/** * $Id$ * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL LICENSE BLOCK ***** */ // // Remove the actuator's parent when triggered // // Previously existed as: // \source\gameengine\GameLogic\SCA_EndObjectActuator.cpp // Please look here for revision history. #include "SCA_IActuator.h" #include "KX_SCA_EndObjectActuator.h" #include "SCA_IScene.h" #ifdef HAVE_CONFIG_H #include #endif KX_SCA_EndObjectActuator::KX_SCA_EndObjectActuator(SCA_IObject *gameobj, SCA_IScene* scene, PyTypeObject* T): SCA_IActuator(gameobj, T), m_scene(scene) { // intentionally empty } /* End of constructor */ KX_SCA_EndObjectActuator::~KX_SCA_EndObjectActuator() { // there's nothing to be done here, really.... } /* end of destructor */ bool KX_SCA_EndObjectActuator::Update() { // bool result = false; /*unused*/ bool bNegativeEvent = IsNegativeEvent(); RemoveAllEvents(); if (bNegativeEvent) return false; // do nothing on negative events m_scene->DelayedRemoveObject(GetParent()); return false; } CValue* KX_SCA_EndObjectActuator::GetReplica() { KX_SCA_EndObjectActuator* replica = new KX_SCA_EndObjectActuator(*this); if (replica == NULL) return NULL; replica->ProcessReplica(); // this will copy properties and so on... CValue::AddDataToReplica(replica); return replica; }; /* ------------------------------------------------------------------------- */ /* Python functions : integration hooks */ /* ------------------------------------------------------------------------- */ PyTypeObject KX_SCA_EndObjectActuator::Type = { PyObject_HEAD_INIT(NULL) 0, "KX_SCA_EndObjectActuator", sizeof(PyObjectPlus_Proxy), 0, py_base_dealloc, 0, 0, 0, 0, py_base_repr, 0,0,0,0,0,0, py_base_getattro, py_base_setattro, 0,0,0,0,0,0,0,0,0, Methods }; PyParentObject KX_SCA_EndObjectActuator::Parents[] = { &KX_SCA_EndObjectActuator::Type, &SCA_IActuator::Type, &SCA_ILogicBrick::Type, &CValue::Type, NULL }; PyMethodDef KX_SCA_EndObjectActuator::Methods[] = { {NULL,NULL} //Sentinel }; PyAttributeDef KX_SCA_EndObjectActuator::Attributes[] = { { NULL } //Sentinel }; PyObject* KX_SCA_EndObjectActuator::py_getattro(PyObject *attr) { py_getattro_up(SCA_IActuator); } /* eof */