# $Id: KX_PolyProxy.py 16275 2008-08-27 19:34:19Z ben2610 $ # Documentation for the polygon proxy class class KX_PolyProxy: """ A polygon holds the index of the vertex forming the poylgon. Note: The polygon attributes are read-only, you need to retrieve the vertex proxy if you want to change the vertex settings. @ivar matname: The name of polygon material, empty if no material. @type matname: string @ivar material: The material of the polygon @type material: L{KX_PolygonMaterial} or KX_BlenderMaterial @ivar texture: The texture name of the polygon. @type texture: string @ivar matid: The material index of the polygon, use this to retrieve vertex proxy from mesh proxy @type matid: integer @ivar v1: vertex index of the first vertex of the polygon, use this to retrieve vertex proxy from mesh proxy @type v1: integer @ivar v2: vertex index of the second vertex of the polygon, use this to retrieve vertex proxy from mesh proxy @type v2: integer @ivar v3: vertex index of the third vertex of the polygon, use this to retrieve vertex proxy from mesh proxy @type v3: integer @ivar v4: vertex index of the fourth vertex of the polygon, 0 if polygon has only 3 vertex use this to retrieve vertex proxy from mesh proxy @type v4: integer @ivar visible: visible state of the polygon: 1=visible, 0=invisible @type visible: integer @ivar collide: collide state of the polygon: 1=receives collision, 0=collision free. @type collide: integer """ def getMaterialName(): """ Returns the polygon material name with MA prefix @rtype: string @return: material name """ def getMaterial(): """ Returns the polygon material @rtype: L{KX_PolygonMaterial} or KX_BlenderMaterial """ def getTextureName(): """ Returns the polygon texture name @rtype: string @return: texture name """ def getMaterialIndex(): """ Returns the material bucket index of the polygon. This index and the ones returned by getVertexIndex() are needed to retrieve the vertex proxy from L{KX_MeshProxy}. @rtype: integer @return: the material index in the mesh def getNumVertex(): """ Returns the number of vertex of the polygon. @rtype: integer @return: number of vertex, 3 or 4. """ def isVisible(): """ Returns whether the polygon is visible or not @rtype: integer @return: 0=invisible, 1=visible """ def isCollider(): """ Returns whether the polygon is receives collision or not @rtype: integer @return: 0=collision free, 1=receives collision """ def getVertexIndex(vertex): """ Returns the mesh vertex index of a polygon vertex This index and the one returned by getMaterialIndex() are needed to retrieve the vertex proxy from L{KX_MeshProxy}. @type vertex: integer @param vertex: index of the vertex in the polygon: 0->3 @rtype: integer @return: mesh vertex index """ def getMesh(): """ Returns a mesh proxy @rtype: L{KX_MeshProxy} @return: mesh proxy """