#!/usr/bin/env python # # ***** BEGIN GPL LICENSE BLOCK ***** # # This program is free software; you can redistribute it and/or # modify it under the terms of the GNU General Public License # as published by the Free Software Foundation; either version 2 # of the License, or (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software Foundation, # Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. # # The Original Code is Copyright (C) 2006, Blender Foundation # All rights reserved. # # The Original Code is: all of this file. # # Contributor(s): Nathan Letwory. # # ***** END GPL LICENSE BLOCK ***** Import ('env') sources = 'CcdPhysicsEnvironment.cpp CcdPhysicsController.cpp CcdGraphicController.cpp' incs = [ '.', '#intern/container', '#intern/guardedalloc', '#intern/string', env['BF_GLEW_INC'], '#/intern/glew-mx', '#intern/moto/include', '#source/blender/blenkernel', '#source/blender/blenlib', '#source/blender/makesdna', '#source/gameengine/Converter', '#source/gameengine/Expressions', '#source/gameengine/GameLogic', '#source/gameengine/Ketsji', '#source/gameengine/Rasterizer', '#source/gameengine/SceneGraph', '../common', ] incs = ' '.join(incs) incs += ' ' + env['BF_BULLET_INC'] defs = [] defs += env['BF_GL_DEFINITIONS'] if env['WITH_BF_PYTHON']: incs += ' ' + env['BF_PYTHON_INC'] defs.append('WITH_PYTHON') if env['WITH_BF_CXX_GUARDEDALLOC']: defs.append('WITH_CXX_GUARDEDALLOC') if env['WITH_BF_BULLET']: defs.append('WITH_BULLET') env.BlenderLib ( 'ge_phys_bullet', Split(sources), Split(incs), defs, libtype=['core','player'], priority=[350,50], cxx_compileflags=env['BGE_CXXFLAGS'])