ng_loopbacknetwork_env = Environment() # Import the C flags set in the SConstruct file Import ('cflags') Import ('cxxflags') Import ('defines') ng_loopbacknetwork_env.Append (CCFLAGS = cflags) ng_loopbacknetwork_env.Append (CXXFLAGS = cxxflags) ng_loopbacknetwork_env.Append (CPPDEFINES = defines) source_files = ['NG_LoopBackNetworkDeviceInterface.cpp'] ng_loopbacknetwork_env.Append (CPPPATH=['.', '#source/kernel/gen_system', '#intern/string', '#source/gameengine/Network', ]) ng_loopbacknetwork_env.Library (target='#/lib/NG_loopbacknetwork', source=source_files)