/** * Set or remove an objects parent * * $Id: SCA_ParentActuator.cpp 13932 2008-03-01 19:05:41Z ben2610 $ * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. The Blender * Foundation also sells licenses for use in proprietary software under * the Blender License. See http://www.blender.org/BL/ for information * about this. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL LICENSE BLOCK ***** */ #include "KX_ParentActuator.h" #include "KX_GameObject.h" #include "KX_PythonInit.h" #ifdef HAVE_CONFIG_H #include #endif /* ------------------------------------------------------------------------- */ /* Native functions */ /* ------------------------------------------------------------------------- */ KX_ParentActuator::KX_ParentActuator(SCA_IObject *gameobj, int mode, CValue *ob, PyTypeObject* T) : SCA_IActuator(gameobj, T), m_mode(mode), m_ob(ob) { } KX_ParentActuator::~KX_ParentActuator() { /* intentionally empty */ } CValue* KX_ParentActuator::GetReplica() { KX_ParentActuator* replica = new KX_ParentActuator(*this); // replication just copy the m_base pointer => common random generator replica->ProcessReplica(); CValue::AddDataToReplica(replica); return replica; } bool KX_ParentActuator::Update() { KX_GameObject *obj = (KX_GameObject*) GetParent(); KX_Scene *scene = PHY_GetActiveScene(); switch (m_mode) { case KX_PARENT_SET: obj->SetParent(scene, (KX_GameObject*)m_ob); break; case KX_PARENT_REMOVE: obj->RemoveParent(scene); break; }; return false; } /* ------------------------------------------------------------------------- */ /* Python functions */ /* ------------------------------------------------------------------------- */ /* Integration hooks ------------------------------------------------------- */ PyTypeObject KX_ParentActuator::Type = { PyObject_HEAD_INIT(&PyType_Type) 0, "KX_ParentActuator", sizeof(KX_ParentActuator), 0, PyDestructor, 0, __getattr, __setattr, 0, //&MyPyCompare, __repr, 0, //&cvalue_as_number, 0, 0, 0, 0 }; PyParentObject KX_ParentActuator::Parents[] = { &KX_ParentActuator::Type, &SCA_IActuator::Type, &SCA_ILogicBrick::Type, &CValue::Type, NULL }; PyMethodDef KX_ParentActuator::Methods[] = { {"setObject", (PyCFunction) KX_ParentActuator::sPySetObject, METH_VARARGS, SetObject_doc}, {"getObject", (PyCFunction) KX_ParentActuator::sPyGetObject, METH_VARARGS, GetObject_doc}, {NULL,NULL} //Sentinel }; PyObject* KX_ParentActuator::_getattr(const STR_String& attr) { _getattr_up(SCA_IActuator); } /* 1. setObject */ char KX_ParentActuator::SetObject_doc[] = "setObject(object)\n" "\tSet the object to set as parent.\n" "\tCan be an object name or an object\n"; PyObject* KX_ParentActuator::PySetObject(PyObject* self, PyObject* args, PyObject* kwds) { PyObject* gameobj; if (PyArg_ParseTuple(args, "O!", &KX_GameObject::Type, &gameobj)) { m_ob = (CValue*)gameobj; Py_Return; } PyErr_Clear(); char* objectname; if (PyArg_ParseTuple(args, "s", &objectname)) { CValue *object = (CValue*)SCA_ILogicBrick::m_sCurrentLogicManager->GetGameObjectByName(STR_String(objectname)); if(object) { m_ob = object; Py_Return; } } return NULL; } /* 2. getObject */ char KX_ParentActuator::GetObject_doc[] = "getObject()\n" "\tReturns the object that is set to.\n"; PyObject* KX_ParentActuator::PyGetObject(PyObject* self, PyObject* args, PyObject* kwds) { return PyString_FromString(m_ob->GetName()); } /* eof */