/** * $Id$ * * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. The Blender * Foundation also sells licenses for use in proprietary software under * the Blender License. See http://www.blender.org/BL/ for information * about this. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL/BL DUAL LICENSE BLOCK ***** */ #ifndef __IPO_SGCONTROLLER_H #define __IPO_SGCONTROLLER_H #include "SG_Controller.h" #include "SG_Spatial.h" #include "KX_IPOTransform.h" #include "KX_IInterpolator.h" class KX_IpoSGController : public SG_Controller { KX_IPOTransform m_ipo_xform; T_InterpolatorList m_interpolators; /* Why not bools? */ short m_modify_position : 1; short m_modify_orientation : 1; short m_modify_scaling : 1; /** Interpret the ipo as a force rather than a displacement? */ bool m_ipo_as_force; /** Ipo-as-force acts in local rather than in global coordinates? */ bool m_force_ipo_acts_local; /** Were settings altered since the last update? */ bool m_modified; /** Local time of this ipo.*/ double m_ipotime; /** A reference to the sm scene an eventually associated physics object is in. */ // class SM_Scene* m_sumo_scene; /** A reference an eventually associated physics object is in. */ class SM_Object* m_sumo_object; /** A reference to the original game object. */ class KX_GameObject* m_game_object; public: KX_IpoSGController(); virtual ~KX_IpoSGController(); virtual SG_Controller* GetReplica(class SG_Node* destnode); void SetOption( int option, int value ); /** Set sumo data. */ void UpdateSumoReference(); /** Set reference to the corresponding game object. */ void SetGameObject(class KX_GameObject*); void SetModifyPosition(bool modifypos) { m_modify_position=modifypos; } void SetModifyOrientation(bool modifyorient) { m_modify_orientation=modifyorient; } void SetModifyScaling(bool modifyscale) { m_modify_scaling=modifyscale; } KX_IPOTransform& GetIPOTransform() { return m_ipo_xform; } void AddInterpolator(KX_IInterpolator* interp); virtual bool Update(double time); virtual void SetSimulatedTime(double time) { m_ipotime = time; m_modified = true; } }; #endif //__IPO_SGCONTROLLER_H