class BL_Shader: # (PyObjectPlus) """ BL_Shader GLSL shaders. All placeholders have a __ prefix """ def __setUniformfv(val): """ TODO - Description @param val: the starting frame of the animation @type val: float @rtype: integer @return: TODO Description """ def __delSource(val): """ TODO - Description @param val: the starting frame of the animation @type val: float @rtype: integer @return: TODO Description """ def __getFragmentProg(val): """ TODO - Description @param val: the starting frame of the animation @type val: float @rtype: integer @return: TODO Description """ def __getVertexProg(val): """ TODO - Description @param val: the starting frame of the animation @type val: float @rtype: integer @return: TODO Description """ def __isValid(val): """ TODO - Description @param val: the starting frame of the animation @type val: float @rtype: integer @return: TODO Description """ def __setAttrib(val): """ TODO - Description @param val: the starting frame of the animation @type val: float @rtype: integer @return: TODO Description """ def __setNumberOfPasses(val): """ TODO - Description @param val: the starting frame of the animation @type val: float @rtype: integer @return: TODO Description """ def __setSampler(val): """ TODO - Description @param val: the starting frame of the animation @type val: float @rtype: integer @return: TODO Description """ def __setSource(val): """ TODO - Description @param val: the starting frame of the animation @type val: float @rtype: integer @return: TODO Description """ def __setUniform1f(val): """ TODO - Description @param val: the starting frame of the animation @type val: float @rtype: integer @return: TODO Description """ def __setUniform1i(val): """ TODO - Description @param val: the starting frame of the animation @type val: float @rtype: integer @return: TODO Description """ def __setUniform2f(val): """ TODO - Description @param val: the starting frame of the animation @type val: float @rtype: integer @return: TODO Description """ def __setUniform2i(val): """ TODO - Description @param val: the starting frame of the animation @type val: float @rtype: integer @return: TODO Description """ def __setUniform3f(val): """ TODO - Description @param val: the starting frame of the animation @type val: float @rtype: integer @return: TODO Description """ def __setUniform3i(val): """ TODO - Description @param val: the starting frame of the animation @type val: float @rtype: integer @return: TODO Description """ def __setUniform4f(val): """ TODO - Description @param val: the starting frame of the animation @type val: float @rtype: integer @return: TODO Description """ def __setUniform4i(val): """ TODO - Description @param val: the starting frame of the animation @type val: float @rtype: integer @return: TODO Description """ def __setUniformDef(val): """ TODO - Description @param val: the starting frame of the animation @type val: float @rtype: integer @return: TODO Description """ def __setUniformMatrix3(val): """ TODO - Description @param val: the starting frame of the animation @type val: float @rtype: integer @return: TODO Description """ def __setUniformMatrix4(val): """ TODO - Description @param val: the starting frame of the animation @type val: float @rtype: integer @return: TODO Description """ def __setUniformiv(val): """ TODO - Description @param val: the starting frame of the animation @type val: float @rtype: integer @return: TODO Description """ def __validate(val): """ TODO - Description @param val: the starting frame of the animation @type val: float @rtype: integer @return: TODO Description """