/** * $Id$ * * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. The Blender * Foundation also sells licenses for use in proprietary software under * the Blender License. See http://www.blender.org/BL/ for information * about this. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL/BL DUAL LICENSE BLOCK ***** * Ketsji Logic Extenstion: Network Message Actuator class */ #ifndef __KX_NETWORKMESSAGEACTUATOR_H #define __KX_NETWORKMESSAGEACTUATOR_H #include "STR_String.h" #include "SCA_IActuator.h" #include "NG_NetworkMessage.h" class KX_NetworkMessageActuator : public SCA_IActuator { Py_Header; bool m_lastEvent; class NG_NetworkScene* m_networkscene; // needed for replication STR_String m_toPropName; STR_String m_subject; int m_bodyType; STR_String m_body; public: KX_NetworkMessageActuator( SCA_IObject* gameobj, NG_NetworkScene* networkscene, const STR_String &toPropName, const STR_String &subject, int bodyType, const STR_String &body, PyTypeObject* T=&Type); virtual ~KX_NetworkMessageActuator(); virtual bool Update(double curtime, double deltatime); virtual CValue* GetReplica(); /* ------------------------------------------------------------ */ /* Python interface ------------------------------------------- */ /* ------------------------------------------------------------ */ virtual PyObject* _getattr(char *attr); KX_PYMETHOD(KX_NetworkMessageActuator, SetToPropName); KX_PYMETHOD(KX_NetworkMessageActuator, SetSubject); KX_PYMETHOD(KX_NetworkMessageActuator, SetBodyType); KX_PYMETHOD(KX_NetworkMessageActuator, SetBody); }; #endif //__KX_NETWORKMESSAGEACTUATOR_H