/** * $Id$ * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL LICENSE BLOCK ***** * Ketsji Logic Extenstion: Network Message Actuator generic implementation */ #include "NG_NetworkScene.h" #include "KX_NetworkMessageActuator.h" #ifdef HAVE_CONFIG_H #include #endif KX_NetworkMessageActuator::KX_NetworkMessageActuator( SCA_IObject* gameobj, // the actuator controlling object NG_NetworkScene* networkscene, // needed for replication const STR_String &toPropName, const STR_String &subject, int bodyType, const STR_String &body) : SCA_IActuator(gameobj, KX_ACT_MESSAGE), m_networkscene(networkscene), m_toPropName(toPropName), m_subject(subject), m_bPropBody(bodyType), m_body(body) { } KX_NetworkMessageActuator::~KX_NetworkMessageActuator() { } // returns true if the actuators needs to be running over several frames bool KX_NetworkMessageActuator::Update() { //printf("update messageactuator\n"); bool bNegativeEvent = IsNegativeEvent(); RemoveAllEvents(); if (bNegativeEvent) { return false; // do nothing on negative events //printf("messageactuator false event\n"); } //printf("messageactuator true event\n"); if (m_bPropBody) // ACT_MESG_PROP in DNA_actuator_types.h { m_networkscene->SendMessage( m_toPropName, GetParent()->GetName(), m_subject, GetParent()->GetPropertyText(m_body)); } else { m_networkscene->SendMessage( m_toPropName, GetParent()->GetName(), m_subject, m_body); } return false; } CValue* KX_NetworkMessageActuator::GetReplica() { KX_NetworkMessageActuator* replica = new KX_NetworkMessageActuator(*this); replica->ProcessReplica(); return replica; } /* -------------------------------------------------------------------- */ /* Python interface --------------------------------------------------- */ /* -------------------------------------------------------------------- */ /* Integration hooks -------------------------------------------------- */ PyTypeObject KX_NetworkMessageActuator::Type = { PyVarObject_HEAD_INIT(NULL, 0) "KX_NetworkMessageActuator", sizeof(PyObjectPlus_Proxy), 0, py_base_dealloc, 0, 0, 0, 0, py_base_repr, 0,0,0,0,0,0,0,0,0, Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE, 0,0,0,0,0,0,0, Methods, 0, 0, &SCA_IActuator::Type, 0,0,0,0,0,0, py_base_new }; PyMethodDef KX_NetworkMessageActuator::Methods[] = { {NULL,NULL} // Sentinel }; PyAttributeDef KX_NetworkMessageActuator::Attributes[] = { KX_PYATTRIBUTE_STRING_RW("propName", 0, 100, false, KX_NetworkMessageActuator, m_toPropName), KX_PYATTRIBUTE_STRING_RW("subject", 0, 100, false, KX_NetworkMessageActuator, m_subject), KX_PYATTRIBUTE_BOOL_RW("usePropBody", KX_NetworkMessageActuator, m_bPropBody), KX_PYATTRIBUTE_STRING_RW("body", 0, 16384, false, KX_NetworkMessageActuator, m_body), { NULL } //Sentinel };