#!/usr/bin/python Import ('env') sources = env.Glob('*.cpp') incs = '. #intern/string #intern/moto/include' incs += ' #source/gameengine/Ketsji #intern/container' incs += ' #source/gameengine/GameLogic #source/gameengine/Expressions' incs += ' #source/gameengine/Network #source/gameengine/SceneGraph' defs = [] if env['WITH_BF_PYTHON']: incs += ' ' + env['BF_PYTHON_INC'] defs.append('WITH_PYTHON') env.BlenderLib ( 'bf_network', Split(sources), Split(incs), defines=defs,libtype=['core','player'], priority=[400,125], cxx_compileflags=env['BGE_CXXFLAGS'])