#include #include "PyObjectPlus.h" #include "KX_VehicleWrapper.h" #include "PHY_IPhysicsEnvironment.h" #include "PHY_IVehicle.h" #include "KX_PyMath.h" #include "KX_GameObject.h" #include "KX_MotionState.h" #ifdef HAVE_CONFIG_H #include #endif KX_VehicleWrapper::KX_VehicleWrapper( PHY_IVehicle* vehicle, PHY_IPhysicsEnvironment* physenv,PyTypeObject *T) : PyObjectPlus(T), m_vehicle(vehicle), m_physenv(physenv) { } KX_VehicleWrapper::~KX_VehicleWrapper() { int numMotion = m_motionStates.size(); for (int i=0;iGetSGNode()) { PHY_IMotionState* motionState = new KX_MotionState(gameOb->GetSGNode()); MT_Vector3 attachPos,attachDir,attachAxle; PyVecTo(pylistPos,attachPos); PyVecTo(pylistDir,attachDir); PyVecTo(pylistAxleDir,attachAxle); PHY__Vector3 aPos,aDir,aAxle; aPos[0] = attachPos[0]; aPos[1] = attachPos[1]; aPos[2] = attachPos[2]; aDir[0] = attachDir[0]; aDir[1] = attachDir[1]; aDir[2] = attachDir[2]; aAxle[0] = -attachAxle[0];//someone reverse some conventions inside Bullet (axle winding) aAxle[1] = -attachAxle[1]; aAxle[2] = -attachAxle[2]; printf("attempt for addWheel: suspensionRestLength%f wheelRadius %f, hasSteering:%d\n",suspensionRestLength,wheelRadius,hasSteering); m_vehicle->AddWheel(motionState,aPos,aDir,aAxle,suspensionRestLength,wheelRadius,hasSteering); } } else { return NULL; } Py_RETURN_NONE; } PyObject* KX_VehicleWrapper::PyGetWheelPosition(PyObject* self, PyObject* args, PyObject* kwds) { int wheelIndex; if (PyArg_ParseTuple(args,"i",&wheelIndex)) { float position[3]; m_vehicle->GetWheelPosition(wheelIndex,position[0],position[1],position[2]); MT_Vector3 pos(position[0],position[1],position[2]); return PyObjectFrom(pos); } return NULL; } PyObject* KX_VehicleWrapper::PyGetWheelRotation(PyObject* self, PyObject* args, PyObject* kwds) { int wheelIndex; if (PyArg_ParseTuple(args,"i",&wheelIndex)) { return PyFloat_FromDouble(m_vehicle->GetWheelRotation(wheelIndex)); } return NULL; } PyObject* KX_VehicleWrapper::PyGetWheelOrientationQuaternion(PyObject* self, PyObject* args, PyObject* kwds) { int wheelIndex; if (PyArg_ParseTuple(args,"i",&wheelIndex)) { float orn[4]; m_vehicle->GetWheelOrientationQuaternion(wheelIndex,orn[0],orn[1],orn[2],orn[3]); MT_Quaternion quatorn(orn[0],orn[1],orn[2],orn[3]); MT_Matrix3x3 ornmat(quatorn); return PyObjectFrom(ornmat); } return NULL; } PyObject* KX_VehicleWrapper::PyGetNumWheels(PyObject* self, PyObject* args, PyObject* kwds) { return PyInt_FromLong(m_vehicle->GetNumWheels()); } PyObject* KX_VehicleWrapper::PyGetConstraintId(PyObject* self, PyObject* args, PyObject* kwds) { return PyInt_FromLong(m_vehicle->GetUserConstraintId()); } PyObject* KX_VehicleWrapper::PyApplyEngineForce(PyObject* self, PyObject* args, PyObject* kwds) { float force; int wheelIndex; if (PyArg_ParseTuple(args,"fi",&force,&wheelIndex)) { force *= -1.f;//someone reverse some conventions inside Bullet (axle winding) m_vehicle->ApplyEngineForce(force,wheelIndex); } else { return NULL; } Py_RETURN_NONE; } PyObject* KX_VehicleWrapper::PySetTyreFriction(PyObject* self, PyObject* args, PyObject* kwds) { float wheelFriction; int wheelIndex; if (PyArg_ParseTuple(args,"fi",&wheelFriction,&wheelIndex)) { m_vehicle->SetWheelFriction(wheelFriction,wheelIndex); } else { return NULL; } Py_RETURN_NONE; } PyObject* KX_VehicleWrapper::PySetSuspensionStiffness(PyObject* self, PyObject* args, PyObject* kwds) { float suspensionStiffness; int wheelIndex; if (PyArg_ParseTuple(args,"fi",&suspensionStiffness,&wheelIndex)) { m_vehicle->SetSuspensionStiffness(suspensionStiffness,wheelIndex); } else { return NULL; } Py_RETURN_NONE; } PyObject* KX_VehicleWrapper::PySetSuspensionDamping(PyObject* self, PyObject* args, PyObject* kwds) { float suspensionDamping; int wheelIndex; if (PyArg_ParseTuple(args,"fi",&suspensionDamping,&wheelIndex)) { m_vehicle->SetSuspensionDamping(suspensionDamping,wheelIndex); } else { return NULL; } Py_RETURN_NONE; } PyObject* KX_VehicleWrapper::PySetSuspensionCompression(PyObject* self, PyObject* args, PyObject* kwds) { float suspensionCompression; int wheelIndex; if (PyArg_ParseTuple(args,"fi",&suspensionCompression,&wheelIndex)) { m_vehicle->SetSuspensionCompression(suspensionCompression,wheelIndex); } else { return NULL; } Py_RETURN_NONE; } PyObject* KX_VehicleWrapper::PySetRollInfluence(PyObject* self, PyObject* args, PyObject* kwds) { float rollInfluence; int wheelIndex; if (PyArg_ParseTuple(args,"fi",&rollInfluence,&wheelIndex)) { m_vehicle->SetRollInfluence(rollInfluence,wheelIndex); } else { return NULL; } Py_RETURN_NONE; } PyObject* KX_VehicleWrapper::PyApplyBraking(PyObject* self, PyObject* args, PyObject* kwds) { float braking; int wheelIndex; if (PyArg_ParseTuple(args,"fi",&braking,&wheelIndex)) { m_vehicle->ApplyBraking(braking,wheelIndex); } else { return NULL; } Py_RETURN_NONE; } PyObject* KX_VehicleWrapper::PySetSteeringValue(PyObject* self, PyObject* args, PyObject* kwds) { float steeringValue; int wheelIndex; if (PyArg_ParseTuple(args,"fi",&steeringValue,&wheelIndex)) { m_vehicle->SetSteeringValue(steeringValue,wheelIndex); } else { return NULL; } Py_RETURN_NONE; } PyObject* KX_VehicleWrapper::PyGetConstraintType(PyObject* self, PyObject* args, PyObject* kwds) { return PyInt_FromLong(m_vehicle->GetUserConstraintType()); } //python specific stuff PyTypeObject KX_VehicleWrapper::Type = { PyObject_HEAD_INIT(&PyType_Type) 0, "KX_VehicleWrapper", sizeof(KX_VehicleWrapper), 0, PyDestructor, 0, __getattr, __setattr, 0, //&MyPyCompare, __repr, 0, //&cvalue_as_number, 0, 0, 0, 0 }; PyParentObject KX_VehicleWrapper::Parents[] = { &KX_VehicleWrapper::Type, NULL }; PyObject* KX_VehicleWrapper::_getattr(const STR_String& attr) { //here you can search for existing data members (like mass,friction etc.) _getattr_up(PyObjectPlus); } int KX_VehicleWrapper::_setattr(const STR_String& attr,PyObject* pyobj) { PyTypeObject* type = pyobj->ob_type; int result = 1; if (type == &PyList_Type) { result = 0; } if (type == &PyFloat_Type) { result = 0; } if (type == &PyInt_Type) { result = 0; } if (type == &PyString_Type) { result = 0; } if (result) result = PyObjectPlus::_setattr(attr,pyobj); return result; }; PyMethodDef KX_VehicleWrapper::Methods[] = { {"addWheel",(PyCFunction) KX_VehicleWrapper::sPyAddWheel, METH_VARARGS}, {"getNumWheels",(PyCFunction) KX_VehicleWrapper::sPyGetNumWheels, METH_VARARGS}, {"getWheelOrientationQuaternion",(PyCFunction) KX_VehicleWrapper::sPyGetWheelOrientationQuaternion, METH_VARARGS}, {"getWheelRotation",(PyCFunction) KX_VehicleWrapper::sPyGetWheelRotation, METH_VARARGS}, {"getWheelPosition",(PyCFunction) KX_VehicleWrapper::sPyGetWheelPosition, METH_VARARGS}, {"getConstraintId",(PyCFunction) KX_VehicleWrapper::sPyGetConstraintId, METH_VARARGS}, {"getConstraintType",(PyCFunction) KX_VehicleWrapper::sPyGetConstraintType, METH_VARARGS}, {"setSteeringValue",(PyCFunction) KX_VehicleWrapper::sPySetSteeringValue, METH_VARARGS}, {"applyEngineForce",(PyCFunction) KX_VehicleWrapper::sPyApplyEngineForce, METH_VARARGS}, {"applyBraking",(PyCFunction) KX_VehicleWrapper::sPyApplyBraking, METH_VARARGS}, {"setTyreFriction",(PyCFunction) KX_VehicleWrapper::sPySetTyreFriction, METH_VARARGS}, {"setSuspensionStiffness",(PyCFunction) KX_VehicleWrapper::sPySetSuspensionStiffness, METH_VARARGS}, {"setSuspensionDamping",(PyCFunction) KX_VehicleWrapper::sPySetSuspensionDamping, METH_VARARGS}, {"setSuspensionCompression",(PyCFunction) KX_VehicleWrapper::sPySetSuspensionCompression, METH_VARARGS}, {"setRollInfluence",(PyCFunction) KX_VehicleWrapper::sPySetRollInfluence, METH_VARARGS}, {NULL,NULL} //Sentinel };