# $Id$ # ***** BEGIN GPL LICENSE BLOCK ***** # # This program is free software; you can redistribute it and/or # modify it under the terms of the GNU General Public License # as published by the Free Software Foundation; either version 2 # of the License, or (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software Foundation, # Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. # # The Original Code is Copyright (C) 2006, Blender Foundation # All rights reserved. # # The Original Code is: all of this file. # # Contributor(s): Jacques Beaurain. # # ***** END GPL LICENSE BLOCK ***** set(INC . ../../../../intern/string ../../../../intern/container ../../../../intern/moto/include ../../../../source/gameengine/Ketsji ../../../../source/gameengine/GameLogic ../../../../source/gameengine/Expressions ../../../../source/gameengine/SceneGraph ../../../../source/gameengine/Network ) set(SRC KX_NetworkEventManager.cpp KX_NetworkMessageActuator.cpp KX_NetworkMessageSensor.cpp KX_NetworkObjectActuator.cpp KX_NetworkObjectSensor.cpp KX_NetworkEventManager.h KX_NetworkMessageActuator.h KX_NetworkMessageSensor.h KX_NetworkObjectActuator.h KX_NetworkObjectSensor.h ) blender_add_lib(ge_logic_network "${SRC}" "${INC}")