Import ('user_options_dict') Import ('library_env') ng_loopbacknetwork_env = library_env.Copy () source_files = ['NG_LoopBackNetworkDeviceInterface.cpp'] ng_loopbacknetwork_env.Append (CPPPATH=['.', '#source/kernel/gen_system', '#intern/string', '#source/gameengine/Network', ]) ng_loopbacknetwork_env.Library (target='#'+user_options_dict['BUILD_DIR']+'/lib/NG_loopbacknetwork', source=source_files)