#!/usr/bin/python Import ('env') sources = env.Glob('*.cpp') incs = '. #source/kernel/gen_system #intern/string #intern/moto/include #source/gameengine/Ketsji' incs += ' #source/gameengine/GameLogic #source/gameengine/Expressions' incs += ' #source/gameengine/Network #source/gameengine/SceneGraph' incs += ' ' + env['BF_PYTHON_INC'] env.BlenderLib ( 'bf_network', Split(sources), Split(incs), defines=[],libtype=['core','player'], priority=[400,125], cxx_compileflags=env['BGE_CXXFLAGS'])