/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * ***** END GPL LICENSE BLOCK ***** */ /** \file gameengine/Ketsji/KX_VehicleWrapper.cpp * \ingroup ketsji */ #include "PyObjectPlus.h" #include "KX_VehicleWrapper.h" #include "PHY_IPhysicsEnvironment.h" #include "PHY_IVehicle.h" #include "KX_PyMath.h" #include "KX_GameObject.h" #include "KX_MotionState.h" KX_VehicleWrapper::KX_VehicleWrapper( PHY_IVehicle* vehicle, PHY_IPhysicsEnvironment* physenv) : PyObjectPlus(), m_vehicle(vehicle), m_physenv(physenv) { } KX_VehicleWrapper::~KX_VehicleWrapper() { int numMotion = m_motionStates.size(); for (int i=0;i= vehicle->GetNumWheels() ) { PyErr_Format(PyExc_ValueError, "%s(...): wheel index %d out of range (0 to %d).", method, i, vehicle->GetNumWheels()-1); return -1; } else { return 0; } } #define WHEEL_INDEX_CHECK_OR_RETURN(i, method) \ if (raise_exc_wheel(m_vehicle, i, method) == -1) { return NULL; } (void)0 PyObject *KX_VehicleWrapper::PyAddWheel(PyObject *args) { PyObject *pylistPos,*pylistDir,*pylistAxleDir; PyObject *wheelGameObject; float suspensionRestLength,wheelRadius; int hasSteering; if (PyArg_ParseTuple(args,"OOOOffi:addWheel",&wheelGameObject,&pylistPos,&pylistDir,&pylistAxleDir,&suspensionRestLength,&wheelRadius,&hasSteering)) { KX_GameObject *gameOb; if (!ConvertPythonToGameObject(wheelGameObject, &gameOb, false, "vehicle.addWheel(...): KX_VehicleWrapper (first argument)")) return NULL; if (gameOb->GetSGNode()) { PHY_IMotionState* motionState = new KX_MotionState(gameOb->GetSGNode()); MT_Vector3 attachPos,attachDir,attachAxle; if(!PyVecTo(pylistPos,attachPos)) { PyErr_SetString(PyExc_AttributeError, "addWheel(...) Unable to add wheel. attachPos must be a vector with 3 elements."); return NULL; } if(!PyVecTo(pylistDir,attachDir)) { PyErr_SetString(PyExc_AttributeError, "addWheel(...) Unable to add wheel. downDir must be a vector with 3 elements."); return NULL; } if(!PyVecTo(pylistAxleDir,attachAxle)) { PyErr_SetString(PyExc_AttributeError, "addWheel(...) Unable to add wheel. axleDir must be a vector with 3 elements."); return NULL; } //someone reverse some conventions inside Bullet (axle winding) attachAxle = -attachAxle; if(wheelRadius<=0) { PyErr_SetString(PyExc_AttributeError, "addWheel(...) Unable to add wheel. wheelRadius must be positive."); return NULL; } m_vehicle->AddWheel(motionState,attachPos,attachDir,attachAxle,suspensionRestLength,wheelRadius,hasSteering); } } else { return NULL; } Py_RETURN_NONE; } PyObject *KX_VehicleWrapper::PyGetWheelPosition(PyObject *args) { int wheelIndex; if (PyArg_ParseTuple(args,"i:getWheelPosition",&wheelIndex)) { float position[3]; WHEEL_INDEX_CHECK_OR_RETURN(wheelIndex, "getWheelPosition"); m_vehicle->GetWheelPosition(wheelIndex,position[0],position[1],position[2]); MT_Vector3 pos(position[0],position[1],position[2]); return PyObjectFrom(pos); } return NULL; } PyObject *KX_VehicleWrapper::PyGetWheelRotation(PyObject *args) { int wheelIndex; if (PyArg_ParseTuple(args,"i:getWheelRotation",&wheelIndex)) { WHEEL_INDEX_CHECK_OR_RETURN(wheelIndex, "getWheelRotation"); return PyFloat_FromDouble(m_vehicle->GetWheelRotation(wheelIndex)); } return NULL; } PyObject *KX_VehicleWrapper::PyGetWheelOrientationQuaternion(PyObject *args) { int wheelIndex; if (PyArg_ParseTuple(args,"i:getWheelOrientationQuaternion",&wheelIndex)) { float orn[4]; WHEEL_INDEX_CHECK_OR_RETURN(wheelIndex, "getWheelOrientationQuaternion"); m_vehicle->GetWheelOrientationQuaternion(wheelIndex,orn[0],orn[1],orn[2],orn[3]); MT_Quaternion quatorn(orn[0],orn[1],orn[2],orn[3]); MT_Matrix3x3 ornmat(quatorn); return PyObjectFrom(ornmat); } return NULL; } PyObject *KX_VehicleWrapper::PyGetNumWheels(PyObject *args) { return PyLong_FromLong(m_vehicle->GetNumWheels()); } PyObject *KX_VehicleWrapper::PyGetConstraintId(PyObject *args) { return PyLong_FromLong(m_vehicle->GetUserConstraintId()); } PyObject *KX_VehicleWrapper::PyApplyEngineForce(PyObject *args) { float force; int wheelIndex; if (PyArg_ParseTuple(args,"fi:applyEngineForce",&force,&wheelIndex)) { WHEEL_INDEX_CHECK_OR_RETURN(wheelIndex, "applyEngineForce"); force *= -1.f;//someone reverse some conventions inside Bullet (axle winding) m_vehicle->ApplyEngineForce(force,wheelIndex); } else { return NULL; } Py_RETURN_NONE; } PyObject *KX_VehicleWrapper::PySetTyreFriction(PyObject *args) { float wheelFriction; int wheelIndex; if (PyArg_ParseTuple(args,"fi:setTyreFriction",&wheelFriction,&wheelIndex)) { WHEEL_INDEX_CHECK_OR_RETURN(wheelIndex, "setTyreFriction"); m_vehicle->SetWheelFriction(wheelFriction,wheelIndex); } else { return NULL; } Py_RETURN_NONE; } PyObject *KX_VehicleWrapper::PySetSuspensionStiffness(PyObject *args) { float suspensionStiffness; int wheelIndex; if (PyArg_ParseTuple(args,"fi:setSuspensionStiffness",&suspensionStiffness,&wheelIndex)) { WHEEL_INDEX_CHECK_OR_RETURN(wheelIndex, "setSuspensionStiffness"); m_vehicle->SetSuspensionStiffness(suspensionStiffness,wheelIndex); } else { return NULL; } Py_RETURN_NONE; } PyObject *KX_VehicleWrapper::PySetSuspensionDamping(PyObject *args) { float suspensionDamping; int wheelIndex; if (PyArg_ParseTuple(args,"fi:setSuspensionDamping",&suspensionDamping,&wheelIndex)) { WHEEL_INDEX_CHECK_OR_RETURN(wheelIndex, "setSuspensionDamping"); m_vehicle->SetSuspensionDamping(suspensionDamping,wheelIndex); } else { return NULL; } Py_RETURN_NONE; } PyObject *KX_VehicleWrapper::PySetSuspensionCompression(PyObject *args) { float suspensionCompression; int wheelIndex; if (PyArg_ParseTuple(args,"fi:setSuspensionCompression",&suspensionCompression,&wheelIndex)) { WHEEL_INDEX_CHECK_OR_RETURN(wheelIndex, "setSuspensionCompression"); m_vehicle->SetSuspensionCompression(suspensionCompression,wheelIndex); } else { return NULL; } Py_RETURN_NONE; } PyObject *KX_VehicleWrapper::PySetRollInfluence(PyObject *args) { float