#!/usr/bin/python Import ('env') sources = 'PHY_IMotionState.cpp PHY_IController.cpp PHY_IPhysicsController.cpp PHY_IGraphicController.cpp PHY_IPhysicsEnvironment.cpp PHY_IVehicle.cpp' incs = '. ../Dummy #intern/moto/include' cxxflags = [] if env['OURPLATFORM']=='win32-vc': cxxflags.append ('/GR') cxxflags.append ('/O2') env.BlenderLib ( 'bf_common', Split(sources), Split(incs), [], libtype=['game', 'game2','player'], priority=[20, 35, 95], cxx_compileflags = cxxflags )