/** * $Id$ * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL LICENSE BLOCK ***** */ #ifndef SM_FHOBJECT_H #define SM_FHOBJECT_H #include "SM_Object.h" class SM_FhObject : public SM_Object { public: virtual ~SM_FhObject(); SM_FhObject(DT_ShapeHandle rayshape, MT_Vector3 ray, SM_Object *parent_object); const MT_Vector3& getRay() const { return m_ray; } MT_Point3 getSpot() const { return getPosition() + m_ray; } const MT_Vector3& getRayDirection() const { return m_ray_direction; } SM_Object *getParentObject() const { return m_parent_object; } static DT_Bool ray_hit(void *client_data, void *object1, void *object2, const DT_CollData *coll_data); private: MT_Vector3 m_ray; MT_Vector3 m_ray_direction; SM_Object *m_parent_object; }; #endif