rollInfluence; int wheelIndex; if (PyArg_ParseTuple(args,"fi:setRollInfluence",&rollInfluence,&wheelIndex)) { WHEEL_INDEX_CHECK_OR_RETURN(wheelIndex, "setRollInfluence"); m_vehicle->SetRollInfluence(rollInfluence,wheelIndex); } else { return NULL; } Py_RETURN_NONE; } PyObject *KX_VehicleWrapper::PyApplyBraking(PyObject *args) { float braking; int wheelIndex; if (PyArg_ParseTuple(args,"fi:applyBraking",&braking,&wheelIndex)) { WHEEL_INDEX_CHECK_OR_RETURN(wheelIndex, "applyBraking"); m_vehicle->ApplyBraking(braking,wheelIndex); } else { return NULL; } Py_RETURN_NONE; } PyObject *KX_VehicleWrapper::PySetSteeringValue(PyObject *args) { float steeringValue; int wheelIndex; if (PyArg_ParseTuple(args,"fi:setSteeringValue",&steeringValue,&wheelIndex)) { WHEEL_INDEX_CHECK_OR_RETURN(wheelIndex, "setSteeringValue"); m_vehicle->SetSteeringValue(steeringValue,wheelIndex); } else { return NULL; } Py_RETURN_NONE; } PyObject *KX_VehicleWrapper::PyGetConstraintType(PyObject *args) { return PyLong_FromLong(m_vehicle->GetUserConstraintType()); } //python specific stuff PyTypeObject KX_VehicleWrapper::Type = { PyVarObject_HEAD_INIT(NULL, 0) "KX_VehicleWrapper", sizeof(PyObjectPlus_Proxy), 0, py_base_dealloc, 0, 0, 0, 0, py_base_repr, 0,0,0,0,0,0,0,0,0, Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE, 0,0,0,0,0,0,0, Methods, 0, 0, &PyObjectPlus::Type, 0,0,0,0,0,0, py_base_new }; PyMethodDef KX_VehicleWrapper::Methods[] = { {"addWheel",(PyCFunction) KX_VehicleWrapper::sPyAddWheel, METH_VARARGS}, {"getNumWheels",(PyCFunction) KX_VehicleWrapper::sPyGetNumWheels, METH_VARARGS}, {"getWheelOrientationQuaternion",(PyCFunction) KX_VehicleWrapper::sPyGetWheelOrientationQuaternion, METH_VARARGS}, {"getWheelRotation",(PyCFunction) KX_VehicleWrapper::sPyGetWheelRotation, METH_VARARGS}, {"getWheelPosition",(PyCFunction) KX_VehicleWrapper::sPyGetWheelPosition, METH_VARARGS}, {"getConstraintId",(PyCFunction) KX_VehicleWrapper::sPyGetConstraintId, METH_VARARGS}, {"getConstraintType",(PyCFunction) KX_VehicleWrapper::sPyGetConstraintType, METH_VARARGS}, {"setSteeringValue",(PyCFunction) KX_VehicleWrapper::sPySetSteeringValue, METH_VARARGS}, {"applyEngineForce",(PyCFunction) KX_VehicleWrapper::sPyApplyEngineForce, METH_VARARGS}, {"applyBraking",(PyCFunction) KX_VehicleWrapper::sPyApplyBraking, METH_VARARGS}, {"setTyreFriction",(PyCFunction) KX_VehicleWrapper::sPySetTyreFriction, METH_VARARGS}, {"setSuspensionStiffness",(PyCFunction) KX_VehicleWrapper::sPySetSuspensionStiffness, METH_VARARGS}, {"setSuspensionDamping",(PyCFunction) KX_VehicleWrapper::sPySetSuspensionDamping, METH_VARARGS}, {"setSuspensionCompression",(PyCFunction) KX_VehicleWrapper::sPySetSuspensionCompression, METH_VARARGS}, {"setRollInfluence",(PyCFunction) KX_VehicleWrapper::sPySetRollInfluence, METH_VARARGS}, {NULL,NULL} //Sentinel }; PyAttributeDef KX_VehicleWrapper::Attributes[] = { { NULL } //Sentinel }; #endif // WITH_PYTHON