/** * Cast a ray and feel for objects * * $Id$ * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL LICENSE BLOCK ***** */ #ifndef __KX_RAYSENSOR_H #define __KX_RAYSENSOR_H #include "SCA_ISensor.h" #include "MT_Point3.h" struct KX_ClientObjectInfo; class KX_RayCast; class KX_RaySensor : public SCA_ISensor { Py_Header; STR_String m_propertyname; bool m_bFindMaterial; bool m_bXRay; double m_distance; class KX_Scene* m_scene; bool m_bTriggered; int m_axis; bool m_rayHit; MT_Point3 m_hitPosition; SCA_IObject* m_hitObject; MT_Vector3 m_hitNormal; MT_Vector3 m_rayDirection; public: KX_RaySensor(class SCA_EventManager* eventmgr, SCA_IObject* gameobj, const STR_String& propname, bool bFindMaterial, bool bXRay, double distance, int axis, class KX_Scene* ketsjiScene, PyTypeObject* T = &Type); virtual ~KX_RaySensor(); virtual CValue* GetReplica(); virtual bool Evaluate(CValue* event); virtual bool IsPositiveTrigger(); virtual void Init(); bool RayHit(KX_ClientObjectInfo* client, KX_RayCast* result, void * const data); bool NeedRayCast(KX_ClientObjectInfo* client); KX_PYMETHOD_DOC(KX_RaySensor,GetHitObject); KX_PYMETHOD_DOC(KX_RaySensor,GetHitPosition); KX_PYMETHOD_DOC(KX_RaySensor,GetHitNormal); KX_PYMETHOD_DOC(KX_RaySensor,GetRayDirection); virtual PyObject* _getattr(const STR_String& attr); }; #endif //__KX_RAYSENSOR_H