX_PositionInterpolator.cpp KX_PyConstraintBinding.cpp KX_PyMath.cpp KX_PythonInit.cpp KX_PythonInitTypes.cpp KX_PythonSeq.cpp KX_RadarSensor.cpp KX_RayCast.cpp KX_RayEventManager.cpp KX_RaySensor.cpp KX_SCA_AddObjectActuator.cpp KX_SCA_DynamicActuator.cpp KX_SCA_EndObjectActuator.cpp KX_SCA_ReplaceMeshActuator.cpp KX_SG_BoneParentNodeRelationship.cpp KX_SG_NodeRelationships.cpp KX_ScalarInterpolator.cpp KX_ScalingInterpolator.cpp KX_Scene.cpp KX_SceneActuator.cpp KX_SoundActuator.cpp KX_StateActuator.cpp KX_SteeringActuator.cpp KX_TimeCategoryLogger.cpp KX_TimeLogger.cpp KX_TouchEventManager.cpp KX_TouchSensor.cpp KX_TrackToActuator.cpp KX_VehicleWrapper.cpp KX_VertexProxy.cpp KX_VisibilityActuator.cpp KX_WorldInfo.cpp KX_WorldIpoController.cpp BL_Action.h BL_ActionManager.h BL_BlenderShader.h BL_Material.h BL_Shader.h BL_Texture.h KX_ArmatureSensor.h KX_BlenderMaterial.h KX_BulletPhysicsController.h KX_Camera.h KX_CameraActuator.h KX_CameraIpoSGController.h KX_ClientObjectInfo.h KX_ConstraintActuator.h KX_ConstraintWrapper.h KX_ConvertPhysicsObject.h KX_Dome.h KX_EmptyObject.h KX_FontObject.h KX_GameActuator.h KX_GameObject.h KX_IInterpolator.h KX_IPOTransform.h KX_IPO_SGController.h KX_IPhysicsController.h KX_IScalarInterpolator.h KX_ISceneConverter.h KX_ISystem.h KX_IpoActuator.h KX_KetsjiEngine.h KX_Light.h KX_LightIpoSGController.h KX_MaterialIpoController.h KX_MeshProxy.h KX_MotionState.h KX_MouseFocusSensor.h KX_NavMeshObject.h KX_NearSensor.h KX_ObColorIpoSGController.h KX_ObjectActuator.h KX_ObstacleSimulation.h KX_OrientationInterpolator.h KX_ParentActuator.h KX_PhysicsEngineEnums.h KX_PhysicsObjectWrapper.h KX_PhysicsPropertiesobsolete.h KX_PolyProxy.h KX_PolygonMaterial.h KX_PositionInterpolator.h KX_PyConstraintBinding.h KX_PyMath.h KX_PythonInit.h KX_PythonInitTypes.h KX_PythonSeq.h KX_RadarSensor.h KX_RayCast.h KX_RayEventManager.h KX_RaySensor.h KX_SCA_AddObjectActuator.h KX_SCA_DynamicActuator.h KX_SCA_EndObjectActuator.h KX_SCA_ReplaceMeshActuator.h KX_SG_BoneParentNodeRelationship.h KX_SG_NodeRelationships.h KX_ScalarInterpolator.h KX_ScalingInterpolator.h KX_Scene.h KX_SceneActuator.h KX_SoundActuator.h KX_StateActuator.h KX_SteeringActuator.h KX_TimeCategoryLogger.h KX_TimeLogger.h KX_TouchEventManager.h KX_TouchSensor.h KX_TrackToActuator.h KX_VehicleWrapper.h KX_VertexProxy.h KX_VisibilityActuator.h KX_WorldInfo.h KX_WorldIpoController.h ) add_definitions(-DGLEW_STATIC) if(WITH_SDL) list(APPEND INC_SYS ${SDL_INCLUDE_DIR} ) add_definitions(-DWITH_SDL) endif() if(WITH_CODEC_FFMPEG) add_definitions(-DWITH_FFMPEG) endif() if(WITH_AUDASPACE) list(APPEND INC ../../../intern/audaspace/intern ../../../intern/audaspace/FX ) add_definitions(-DWITH_AUDASPACE) endif() if(WITH_BULLET) list(APPEND INC ../../../extern/bullet2/src ../Physics/Bullet ) add_definitions(-DUSE_BULLET) endif() blender_add_lib(ge_logic_ketsji "${SRC}" "${INC}" "${INC_SYS}")