# $Id$ """ GameEngine Types ================ @var BL_ActionActuator: L{BL_ActionActuator} @var BL_Shader: L{BL_Shader} @var BL_ShapeActionActuator: L{BL_ShapeActionActuator} @var CListValue: L{CListValue} @var CValue: L{CValue} @var KX_BlenderMaterial: L{KX_BlenderMaterial} @var KX_CDActuator: L{KX_CDActuator} @var KX_Camera: L{KX_Camera} @var KX_CameraActuator: L{KX_CameraActuator} @var KX_ConstraintActuator: L{KX_ConstraintActuator} @var KX_ConstraintWrapper: L{KX_ConstraintWrapper} @var KX_GameActuator: L{KX_GameActuator} @var KX_GameObject: L{KX_GameObject} @var KX_IpoActuator: L{KX_IpoActuator} @var KX_LightObject: L{KX_LightObject} @var KX_MeshProxy: L{KX_MeshProxy} @var KX_MouseFocusSensor: L{KX_MouseFocusSensor} @var KX_NearSensor: L{KX_NearSensor} @var KX_NetworkMessageActuator: L{KX_NetworkMessageActuator} @var KX_NetworkMessageSensor: L{KX_NetworkMessageSensor} @var KX_ObjectActuator: L{KX_ObjectActuator} @var KX_ParentActuator: L{KX_ParentActuator} @var KX_PhysicsObjectWrapper: L{KX_PhysicsObjectWrapper} @var KX_PolyProxy: L{KX_PolyProxy} @var KX_PolygonMaterial: L{KX_PolygonMaterial} @var KX_RadarSensor: L{KX_RadarSensor} @var KX_RaySensor: L{KX_RaySensor} @var KX_SCA_AddObjectActuator: L{KX_SCA_AddObjectActuator} @var KX_SCA_DynamicActuator: L{KX_SCA_DynamicActuator} @var KX_SCA_EndObjectActuator: L{KX_SCA_EndObjectActuator} @var KX_SCA_ReplaceMeshActuator: L{KX_SCA_ReplaceMeshActuator} @var KX_Scene: L{KX_Scene} @var KX_SceneActuator: L{KX_SceneActuator} @var KX_SoundActuator: L{KX_SoundActuator} @var KX_StateActuator: L{KX_StateActuator} @var KX_TouchSensor: L{KX_TouchSensor} @var KX_TrackToActuator: L{KX_TrackToActuator} @var KX_VehicleWrapper: L{KX_VehicleWrapper} @var KX_VertexProxy: L{KX_VertexProxy} @var KX_VisibilityActuator: L{KX_VisibilityActuator} @var PyObjectPlus: L{PyObjectPlus} @var SCA_2DFilterActuator: L{SCA_2DFilterActuator} @var SCA_ANDController: L{SCA_ANDController} @var SCA_ActuatorSensor: L{SCA_ActuatorSensor} @var SCA_AlwaysSensor: L{SCA_AlwaysSensor} @var SCA_DelaySensor: L{SCA_DelaySensor} @var SCA_ILogicBrick: L{SCA_ILogicBrick} @var SCA_IObject: L{SCA_IObject} @var SCA_ISensor: L{SCA_ISensor} @var SCA_JoystickSensor: L{SCA_JoystickSensor} @var SCA_KeyboardSensor: L{SCA_KeyboardSensor} @var SCA_MouseSensor: L{SCA_MouseSensor} @var SCA_NANDController: L{SCA_NANDController} @var SCA_NORController: L{SCA_NORController} @var SCA_ORController: L{SCA_ORController} @var SCA_PropertyActuator: L{SCA_PropertyActuator} @var SCA_PropertySensor: L{SCA_PropertySensor} @var SCA_PythonController: L{SCA_PythonController} @var SCA_RandomActuator: L{SCA_RandomActuator} @var SCA_RandomSensor: L{SCA_RandomSensor} @var SCA_XNORController: L{SCA_XNORController} @var SCA_XORController: L{SCA_XORController} """ if 0: # Use to print out all the links for i in a.split('\n'): if i.startswith('@var'): var = i.split(' ')[1].split(':')[0] print '@var %s: L{%s<%s.%s>}' % (var, var, var, var)