/* * $Id$ * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL LICENSE BLOCK ***** */ /** \file KX_PolygonMaterial.h * \ingroup ketsji */ #ifndef __KX_POLYGONMATERIAL_H__ #define __KX_POLYGONMATERIAL_H__ #include "PyObjectPlus.h" #include "RAS_MaterialBucket.h" #include "RAS_IRasterizer.h" #include "DNA_ID.h" #ifdef WITH_CXX_GUARDEDALLOC #include "MEM_guardedalloc.h" #endif struct MTFace; struct Material; struct MTex; struct Image; /** * Material class. * * This holds the shader, textures and python methods for setting the render state before * rendering. */ class KX_PolygonMaterial : public PyObjectPlus, public RAS_IPolyMaterial { Py_Header; private: /** Blender texture face structure. */ MTFace* m_tface; unsigned int* m_mcol; Material* m_material; #ifdef WITH_PYTHON PyObject* m_pymaterial; #endif mutable int m_pass; public: KX_PolygonMaterial(); void Initialize(const STR_String &texname, Material* ma, int materialindex, int tile, int tilexrep, int tileyrep, int alphablend, bool alpha, bool zsort, bool light, int lightlayer, struct MTFace* tface, unsigned int* mcol); virtual ~KX_PolygonMaterial(); /** * Returns the caching information for this material, * This can be used to speed up the rasterizing process. * @return The caching information. */ virtual TCachingInfo GetCachingInfo(void) const { return (void*) this; } /** * Activates the material in the (OpenGL) rasterizer. * On entry, the cachingInfo contains info about the last activated material. * On exit, the cachingInfo should contain updated info about this material. * @param rasty The rasterizer in which the material should be active. * @param cachingInfo The information about the material used to speed up rasterizing. */ void DefaultActivate(RAS_IRasterizer* rasty, TCachingInfo& cachingInfo) const; virtual bool Activate(RAS_IRasterizer* rasty, TCachingInfo& cachingInfo) const; Material *GetBlenderMaterial() const { return m_material; } Image *GetBlenderImage() const; /** * Returns the Blender texture face structure that is used for this material. * @return The material's texture face. */ MTFace* GetMTFace(void) const { return m_tface; } unsigned int* GetMCol(void) const { return m_mcol; } virtual void GetMaterialRGBAColor(unsigned char *rgba) const; #ifdef WITH_PYTHON KX_PYMETHOD_DOC(KX_PolygonMaterial, updateTexture); KX_PYMETHOD_DOC(KX_PolygonMaterial, setTexture); KX_PYMETHOD_DOC(KX_PolygonMaterial, activate); KX_PYMETHOD_DOC(KX_PolygonMaterial, setCustomMaterial); KX_PYMETHOD_DOC(KX_PolygonMaterial, loadProgram); virtual PyObject* py_repr(void) { return PyUnicode_FromString(m_material ? ((ID *)m_material)->name+2 : ""); } static PyObject* pyattr_get_texture(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef); static PyObject* pyattr_get_material(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef); static PyObject* pyattr_get_tface(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef); static PyObject* pyattr_get_gl_texture(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef); static PyObject* pyattr_get_diffuse(void* self_v, const KX_PYATTRIBUTE_DEF *attrdef); static int pyattr_set_diffuse(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value); static PyObject* pyattr_get_specular(void* self_v, const KX_PYATTRIBUTE_DEF *attrdef); static int pyattr_set_specular(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value); #endif }; #endif // __KX_POLYGONMATERIAL_H__