#!/usr/bin/python import sys Import ('env') sources = env.Glob('*.cpp') defs = [ 'GLEW_STATIC' ] incs = '. #source/blender/python/generic' # Only for bpy_internal_import.h, be very careful incs += ' #source/blender/python/mathutils' # Only for mathutils, be very careful incs += ' #intern/string #intern/guardedalloc #intern/container' incs += ' #source/gameengine/Rasterizer/RAS_OpenGLRasterizer' incs += ' #intern/audaspace/intern #intern/audaspace/FX #source/gameengine/Converter' incs += ' #source/gameengine/BlenderRoutines #source/blender/imbuf #intern/moto/include' incs += ' #source/gameengine/Ketsji #source/gameengine/Ketsji/KXNetwork #source/blender/blenlib #source/blender/blenfont' incs += ' #source/blender/blenkernel #source/blender #source/blender/editors/include' incs += ' #source/blender/makesdna #source/blender/makesrna #source/blender/python #source/gameengine/Rasterizer' incs += ' #source/gameengine/GameLogic #source/gameengine/Expressions #source/gameengine/Network' incs += ' #source/gameengine/SceneGraph #source/gameengine/Physics/common' incs += ' #source/gameengine/Physics/Dummy' incs += ' #source/blender/misc #source/blender/blenloader #extern/glew/include #source/blender/gpu' incs += ' #extern/recastnavigation/Recast/Include #extern/recastnavigation/Detour/Include' incs += ' ' + env['BF_BULLET_INC'] incs += ' ' + env['BF_OPENGL_INC'] if env['WITH_BF_SDL']: incs += ' ' + env['BF_SDL_INC'] defs.append('WITH_SDL') if env['WITH_BF_PYTHON']: incs += ' ' + env['BF_PYTHON_INC'] defs.append('WITH_PYTHON') if env['WITH_BF_FFMPEG']: defs.append('WITH_FFMPEG') if env['OURPLATFORM'] in ('win32-vc', 'win64-vc', 'win32-mingw', 'win64-mingw'): if env['BF_DEBUG']: defs.append('_DEBUG') # for Python if env['WITH_BF_CXX_GUARDEDALLOC']: defs.append('WITH_CXX_GUARDEDALLOC') if env['WITH_BF_BULLET']: defs.append('USE_BULLET') incs += ' #source/gameengine/Physics/Bullet' if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw', 'linuxcross', 'win64-vc', 'win64-mingw'): incs += ' ' + env['BF_PTHREADS_INC'] env.BlenderLib ( 'ge_logic_ketsji', sources, Split(incs), defs, libtype=['core','player'], priority=[320,45], cxx_compileflags=env['BGE_CXXFLAGS'])