#!/usr/bin/python Import ('env') sumoenv = env.Copy() sources = ['SumoPHYCallbackBridge.cpp', 'SumoPhysicsController.cpp', 'SumoPhysicsEnvironment.cpp', 'Fuzzics/src/SM_FhObject.cpp', 'Fuzzics/src/SM_Object.cpp', 'Fuzzics/src/SM_Scene.cpp', 'Fuzzics/src/SM_MotionState.cpp' ] incs =['.', '../common', 'Fuzzics/include', '#/intern/moto/include' ] incs += [sumoenv['BF_SOLID_INC']] cflags = [] if env['OURPLATFORM']=='win32-vc': cflags.append('/GR') cflags.append('/O1') env.BlenderLib ( 'bf_sumo', sources, incs, [], libtype=['game2','player'], priority=[30, 70] , compileflags=cflags)