# $Id$ # Documentation for the logic brick base class SCA_ILogicBrick from KX_GameObject import * class SCA_ILogicBrick: """ Base class for all logic bricks. @ivar executePriority: This determines the order controllers are evaluated, and actuators are activated (lower priority is executed first). @type executePriority: int """ def getOwner(): """ Gets the game object associated with this logic brick. @rtype: L{KX_GameObject} """ #--The following methods are deprecated-- def setExecutePriority(priority): """ Sets the priority of this logic brick. This determines the order controllers are evaluated, and actuators are activated. Bricks with lower priority will be executed first. Deprecated: Use the "executePriority" property instead. @type priority: integer @param priority: the priority of this logic brick. """ def getExecutePriority(): """ Gets the execution priority of this logic brick. Deprecated: Use the "executePriority" property instead. @rtype: integer @return: this logic bricks current priority. """